Player Matchup

Ying
Ying
AxelCoyo2
Ying
Level 430
Champion Stats
68W - 61L
1,541 SR
Queue Stats
394W - 406L
1,529 Elo+
Solo
Buck
Buck
Bonesthegod2474
Buck
Level 128
Champion Stats
14W - 11L
1,641 SR
Queue Stats
595W - 606L
1,542 Elo+
Solo
Betty la Bomba
Betty la Bomba
Emorthus
Betty la Bomba
Level 597
Champion Stats
85W - 79L
1,605 SR
Queue Stats
419W - 383L
1,548 Elo+
Solo
Fernando
Fernando
Porta13800
Fernando
Level 494
Champion Stats
84W - 58L
1,645 SR
Queue Stats
632W - 607L
1,632 Elo+
Solo
Viktor
Viktor
juanlaru0707
Viktor
Level 212
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,326 Elo+
Solo
Team Averages
Level 372
1,586 SR
1,515 Elo+

VS

Team Averages
Level 268
1,568 SR
1,556 Elo+
AssassinLord257
Unknown
Level 163
Champion Stats
40W - 49L
1,534 SR
Queue Stats
100W - 104L
1,608 Elo+
Solo
Skye
Skye
CAZAPUT
Skye
Level 999
Champion Stats
20W - 7L
1,664 SR
Queue Stats
211W - 202L
1,552 Elo+
Solo
Khan
Khan
Huecifer
Khan
Level 52
Champion Stats
26W - 23L
1,496 SR
Queue Stats
168W - 158L
1,597 Elo+
Party 1
Jenos
Jenos
JColeCreation
Jenos
Level 35
Champion Stats
15W - 7L
1,616 SR
Queue Stats
59W - 57L
1,405 Elo+
Party 1
Kasumi
Kasumi
lolitaAkhtar
Kasumi
Level 91
Champion Stats
15W - 19L
1,531 SR
Queue Stats
254W - 229L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
41
0 / 6 / 18
2,487
249
16,474
30,004
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

46
5 / 11 / 10
2,027
203
30,796
40,177
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 3s.

Level 3

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 14%.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 24% for 2s after using Recovery.

Level 4

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Betty la Bomba
Emorthus
Betty la Bomba
58
8 / 5 / 9
2,601
260
78,408
34,571
0
From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 6%.

Level 1

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.

Level 4

Ride the Rocket

Ride the Rocket

Cluster Grenade

Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 40.

Level 2

Fiery Disposition

Fiery Disposition

Weapon

Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.

Level 1

Fernando
Porta13800
Fernando
51
10 / 6 / 9
2,960
296
50,096
73,974
80,171
Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
54
8 / 10 / 11
2,279
228
55,329
33,517
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 20% for 4s after getting an Elimination or Killing Blow.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
20 / 5 / 7
3,444
344
82,724
37,479
1,559

Level 3

Level 3

Level 3

Level 4

Level 2

Level 1

Skye
CAZAPUT
Skye
58
5 / 6 / 11
2,448
245
46,415
33,915
0
Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 0.8s.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2.5s for each enemy hit by Poison Bolts.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Khan
24
2 / 5 / 7
2,850
285
14,284
83,450
52,399
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

23
2 / 8 / 16
2,712
271
13,714
33,842
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Kasumi
37
9 / 7 / 5
2,862
286
55,106
42,417
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 40s
Objective Time
7m 37s
88
Kill Participation
84
31
Kills
38
38
Deaths
31
57
Assists
46
Player
Kills
Deaths
Assists
KDA
W
20
5
7
4.7
L
Ying
0
6
18
1.5
L
5
11
10
0.91
W
Skye
CAZAPUT
Skye
5
6
11
1.75
L
Betty la Bomba
Emorthus
Betty la Bomba
8
5
9
2.5
W
Khan
2
5
7
1.1
W
2
8
16
1.25
L
Fernando
Porta13800
Fernando
10
6
9
2.42
L
Viktor
8
10
11
1.35
W
Kasumi
9
7
5
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

231,103
Damage
212,243
212,243
Taken
231,103
80,171
Shielding
53,958
105,332
Healing
141,975
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
82,724
61,670
0
1,709
37,479
1,559
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ying
16,474
16,474
77,735
14,249
30,004
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
30,796
27,414
0
5,609
40,177
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Skye
CAZAPUT
Skye
46,415
32,787
8,408
18,493
33,915
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Betty la Bomba
Emorthus
Betty la Bomba
78,408
37,718
0
3,762
34,571
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Khan
14,284
11,992
8,584
18,310
83,450
52,399
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
13,714
9,632
62,627
11,237
33,842
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Fernando
Porta13800
Fernando
50,096
36,462
0
2,440
73,974
80,171
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Viktor
55,329
28,292
0
1,537
33,517
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Kasumi
55,106
41,070
0
12,607
42,417
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role