Player Matchup

Saati
Saati
FurryFarms
Saati
Level 37
Champion Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,428 Elo+
Solo
Fernando
Fernando
Juhken
Fernando
Level 29
Champion Stats
4W - 2L
1,858 SR
Queue Stats
44W - 53L
1,544 Elo+
Solo
Kasumi
Kasumi
TP23
Kasumi
Level 58
Champion Stats
71W - 71L
1,179 SR
Queue Stats
76W - 78L
1,428 Elo+
Solo
Jenos
Jenos
TripHound769
Jenos
Level 210
Champion Stats
15W - 7L
1,531 SR
Queue Stats
59W - 50L
1,609 Elo+
Solo
Vivian
Vivian
WavySamuraii
Vivian
Level 33
Champion Stats
1W - 2L
1,679 SR
Queue Stats
9W - 10L
1,478 Elo+
Solo
Team Averages
Level 73
1,549 SR
1,497 Elo+

VS

Team Averages
Level 52
1,534 SR
1,440 Elo+
Atlas
Atlas
Danytorr530
Atlas
Level 87
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,574 Elo+
Solo
Jenos
Jenos
Elmemerafa
Jenos
Level 53
Champion Stats
2W - 5L
1,448 SR
Queue Stats
16W - 15L
1,550 Elo+
Solo
M4r_enzx3
Unknown
Level 35
Champion Stats
29W - 23L
1,720 SR
Queue Stats
71W - 111L
1,408 Elo+
Solo
Dredge
Dredge
Yeffry0921
Dredge
Level 54
Champion Stats
0W - 1L
1,500 SR
Queue Stats
24W - 43L
1,404 Elo+
Solo
Tyra
Tyra
iwilgetu
Tyra
Level 32
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
42
0 / 5 / 2
3,161
351
7,825
15,163
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Fernando
Juhken
Fernando
21
4 / 9 / 10
4,471
497
40,477
82,032
28,988
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Kasumi
TP23
Kasumi
15
13 / 6 / 14
5,027
559
76,308
36,461
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1.5s.

Level 3

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -10s.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

42
9 / 8 / 21
5,333
593
43,933
40,917
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Vivian
37
21 / 8 / 11
5,256
584
91,164
40,112
12,520
Runic Ammunition

Runic Ammunition

Weapon

Gain 20% Lifesteal.

Level 5

Crack the Whip

Crack the Whip

Sensor Drone

Gain 8% Lifesteal against enemies Revealed by Sensor Drone.

Level 1

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 60 every 1s while Deflector Shield is active.

Level 3

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 100% while using Precision Sights.

Level 5

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
4 / 11 / 8
4,622
514
26,275
98,456
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Jenos
36
7 / 7 / 19
4,950
550
34,458
32,625
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

M4r_enzx3
Unknown
27
7 / 14 / 6
4,180
464
31,469
46,715
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Dredge
Yeffry0921
Dredge
35
12 / 5 / 7
4,332
481
54,479
31,093
4,313
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Tyra
23
6 / 10 / 19
4,753
528
68,004
50,818
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 55s
Objective Time
9m 53s
105
Kill Participation
95
47
Kills
36
36
Deaths
47
58
Assists
59
Player
Kills
Deaths
Assists
KDA
L
4
11
8
0.73
L
Jenos
7
7
19
2.36
W
Saati
0
5
2
0.2
W
Fernando
Juhken
Fernando
4
9
10
1
L
M4r_enzx3
Unknown
7
14
6
0.71
W
Kasumi
TP23
Kasumi
13
6
14
3.33
W
9
8
21
2.44
W
Vivian
21
8
11
3.31
L
Dredge
Yeffry0921
Dredge
12
5
7
3.1
L
Tyra
6
10
19
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

259,707
Damage
214,685
214,685
Taken
259,707
41,508
Shielding
4,313
98,887
Healing
98,062
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
26,275
26,275
0
2,709
98,456
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Jenos
34,458
27,592
64,058
17,231
32,625
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Saati
7,825
7,725
0
3,155
15,163
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Juhken
Fernando
40,477
29,881
0
3,186
82,032
28,988
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
M4r_enzx3
Unknown
31,469
24,067
0
4,441
46,715
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Kasumi
TP23
Kasumi
76,308
51,767
0
9,083
36,461
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
43,933
34,835
59,449
18,926
40,917
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vivian
91,164
82,125
0
5,088
40,112
12,520
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Dredge
Yeffry0921
Dredge
54,479
43,866
0
6,961
31,093
4,313
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tyra
68,004
41,601
0
2,662
50,818
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role