Player Matchup

Grohk
Grohk
Silver I
AutismCancer
Grohk
Silver I
Level 103
Champion Stats
1W - 2L
1,458 SR
Queue Stats
25W - 31L
1,455 Elo+
Party 2
Drogoz
Drogoz
Platinum V
GH44NI
Drogoz
Platinum V
Level 133
Champion Stats
52W - 50L
1,621 SR
Queue Stats
308W - 277L
1,575 Elo+
Solo
Makoa
Makoa
Gold III
Gejs123
Makoa
Gold III
Level 56
Champion Stats
12W - 13L
1,595 SR
Queue Stats
18W - 25L
1,430 Elo+
Party 2
Inara
Inara
Gold III
Oldschool97
Inara
Gold III
Level 278
Champion Stats
72W - 57L
1,653 SR
Queue Stats
187W - 148L
1,538 Elo+
Party 3
Grover
Grover
Platinum I
Stücknkohleeeeee
Grover
Platinum I
Level 490
Champion Stats
349W - 275L
1,639 SR
Queue Stats
615W - 559L
1,604 Elo+
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 212
1,593 SR
1,520 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 407
1,640 SR
1,543 Elo+
Tyra
Tyra
Gold I
Bamo17
Tyra
Gold I
Level 464
Champion Stats
42W - 24L
1,665 SR
Queue Stats
268W - 258L
1,575 Elo+
Solo
Io
Io
Gold V
Fneify
Io
Gold V
Level 54
Champion Stats
11W - 7L
1,671 SR
Queue Stats
171W - 171L
1,530 Elo+
Party 1
Caspian
Caspian
Platinum IV
Octonium
Caspian
Platinum IV
Level 250
Champion Stats
29W - 9L
1,610 SR
Queue Stats
238W - 225L
1,543 Elo+
Party 1
Fernando
Fernando
Gold III
TemporalGoat
Fernando
Gold III
Level 324
Champion Stats
38W - 28L
1,639 SR
Queue Stats
191W - 192L
1,524 Elo+
Party 1
Ruckus
Ruckus
Platinum V
ШАБАДУБА
Ruckus
Platinum V
Level 941
Champion Stats
129W - 113L
1,614 SR
Queue Stats
1,240W - 1,194L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
5 / 8 / 33
3,656
244
86,074
83,750
2,515
Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Drogoz
GH44NI
Drogoz
40
35 / 9 / 12
4,811
321
119,563
48,735
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1s each time Salvo hits an enemy with its rockets.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Makoa
Gejs123
Makoa
32
12 / 9 / 16
3,493
233
55,476
94,588
39,554
Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 12% for 3s after using Shell Spin.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

55
3 / 9 / 23
3,649
243
59,170
129,211
15,869
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
10 / 9 / 30
4,715
314
70,114
73,306
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
KhanBetty la Bomba
Team 1 Score

4

VS

Team 2 Score

2

Bans
SaatiBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
Bamo17
Tyra
59
7 / 14 / 19
3,699
247
140,779
67,038
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Io
35
1 / 11 / 11
2,933
196
21,492
50,321
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Caspian
Octonium
Caspian
58
23 / 17 / 8
4,140
276
114,281
62,848
0
He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.

Level 2

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 15%.

Level 3

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 24%.

Level 2

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Fernando
TemporalGoat
Fernando
58
3 / 9 / 17
3,751
250
68,893
115,344
141,676
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
10 / 14 / 16
3,564
238
84,145
94,846
35,083
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 40s
Objective Time
5m 31s
179
Kill Participation
115
65
Kills
44
44
Deaths
65
114
Assists
71
Player
Kills
Deaths
Assists
KDA
W
5
8
33
2.69
L
Tyra
Bamo17
Tyra
7
14
19
1.18
L
Io
1
11
11
0.59
W
Drogoz
GH44NI
Drogoz
35
9
12
4.56
W
Makoa
Gejs123
Makoa
12
9
16
2.22
L
Caspian
Octonium
Caspian
23
17
8
1.59
W
3
9
23
1.61
W
10
9
30
2.78
L
Fernando
TemporalGoat
Fernando
3
9
17
1.28
L
10
14
16
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

390,397
Damage
429,590
429,590
Taken
390,397
57,938
Shielding
176,759
263,850
Healing
186,313
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
86,074
35,295
26,749
28,506
83,750
2,515
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Tyra
Bamo17
Tyra
140,779
78,292
0
10,352
67,038
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Io
21,492
20,317
105,961
25,450
50,321
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Drogoz
GH44NI
Drogoz
119,563
83,356
0
3,587
48,735
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Makoa
Gejs123
Makoa
55,476
53,520
0
4,080
94,588
39,554
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Caspian
Octonium
Caspian
114,281
65,353
0
9,431
62,848
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
59,170
48,781
0
9,926
129,211
15,869
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
70,114
61,521
145,023
45,979
73,306
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
TemporalGoat
Fernando
68,893
43,585
0
13,109
115,344
141,676
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
84,145
56,824
0
22,010
94,846
35,083
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role