Player Matchup

Inara
Inara
Gold II
Pipen125
Inara
Gold II
Level 109
Champion Stats
3W - 1L
1,500 SR
Queue Stats
50W - 61L
1,601 Elo+
Party 1
Grover
Grover
Platinum I
SestraTaksista
Grover
Platinum I
Level 138
Champion Stats
15W - 15L
1,682 SR
Queue Stats
310W - 275L
1,679 Elo+
Solo
Lian
Lian
Gold I
TimurkaOneLove
Lian
Gold I
Level 423
Champion Stats
26W - 30L
1,565 SR
Queue Stats
505W - 508L
1,504 Elo+
Solo
Atlas
Atlas
Gold III
Xx_Marvel27
Atlas
Gold III
Level 274
Champion Stats
22W - 23L
1,570 SR
Queue Stats
409W - 411L
1,505 Elo+
Solo
Lex
Lex
Gold IV
chernaymaslina2
Lex
Gold IV
Level 58
Champion Stats
4W - 2L
1,500 SR
Queue Stats
33W - 43L
1,495 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 200
1,563 SR
1,557 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 516
1,506 SR
1,549 Elo+
Moji
Moji
Gold I
D0NA
Moji
Gold I
Level 965
Champion Stats
0W - 2L
1,320 SR
Queue Stats
172W - 166L
1,504 Elo+
Solo
Drogoz
Drogoz
Gold II
FHFJFJ
Drogoz
Gold II
Level 206
Champion Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,615 Elo+
Solo
Io
Io
Gold I
KaizzerSett
Io
Gold I
Level 201
Champion Stats
2W - 5L
1,628 SR
Queue Stats
51W - 50L
1,529 Elo+
Solo
Fernando
Fernando
Platinum V
Miraina
Fernando
Platinum V
Level 999
Champion Stats
53W - 53L
1,640 SR
Queue Stats
568W - 545L
1,542 Elo+
Solo
Makoa
Makoa
Gold III
Quallenfisch
Makoa
Gold III
Level 210
Champion Stats
2W - 4L
1,443 SR
Queue Stats
66W - 53L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Pipen125
Inara
48
6 / 1 / 14
3,170
352
65,788
52,545
14,111
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

48
5 / 0 / 27
3,394
377
41,659
23,659
1,265
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
16 / 1 / 13
2,902
322
71,657
18,271
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 2.4s.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

54
5 / 2 / 18
2,745
305
42,176
63,794
1,800
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 200-Health Shield for 3s after hitting an enemy with Setback.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

43
11 / 3 / 12
2,838
315
58,942
34,925
0
Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 50 units.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 5% while you are within 60 units of your Retribution target.

Level 1

Justice Served

Justice Served

Retribution

Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Bans
Caspian
Team 1 Score

4

VS

Team 2 Score

0

Bans
YingKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
D0NA
Moji
59
0 / 11 / 5
1,338
149
38,633
38,675
0
Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 28% while at or below 50% Health.

Level 4

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Cozy

Cozy

Magic Barrier

Heal for 100 every 1s while Magic Barrier is active.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 1

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Drogoz
FHFJFJ
Drogoz
58
3 / 8 / 0
1,483
165
30,818
24,596
0
Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Altitude

Altitude

Armor

Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 1

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.

Level 1

Rain of Fire

Rain of Fire

Thrust

Consume 75% less Booster fuel for 5s after using Thrust.

Level 5

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 50%.

Level 5

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

52
0 / 5 / 2
1,609
179
31,160
20,328
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 16%.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Fernando
Miraina
Fernando
59
2 / 10 / 1
2,253
250
47,919
93,110
83,026
Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

20
1 / 9 / 2
1,824
203
44,664
103,513
40,845
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Spring Tide

Spring Tide

Shell Spin

Heal for 1250 for each enemy hit with Shell Spin.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Sea Legs

Sea Legs

Dredge Anchor

Heal for 120 after hitting an enemy with Dredge Anchor.

Level 1

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 32s
Objective Time
4m 37s
127
Kill Participation
16
43
Kills
6
7
Deaths
43
84
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Moji
D0NA
Moji
0
11
5
0.23
L
Drogoz
FHFJFJ
Drogoz
3
8
0
0.38
L
0
5
2
0.2
L
Fernando
Miraina
Fernando
2
10
1
0.25
W
Inara
Pipen125
Inara
6
1
14
13
L
1
9
2
0.22
W
5
0
27
18.5
W
16
1
13
22.5
W
5
2
18
7
W
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

280,222
Damage
193,194
193,194
Taken
280,222
17,176
Shielding
123,871
160,387
Healing
108,921
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Moji
D0NA
Moji
38,633
35,840
0
3,360
38,675
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Drogoz
FHFJFJ
Drogoz
30,818
19,766
0
0
24,596
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
31,160
29,727
75,448
9,107
20,328
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
Miraina
Fernando
47,919
35,667
0
8,134
93,110
83,026
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Inara
Pipen125
Inara
65,788
50,429
0
7,684
52,545
14,111
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
44,664
36,377
0
12,872
103,513
40,845
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
41,659
33,678
116,094
23,662
23,659
1,265
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
71,657
71,657
0
685
18,271
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
42,176
42,176
0
8,777
63,794
1,800
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
58,942
58,942
0
3,485
34,925
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role