Player Matchup

Azaan
Azaan
Diamond III
Ayalä
Azaan
Diamond III
Level 563
Champion Stats
3W - 5L
1,496 SR
Queue Stats
224W - 181L
1,672 Elo+
Solo
Talus
Talus
Qualifying
BagrielDelaxx
Talus
Qualifying
Level 50
Champion Stats
0W - 1L
1,331 SR
Queue Stats
3W - 6L
1,835 Elo+
Party 2
Ruckus
Ruckus
Platinum IV
PoderosoLion
Ruckus
Platinum IV
Level 999
Champion Stats
509W - 423L
1,638 SR
Queue Stats
2,444W - 2,378L
1,599 Elo+
Solo
Saati
Saati
Diamond II
SoruDark
Saati
Diamond II
Level 999
Champion Stats
28W - 17L
1,763 SR
Queue Stats
355W - 329L
1,640 Elo+
Solo
Seris
Seris
Qualifying
cocada bobao871
Seris
Qualifying
Level 35
Champion Stats
0W - 1L
1,348 SR
Queue Stats
1W - 6L
1,841 Elo+
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 529
1,515 SR
1,717 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 417
1,670 SR
1,627 Elo+
Koga
Koga
Diamond III
FurząĶą
Koga
Diamond III
Level 71
Champion Stats
22W - 5L
1,809 SR
Queue Stats
200W - 155L
1,700 Elo+
Party 1
Fernando
Fernando
Diamond IV
MØWZILLA
Fernando
Diamond IV
Level 999
Champion Stats
22W - 11L
1,707 SR
Queue Stats
390W - 356L
1,729 Elo+
Party 1
Tyra
Tyra
Platinum V
RepairedComet48
Tyra
Platinum V
Level 841
Champion Stats
8W - 1L
1,868 SR
Queue Stats
132W - 118L
1,627 Elo+
Party 3
Inara
Inara
Platinum I
SallityWolf
Inara
Platinum I
Level 66
Champion Stats
3W - 8L
1,468 SR
Queue Stats
278W - 217L
1,623 Elo+
Party 3
Ying
Ying
Qualifying
zM16-AR
Ying
Qualifying
Level 110
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Ayalä
Azaan
57
8 / 8 / 15
3,662
244
95,112
128,465
63,858
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Piety

Piety

Heal for 75 after activating Conviction.

Level 1

Depths of Despair

Depths of Despair

Reduce the damage you take by 8% for 2s after activating Conviction.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

35
7 / 13 / 8
2,788
186
49,052
55,956
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Ruckus
48
7 / 13 / 9
3,518
235
53,905
94,144
44,041
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 6% for 3s after activating Advance.

Level 2

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Saati
SoruDark
Saati
56
12 / 12 / 12
3,772
251
132,896
61,918
0
Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

30
4 / 8 / 23
3,745
250
32,011
36,401
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Bans
KhanCaspian
Team 1 Score

2

VS

Team 2 Score

4

Bans
Bomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
39 / 6 / 14
5,842
389
182,708
74,055
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Fernando
MØWZILLA
Fernando
59
10 / 10 / 17
3,895
260
70,128
121,214
47,753
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

55
2 / 10 / 23
3,224
215
63,248
59,171
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 500 over 2s.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

31
3 / 6 / 21
3,853
257
54,112
68,015
15,165
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 250.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 375-Health Shield for 3s after activating Impasse.

Level 3

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Ying
zM16-AR
Ying
48
0 / 6 / 37
4,316
288
6,688
40,521
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 39s
Objective Time
12m 15s
105
Kill Participation
166
38
Kills
54
54
Deaths
38
67
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Azaan
Ayalä
Azaan
8
8
15
1.94
L
7
13
8
0.85
W
39
6
14
7.67
W
Fernando
MØWZILLA
Fernando
10
10
17
1.85
L
Ruckus
7
13
9
0.88
W
2
10
23
1.35
W
3
6
21
2.25
L
Saati
SoruDark
Saati
12
12
12
1.5
L
4
8
23
1.94
W
Ying
zM16-AR
Ying
0
6
37
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

362,976
Damage
376,884
376,884
Taken
362,976
107,899
Shielding
62,918
190,308
Healing
224,287
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Azaan
Ayalä
Azaan
95,112
86,272
0
16,633
128,465
63,858
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
49,052
43,614
0
15,215
55,956
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
182,708
178,591
0
21,186
74,055
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Fernando
MØWZILLA
Fernando
70,128
37,514
0
3,545
121,214
47,753
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Ruckus
53,905
28,377
0
10,457
94,144
44,041
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
63,248
44,791
0
5,073
59,171
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
54,112
47,877
0
6,318
68,015
15,165
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
SoruDark
Saati
132,896
100,936
0
4,088
61,918
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
32,011
26,435
126,998
16,917
36,401
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
zM16-AR
Ying
6,688
6,688
163,290
24,875
40,521
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role