Player Matchup

Sha Lin
Sha Lin
AbusivePotato
Sha Lin
Level 439
Champion Stats
60W - 44L
1,571 SR
Queue Stats
179W - 167L
1,653 Elo+
Party 2
Seris
Seris
TheLastThingUC
Seris
Level 587
Champion Stats
27W - 20L
1,664 SR
Queue Stats
177W - 163L
1,661 Elo+
Party 2
Vora
Vora
elserch2809x
Vora
Level 999
Champion Stats
16W - 25L
1,781 SR
Queue Stats
421W - 438L
1,571 Elo+
Solo
Barik
Barik
halidkubic
Barik
Level 429
Champion Stats
5W - 4L
1,209 SR
Queue Stats
198W - 205L
1,579 Elo+
Solo
Willo
Willo
jonatan2029
Willo
Level 62
Champion Stats
2W - 4L
1,306 SR
Queue Stats
112W - 123L
1,603 Elo+
Solo
Team Averages
Level 503
1,506 SR
1,613 Elo+

VS

Team Averages
Level 325
1,590 SR
1,594 Elo+
Moji
Moji
HiRezAaeri
Moji
Level 151
Champion Stats
10W - 6L
1,537 SR
Queue Stats
156W - 147L
1,599 Elo+
Party 1
Makoa
Makoa
Mr_MochiPills
Makoa
Level 722
Champion Stats
390W - 374L
1,612 SR
Queue Stats
606W - 591L
1,609 Elo+
Solo
Octavia
Octavia
RedShark617
Octavia
Level 174
Champion Stats
3W - 1L
1,636 SR
Queue Stats
155W - 145L
1,593 Elo+
Party 1
Grover
Grover
maestrodante
Grover
Level 406
Champion Stats
24W - 24L
1,581 SR
Queue Stats
229W - 229L
1,598 Elo+
Solo
Kasumi
Kasumi
noobatron35
Kasumi
Level 173
Champion Stats
21W - 25L
1,587 SR
Queue Stats
555W - 564L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
55
13 / 7 / 7
2,869
287
76,738
37,164
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 3%.

Level 1

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 20%.

Level 1

Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.

Level 3

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

56
3 / 0 / 9
2,385
239
30,646
28,787
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

59
7 / 16 / 8
2,553
255
48,150
44,507
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 16% of its base value.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Barik
57
0 / 12 / 9
1,934
193
20,954
67,006
44,103
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

52
3 / 14 / 6
1,888
189
28,053
43,457
0
Nectar

Nectar

Seedling

Heal for 225 after using Seedling.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 2.4s.

Level 4

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
12 / 6 / 14
3,550
355
47,831
44,375
0
Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1.5s.

Level 3

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 1.2000000000000002s.

Level 3

Scurry

Scurry

Scamper

Heal for 400 over the duration of Scamper.

Level 4

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Cozy

Cozy

Magic Barrier

Heal for 100 every 1s while Magic Barrier is active.

Level 2

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

53
4 / 2 / 19
3,573
357
41,688
53,519
36,668
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.8s for every 1000 damage Absorbed.

Level 4

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Octavia
RedShark617
Octavia
59
8 / 8 / 15
3,474
347
50,812
32,499
0
Tactical Fire

Tactical Fire

Weapon

Generate 5 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Grover
58
11 / 2 / 30
4,278
428
42,124
39,619
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Kasumi
55
14 / 8 / 13
3,625
363
38,466
34,529
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 55s
Objective Time
5m 8s
65
Kill Participation
140
26
Kills
49
49
Deaths
26
39
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Sha Lin
13
7
7
2.36
W
12
6
14
3.17
W
4
2
19
6.75
W
Octavia
RedShark617
Octavia
8
8
15
1.94
L
3
0
9
7.5
L
7
16
8
0.69
L
Barik
0
12
9
0.38
L
3
14
6
0.43
W
Grover
11
2
30
13
W
Kasumi
14
8
13
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

204,541
Damage
220,921
220,921
Taken
204,541
44,103
Shielding
36,668
87,284
Healing
130,721
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Sha Lin
76,738
76,738
0
1,530
37,164
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
47,831
46,561
0
5,215
44,375
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

W
41,688
40,306
0
420
53,519
36,668
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Octavia
RedShark617
Octavia
50,812
44,215
2,037
3,143
32,499
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
30,646
24,664
48,160
25,962
28,787
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
48,150
28,088
0
4,287
44,507
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
20,954
20,954
0
6,064
67,006
44,103
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
28,053
16,390
0
1,281
43,457
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
42,124
34,512
82,488
33,978
39,619
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Kasumi
38,466
29,349
0
3,440
34,529
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Damage Done by Role

Damage Taken by Role