Player Matchup

Saati
Saati
Platinum IV
Demoniacmarc666
Saati
Platinum IV
Level 999
Champion Stats
25W - 34L
1,590 SR
Queue Stats
220W - 189L
1,626 Elo+
Party 1
Vatu
Vatu
Platinum IV
ImprPantPetSis
Vatu
Platinum IV
Level 561
Champion Stats
62W - 28L
1,795 SR
Queue Stats
223W - 173L
1,615 Elo+
Solo
Ying
Ying
Platinum V
Melanncolie
Ying
Platinum V
Level 999
Champion Stats
17W - 10L
1,699 SR
Queue Stats
218W - 197L
1,598 Elo+
Party 1
Mal'Damba
Mal'Damba
Platinum IV
Yamsiee
Mal'Damba
Platinum IV
Level 119
Champion Stats
31W - 29L
1,706 SR
Queue Stats
485W - 441L
1,565 Elo+
Solo
Inara
Inara
Platinum V
zZzidanillo
Inara
Platinum V
Level 999
Champion Stats
79W - 75L
1,678 SR
Queue Stats
707W - 679L
1,569 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 735
1,694 SR
1,595 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 681
1,662 SR
1,542 Elo+
Fernando
Fernando
Gold I
BoniestCaveMan
Fernando
Gold I
Level 192
Champion Stats
14W - 14L
1,673 SR
Queue Stats
892W - 866L
1,521 Elo+
Solo
Grover
Grover
Platinum III
Grimmagtherisen
Grover
Platinum III
Level 996
Champion Stats
14W - 14L
1,623 SR
Queue Stats
324W - 309L
1,510 Elo+
Solo
Tiberius
Tiberius
Gold I
MarcuzRPC
Tiberius
Gold I
Level 999
Champion Stats
71W - 62L
1,635 SR
Queue Stats
612W - 581L
1,594 Elo+
Solo
Tyra
Tyra
Gold II
RENOZ10
Tyra
Gold II
Level 332
Champion Stats
12W - 9L
1,716 SR
Queue Stats
393W - 390L
1,485 Elo+
Solo
Makoa
Makoa
Diamond V
StraickWapo
Makoa
Diamond V
Level 887
Champion Stats
18W - 20L
1,665 SR
Queue Stats
683W - 671L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
7 / 5 / 13
1,654
138
71,073
37,851
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

57
21 / 7 / 10
3,973
331
117,299
45,082
0
Extraction

Extraction

Dash

Increase your Movement Speed by 20% for 2s after Dash ends.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

58
4 / 6 / 21
3,725
310
74,452
36,904
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Mal'Damba
Yamsiee
Mal'Damba
55
12 / 6 / 16
3,689
307
69,233
62,780
4,505
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 16%.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.7999999999999998s.

Level 3

Otherworldly

Otherworldly

Slither

Gain a 225-health Shield for 3s after Slither ends.

Level 3

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 200.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

58
2 / 5 / 17
3,833
319
58,130
89,565
20,442
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
KhanTalus
Team 1 Score

4

VS

Team 2 Score

1

Bans
Zhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
59
4 / 8 / 8
2,840
237
55,790
111,110
84,659
Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
2 / 9 / 18
3,226
269
31,751
53,520
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Tiberius
MarcuzRPC
Tiberius
55
10 / 10 / 6
2,665
222
83,520
51,707
0
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Honed Senses

Honed Senses

Combat Trance

Generate 2.4% Ultimate charge every 1s while Combat Trance is active.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Tyra
RENOZ10
Tyra
56
4 / 10 / 14
2,304
192
43,754
53,152
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

58
9 / 9 / 10
2,991
249
57,367
120,698
33,513
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 42s
Objective Time
5m 13s
123
Kill Participation
85
46
Kills
29
29
Deaths
46
77
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Fernando
4
8
8
1
W
7
5
13
2.7
L
2
9
18
1.22
W
21
7
10
3.71
L
Tiberius
MarcuzRPC
Tiberius
10
10
6
1.3
W
4
6
21
2.42
L
Tyra
RENOZ10
Tyra
4
10
14
1.1
L
9
9
10
1.56
W
Mal'Damba
Yamsiee
Mal'Damba
12
6
16
3.33
W
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

390,187
Damage
272,182
272,182
Taken
390,187
24,947
Shielding
118,172
187,716
Healing
206,323
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
55,790
39,062
0
12,013
111,110
84,659
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
71,073
58,118
0
4,659
37,851
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
31,751
25,863
156,782
31,214
53,520
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
117,299
96,762
0
18,330
45,082
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tiberius
MarcuzRPC
Tiberius
83,520
46,185
0
1,639
51,707
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
74,452
53,314
75,434
20,993
36,904
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tyra
RENOZ10
Tyra
43,754
32,747
0
1,677
53,152
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
57,367
54,106
0
2,998
120,698
33,513
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Mal'Damba
Yamsiee
Mal'Damba
69,233
36,255
28,677
21,425
62,780
4,505
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
58,130
46,667
0
18,198
89,565
20,442
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role