Player Matchup

Pip
Pip
Bitvvvizard
Pip
Level 218
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,484 Elo+
Solo
Vatu
Vatu
ChrisSander6
Vatu
Level 162
Champion Stats
89W - 106L
1,522 SR
Queue Stats
288W - 298L
1,527 Elo+
Party 3
Viktor
Viktor
Stayron-
Viktor
Level 26
Champion Stats
3W - 4L
1,600 SR
Queue Stats
14W - 20L
1,536 Elo+
Party 2
Fernando
Fernando
Vain-T-
Fernando
Level 64
Champion Stats
2W - 1L
1,831 SR
Queue Stats
72W - 68L
1,560 Elo+
Party 2
Tiberius
Tiberius
eastwind11
Tiberius
Level 243
Champion Stats
50W - 67L
1,540 SR
Queue Stats
467W - 463L
1,551 Elo+
Party 3
Team Averages
Level 143
1,599 SR
1,532 Elo+

VS

Team Averages
Level 143
1,567 SR
1,449 Elo+
Fernando
Fernando
Traceyna
Fernando
Level 10
Champion Stats
5W - 3L
1,500 SR
Queue Stats
29W - 25L
1,196 Elo+
Party 1
Torvald
Torvald
Xyrons
Torvald
Level 463
Champion Stats
116W - 79L
1,583 SR
Queue Stats
245W - 227L
1,620 Elo+
Solo
Grover
Grover
nemkris
Grover
Level 51
Champion Stats
2W - 3L
1,500 SR
Queue Stats
34W - 33L
1,458 Elo+
Party 1
Barik
Barik
szekii
Barik
Level 51
Champion Stats
21W - 15L
1,515 SR
Queue Stats
35W - 30L
1,458 Elo+
Party 1
unique-source21
Unknown
Level 140
Champion Stats
3W - 3L
1,734 SR
Queue Stats
96W - 101L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
4 / 11 / 6
2,147
195
24,492
44,748
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 12% for 3s.

Level 2

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

23
5 / 11 / 7
1,917
174
42,314
38,665
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 30%.

Level 2

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 32% after earning a Killing Blow or Elimination.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Viktor
Stayron-
Viktor
11
5 / 10 / 4
2,036
185
72,702
51,128
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Fernando
Vain-T-
Fernando
34
3 / 8 / 12
2,801
255
59,112
88,693
60,267
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Tiberius
eastwind11
Tiberius
58
7 / 15 / 8
2,440
222
67,080
41,357
0
Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Traceyna
Fernando
6
4 / 6 / 12
3,641
331
21,848
77,720
90,396
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Torvald
Xyrons
Torvald
47
14 / 4 / 16
3,826
348
59,190
33,908
81,185
Induction

Induction

Recharge

Generate 2 Ammo after activating Recharge.

Level 1

Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 3.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Grover
nemkris
Grover
45
8 / 6 / 34
4,343
395
45,667
56,506
2,582
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Barik
szekii
Barik
14
15 / 3 / 21
4,592
417
63,576
57,413
86,302
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
14 / 5 / 19
3,855
350
74,310
40,153
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 58s
Objective Time
17m 21s
61
Kill Participation
157
24
Kills
55
55
Deaths
24
37
Assists
102
Player
Kills
Deaths
Assists
KDA
L
4
11
6
0.64
L
5
11
7
0.77
L
Viktor
Stayron-
Viktor
5
10
4
0.7
W
Fernando
Traceyna
Fernando
4
6
12
1.67
L
Fernando
Vain-T-
Fernando
3
8
12
1.13
W
Torvald
Xyrons
Torvald
14
4
16
5.5
L
Tiberius
eastwind11
Tiberius
7
15
8
0.73
W
Grover
nemkris
Grover
8
6
34
4.17
W
Barik
szekii
Barik
15
3
21
8.5
W
14
5
19
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

265,700
Damage
264,591
264,591
Taken
265,700
60,267
Shielding
260,465
109,880
Healing
166,486
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
24,492
21,334
50,762
17,892
44,748
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
42,314
29,659
0
12,237
38,665
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Viktor
Stayron-
Viktor
72,702
41,251
0
14,451
51,128
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Fernando
Traceyna
Fernando
21,848
15,732
0
9,090
77,720
90,396
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
Vain-T-
Fernando
59,112
33,878
0
8,995
88,693
60,267
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Torvald
Xyrons
Torvald
59,190
49,259
0
6,437
33,908
81,185
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Tiberius
eastwind11
Tiberius
67,080
29,850
0
5,543
41,357
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grover
nemkris
Grover
45,667
39,155
87,195
38,759
56,506
2,582
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
szekii
Barik
63,576
63,576
0
17,064
57,413
86,302
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
74,310
63,397
0
7,941
40,153
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role