Player Matchup

Ying
Ying
Calamgo
Ying
Level 898
Champion Stats
101W - 63L
1,615 SR
Queue Stats
629W - 618L
1,543 Elo+
Solo
Viktor
Viktor
alucard_mau
Viktor
Level 93
Champion Stats
202W - 175L
1,600 SR
Queue Stats
254W - 243L
1,563 Elo+
Solo
Grohk
Grohk
joncx
Grohk
Level 49
Champion Stats
4W - 2L
1,552 SR
Queue Stats
137W - 135L
1,519 Elo+
Solo
Tyra
Tyra
kimchibruh
Tyra
Level 260
Champion Stats
12W - 10L
1,468 SR
Queue Stats
311W - 334L
1,503 Elo+
Party 2
Ash
Ash
kissable
Ash
Level 41
Champion Stats
4W - 0L
1,848 SR
Queue Stats
84W - 80L
1,546 Elo+
Party 2
Team Averages
Level 268
1,617 SR
1,535 Elo+

VS

Team Averages
Level 263
1,553 SR
1,528 Elo+
Lillith
Lillith
Abuti
Lillith
Level 495
Champion Stats
27W - 25L
1,377 SR
Queue Stats
847W - 851L
1,422 Elo+
Solo
Kasumi
Kasumi
AlienBetoAlien
Kasumi
Level 71
Champion Stats
30W - 33L
1,495 SR
Queue Stats
570W - 493L
1,596 Elo+
Party 1
Viktor
Viktor
Marco5044
Viktor
Level 84
Champion Stats
329W - 332L
1,645 SR
Queue Stats
736W - 718L
1,615 Elo+
Party 1
Jenos
Jenos
NightASP2
Jenos
Level 588
Champion Stats
97W - 88L
1,493 SR
Queue Stats
500W - 472L
1,504 Elo+
Solo
Ruckus
Ruckus
TheKholdBunneh1
Ruckus
Level 78
Champion Stats
2W - 4L
1,752 SR
Queue Stats
252W - 263L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Calamgo
Ying
59
4 / 11 / 14
3,414
190
61,168
49,474
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Viktor
20
12 / 11 / 12
3,897
217
110,665
43,576
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Grohk
joncx
Grohk
29
5 / 12 / 23
4,313
240
38,379
79,127
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

43
16 / 17 / 14
4,712
262
101,977
87,574
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

33
15 / 9 / 17
5,263
292
93,730
156,191
106,845
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Abuti
Lillith
59
2 / 9 / 15
3,573
199
43,507
61,966
0
Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 2.5s after activating Death Wings.

Level 5

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 1s.

Level 2

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Murderous Intent

Murderous Intent

Weapon

Your projectiles from The Crimson Heart now pierce and deal 90 more damage to subsequent enemies hit after piercing, but their size is reduced by 20%.

Level 1

14
24 / 11 / 10
4,471
248
105,115
69,045
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Viktor
Marco5044
Viktor
14
19 / 9 / 15
4,611
256
120,125
75,118
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

On The Move

On The Move

Frag Grenade

Gain 8% Movement Speed for 2s after using Frag Grenade.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 24 Ammo for each enemy hit with Frag Grenade.

Level 4

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Jenos
NightASP2
Jenos
56
8 / 9 / 30
4,310
239
43,887
51,859
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

37
7 / 14 / 20
4,792
266
103,308
147,931
80,212
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Flux Generator

Flux Generator

Emitter

Increase the Shield granted by Emitter by 1300.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 15s
Objective Time
10m 12s
132
Kill Participation
150
52
Kills
60
60
Deaths
52
80
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Lillith
Abuti
Lillith
2
9
15
1.06
L
24
11
10
2.64
W
Ying
Calamgo
Ying
4
11
14
1
L
Viktor
Marco5044
Viktor
19
9
15
2.94
L
Jenos
NightASP2
Jenos
8
9
30
2.56
L
7
14
20
1.21
W
Viktor
12
11
12
1.64
W
Grohk
joncx
Grohk
5
12
23
1.38
W
16
17
14
1.35
W
15
9
17
2.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

405,919
Damage
415,942
415,942
Taken
405,919
106,845
Shielding
80,212
231,414
Healing
207,800
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
Abuti
Lillith
43,507
34,777
42,552
3,362
61,966
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
105,115
77,213
0
11,638
69,045
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
Calamgo
Ying
61,168
35,985
60,807
20,060
49,474
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Viktor
Marco5044
Viktor
120,125
81,660
0
30,580
75,118
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Jenos
NightASP2
Jenos
43,887
27,769
92,709
24,243
51,859
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
103,308
80,730
0
2,716
147,931
80,212
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Viktor
110,665
72,941
0
8,578
43,576
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Grohk
joncx
Grohk
38,379
28,700
98,277
34,711
79,127
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
101,977
64,991
0
8,767
87,574
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
93,730
89,166
0
214
156,191
106,845
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role