Player Matchup

Grover
Grover
KingGlizzy808
Grover
Level 568
Champion Stats
1W - 2L
1,611 SR
Queue Stats
15W - 17L
1,583 Elo+
Party 1
Saati
Saati
Kyojura
Saati
Level 753
Champion Stats
27W - 29L
1,595 SR
Queue Stats
167W - 160L
1,636 Elo+
Party 1
Maeve
Maeve
Lycosidy
Maeve
Level 194
Champion Stats
153W - 86L
1,609 SR
Queue Stats
794W - 785L
1,623 Elo+
Party 1
Moji
Moji
Sl4yzSauce
Moji
Level 510
Champion Stats
2W - 4L
1,514 SR
Queue Stats
210W - 182L
1,648 Elo+
Party 1
Barik
Barik
drminazuki
Barik
Level 118
Champion Stats
11W - 14L
1,609 SR
Queue Stats
505W - 549L
1,425 Elo+
Party 1
Team Averages
Level 429
1,588 SR
1,583 Elo+

VS

Team Averages
Level 409
1,609 SR
1,615 Elo+
Vatu
Vatu
JMR_XX
Vatu
Level 379
Champion Stats
2W - 0L
1,809 SR
Queue Stats
15W - 7L
1,706 Elo+
Party 2
Talus
Talus
Sillytails44
Talus
Level 811
Champion Stats
21W - 6L
1,581 SR
Queue Stats
309W - 283L
1,576 Elo+
Party 2
Makoa
Makoa
SteelxSoul
Makoa
Level 356
Champion Stats
15W - 19L
1,479 SR
Queue Stats
76W - 85L
1,534 Elo+
Solo
Io
Io
druidcrisis
Io
Level 226
Champion Stats
6W - 3L
1,582 SR
Queue Stats
74W - 65L
1,635 Elo+
Solo
Cassie
Cassie
pirata488mortal
Cassie
Level 272
Champion Stats
6W - 4L
1,597 SR
Queue Stats
553W - 484L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
3 / 14 / 52
4,675
223
65,434
89,628
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Saati
Kyojura
Saati
54
20 / 9 / 33
4,627
220
126,078
56,685
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Maeve
Lycosidy
Maeve
59
14 / 17 / 14
3,458
165
80,414
65,420
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

57
38 / 13 / 13
5,423
258
127,532
89,475
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Greater Good

Greater Good

Familiar Spit

Gain 6% Lifesteal against enemies with the maximum number of Magic Marks.

Level 1

Wobbles

Wobbles

Scamper

Reduce your damage taken by 32% while using Scamper.

Level 4

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 2s.

Level 5

Scurry

Scurry

Scamper

Heal for 300 over the duration of Scamper.

Level 3

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Barik
49
7 / 13 / 22
3,845
183
63,089
102,135
80,213
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
JMR_XX
Vatu
59
9 / 21 / 8
4,237
202
60,778
63,455
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

56
19 / 23 / 14
5,750
274
90,446
90,356
0
Revitalize

Revitalize

Rune of Travel

Heal for 500 after Teleporting to your Rune of Travel.

Level 5

Daredevil

Daredevil

Blitz Upper

Heal for 70 after activating Blitz Upper.

Level 1

Relic Affinity

Relic Affinity

Blitz Upper

Increase the Knockback of Blitz Upper by 15%

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 16.

Level 4

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Makoa
55
10 / 13 / 22
6,350
302
88,016
181,721
124,035
Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 200.

Level 1

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

50
18 / 8 / 21
5,741
273
75,126
48,599
0
Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

58
10 / 17 / 19
4,911
234
88,977
78,416
0
Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 45s
Objective Time
11m 36s
216
Kill Participation
150
82
Kills
66
66
Deaths
82
134
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Vatu
JMR_XX
Vatu
9
21
8
0.62
L
3
14
52
2.07
L
Saati
Kyojura
Saati
20
9
33
4.06
L
Maeve
Lycosidy
Maeve
14
17
14
1.24
W
19
23
14
1.13
L
38
13
13
3.42
W
Makoa
10
13
22
1.62
L
Barik
7
13
22
1.38
W
18
8
21
3.56
W
10
17
19
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

462,547
Damage
403,343
403,343
Taken
462,547
80,213
Shielding
124,035
225,633
Healing
230,266
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vatu
JMR_XX
Vatu
60,778
45,936
0
3,228
63,455
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
65,434
51,242
119,506
50,990
89,628
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Saati
Kyojura
Saati
126,078
94,404
0
2,773
56,685
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Maeve
Lycosidy
Maeve
80,414
72,269
0
11,028
65,420
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
90,446
82,649
0
30,176
90,356
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
127,532
127,532
5,089
25,270
89,475
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Makoa
88,016
82,774
0
21,260
181,721
124,035
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Barik
63,089
63,089
0
10,977
102,135
80,213
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
75,126
69,639
146,171
28,635
48,599
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
88,977
70,177
0
796
78,416
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role