Player Matchup

Grover
Grover
Gold II
Chisox3014
Grover
Gold II
Level 72
Champion Stats
42W - 35L
1,602 SR
Queue Stats
120W - 115L
1,482 Elo+
Solo
Ash
Ash
Platinum II
JasperBrowne69
Ash
Platinum II
Level 332
Champion Stats
1W - 3L
1,446 SR
Queue Stats
149W - 148L
1,523 Elo+
Party 1
Barik
Barik
Qualifying
Kurtoasty69
Barik
Qualifying
Level 75
Champion Stats
1W - 2L
1,607 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Octavia
Octavia
Diamond V
TYNervuosMarlin
Octavia
Diamond V
Level 511
Champion Stats
42W - 53L
1,594 SR
Queue Stats
546W - 527L
1,587 Elo+
Solo
Koga
Koga
Platinum III
XxThevadalxX
Koga
Platinum III
Level 137
Champion Stats
17W - 17L
1,640 SR
Queue Stats
272W - 261L
1,577 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 225
1,578 SR
1,534 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 839
1,626 SR
1,548 Elo+
Atlas
Atlas
Platinum IV
GabuRmVz
Atlas
Platinum IV
Level 999
Champion Stats
20W - 19L
1,644 SR
Queue Stats
1,219W - 1,120L
1,544 Elo+
Solo
Inara
Inara
Platinum I
Seroku
Inara
Platinum I
Level 319
Champion Stats
202W - 182L
1,674 SR
Queue Stats
593W - 607L
1,579 Elo+
Solo
Rei
Rei
Qualifying
SulFenix
Rei
Qualifying
Level 890
Champion Stats
7W - 2L
1,678 SR
Queue Stats
24W - 21L
1,495 Elo+
Solo
Evie
Evie
Platinum II
Wananä
Evie
Platinum II
Level 999
Champion Stats
1W - 6L
1,508 SR
Queue Stats
240W - 244L
1,565 Elo+
Solo
Lian
Lian
Diamond V
warriorwolf66
Lian
Diamond V
Level 988
Champion Stats
15W - 15L
1,627 SR
Queue Stats
767W - 730L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Chisox3014
Grover
23
5 / 6 / 18
3,806
346
36,336
49,464
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
5 / 3 / 17
3,128
284
57,173
73,196
15,892
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 8% for 2s after using Shoulder Bash.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

44
7 / 2 / 19
3,781
344
64,904
55,417
29,501
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

58
16 / 7 / 2
3,285
299
71,936
39,687
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Overwhelming Force

Overwhelming Force

Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

52
8 / 7 / 10
3,004
273
63,211
37,055
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Bans
YingCaspian
Team 1 Score

4

VS

Team 2 Score

1

Bans
Khan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
GabuRmVz
Atlas
59
8 / 7 / 8
2,316
211
71,468
108,082
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Inara
Seroku
Inara
53
1 / 8 / 5
2,088
190
34,548
79,926
11,278
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
2 / 3 / 14
2,272
207
36,366
28,031
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Evie
Wananä
Evie
59
6 / 12 / 5
1,044
95
34,242
33,933
0
Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

59
8 / 11 / 9
2,444
222
78,195
43,588
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 46s
Objective Time
3m 56s
107
Kill Participation
66
41
Kills
25
25
Deaths
41
66
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Grover
Chisox3014
Grover
5
6
18
2.33
L
Atlas
GabuRmVz
Atlas
8
7
8
1.71
W
5
3
17
4.5
W
7
2
19
8.25
L
Inara
Seroku
Inara
1
8
5
0.44
L
2
3
14
3
W
16
7
2
2.43
L
Evie
Wananä
Evie
6
12
5
0.71
W
8
7
10
1.86
L
8
11
9
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

293,560
Damage
254,819
254,819
Taken
293,560
45,393
Shielding
11,278
167,400
Healing
126,884
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
Chisox3014
Grover
36,336
30,239
109,532
35,772
49,464
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Atlas
GabuRmVz
Atlas
71,468
71,468
0
5,031
108,082
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
57,173
49,489
0
5,778
73,196
15,892
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
64,904
64,904
0
12,393
55,417
29,501
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Inara
Seroku
Inara
34,548
28,767
0
7,236
79,926
11,278
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
36,366
24,765
82,535
20,213
28,031
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
71,936
67,931
0
2,172
39,687
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Evie
Wananä
Evie
34,242
32,966
0
6,435
33,933
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
63,211
54,127
0
1,753
37,055
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
78,195
74,995
0
5,434
43,588
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role