Player Matchup

Ying
Ying
Platinum V
FOXFenxx
Ying
Platinum V
Level 281
Champion Stats
12W - 11L
1,494 SR
Queue Stats
182W - 178L
1,571 Elo+
Solo
Inara
Inara
Gold I
FavoriteCrime
Inara
Gold I
Level 72
Champion Stats
1W - 2L
1,300 SR
Queue Stats
91W - 83L
1,537 Elo+
Solo
Tyra
Tyra
Platinum IV
R3AP3R7896
Tyra
Platinum IV
Level 69
Champion Stats
23W - 18L
1,715 SR
Queue Stats
67W - 71L
1,538 Elo+
Party 1
Koga
Koga
Platinum III
RainbowCharms
Koga
Platinum III
Level 67
Champion Stats
15W - 6L
1,575 SR
Queue Stats
122W - 103L
1,560 Elo+
Party 1
Makoa
Makoa
Platinum II
byssa_
Makoa
Platinum II
Level 446
Champion Stats
22W - 29L
1,573 SR
Queue Stats
146W - 155L
1,608 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 187
1,531 SR
1,563 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 658
1,638 SR
1,581 Elo+
Grover
Grover
Diamond IV
Datums
Grover
Diamond IV
Level 999
Champion Stats
135W - 121L
1,649 SR
Queue Stats
686W - 612L
1,644 Elo+
Solo
Lex
Lex
Platinum III
MRMACKEYFPS
Lex
Platinum III
Level 999
Champion Stats
361W - 310L
1,701 SR
Queue Stats
1,477W - 1,407L
1,567 Elo+
Solo
Vivian
Vivian
Platinum III
PlayeroneUSAtv
Vivian
Platinum III
Level 799
Champion Stats
1W - 1L
1,824 SR
Queue Stats
81W - 75L
1,598 Elo+
Solo
Barik
Barik
Gold I
Zeeebow
Barik
Gold I
Level 400
Champion Stats
5W - 12L
1,459 SR
Queue Stats
594W - 565L
1,557 Elo+
Solo
Jenos
Jenos
Gold IV
kairyu0903
Jenos
Gold IV
Level 92
Champion Stats
1W - 1L
1,557 SR
Queue Stats
5W - 6L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
44
2 / 6 / 22
3,931
328
23,692
26,102
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

37
3 / 4 / 15
3,543
295
50,832
78,679
10,717
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

49
10 / 8 / 6
3,290
274
58,825
42,941
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Quick Release

Quick Release

Nade Launcher

Generate 10 Ammo after using Nade Launcher.

Level 5

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

49
10 / 9 / 12
3,456
288
66,870
45,214
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Makoa
byssa_
Makoa
45
13 / 8 / 4
3,548
296
43,646
104,842
33,158
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bans
Caspian
Team 1 Score

4

VS

Team 2 Score

1

Bans
BuckTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Datums
Grover
59
3 / 6 / 24
2,402
200
50,163
51,033
0
Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Rebound

Rebound

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

52
17 / 10 / 10
3,120
260
71,916
47,099
0
Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

57
9 / 9 / 12
2,456
205
88,608
42,138
10,274
Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.

Level 5

Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 10%.

Level 1

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.

Level 1

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 2.0999999999999996s after an enemy leaves its Reveal range.

Level 3

Crack the Whip

Crack the Whip

Sensor Drone

Gain 40% Lifesteal against enemies Revealed by Sensor Drone.

Level 5

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Barik
Zeeebow
Barik
59
4 / 5 / 12
2,540
212
59,753
73,455
78,578
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Jenos
50
2 / 8 / 19
2,067
172
27,338
30,140
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 42s
Objective Time
3m 35s
97
Kill Participation
112
38
Kills
35
35
Deaths
38
59
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Grover
Datums
Grover
3
6
24
2.5
W
Ying
2
6
22
2.17
W
3
4
15
2.63
L
17
10
10
2.2
L
9
9
12
1.67
W
10
8
6
1.63
W
10
9
12
1.78
L
Barik
Zeeebow
Barik
4
5
12
2
W
Makoa
byssa_
Makoa
13
8
4
1.88
L
Jenos
2
8
19
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

243,865
Damage
297,778
297,778
Taken
243,865
43,875
Shielding
88,852
177,423
Healing
145,579
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
Datums
Grover
50,163
41,022
57,562
31,118
51,033
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
23,692
23,692
134,055
12,762
26,102
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
50,832
44,459
0
11,877
78,679
10,717
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
71,916
61,930
0
591
47,099
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
88,608
67,677
0
14
42,138
10,274
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
58,825
35,214
0
1,746
42,941
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
66,870
63,068
0
6,142
45,214
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Barik
Zeeebow
Barik
59,753
59,753
0
5,675
73,455
78,578
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Makoa
byssa_
Makoa
43,646
38,868
0
10,841
104,842
33,158
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Jenos
27,338
26,300
48,010
2,609
30,140
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role