Player Matchup

Kasumi
Kasumi
Goro Majima7
Kasumi
Level 413
Champion Stats
3W - 6L
1,215 SR
Queue Stats
94W - 85L
1,533 Elo+
Solo
Jenos
Jenos
JOBKI
Jenos
Level 88
Champion Stats
5W - 4L
1,600 SR
Queue Stats
43W - 34L
1,622 Elo+
Solo
Maeve
Maeve
KatolikCaylak
Maeve
Level 301
Champion Stats
180W - 139L
1,650 SR
Queue Stats
236W - 212L
1,606 Elo+
Solo
Torvald
Torvald
Michael Miyuke
Torvald
Level 370
Champion Stats
34W - 39L
1,638 SR
Queue Stats
325W - 344L
1,670 Elo+
Solo
Sha Lin
Sha Lin
tuxå
Sha Lin
Level 61
Champion Stats
13W - 8L
1,712 SR
Queue Stats
161W - 157L
1,573 Elo+
Solo
Team Averages
Level 247
1,563 SR
1,601 Elo+

VS

Team Averages
Level 378
1,641 SR
1,564 Elo+
Mal'Damba
Mal'Damba
BigSimpOnLobby
Mal'Damba
Level 862
Champion Stats
67W - 75L
1,579 SR
Queue Stats
449W - 467L
1,659 Elo+
Solo
Fast9416
Unknown
Level 450
Champion Stats
18W - 18L
1,590 SR
Queue Stats
608W - 620L
1,613 Elo+
Solo
Tiberius
Tiberius
Samjldkgjjoigjo
Tiberius
Level 320
Champion Stats
232W - 236L
1,553 SR
Queue Stats
1,733W - 1,681L
1,542 Elo+
Solo
VII
VII
Thanatos1729
VII
Level 196
Champion Stats
6W - 0L
1,983 SR
Queue Stats
165W - 137L
1,605 Elo+
Solo
Atlas
Atlas
Xaranthua
Atlas
Level 63
Champion Stats
3W - 3L
1,500 SR
Queue Stats
4W - 5L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
56
3 / 12 / 5
725
66
32,153
41,367
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -15s.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 20%.

Level 2

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Jenos
JOBKI
Jenos
36
4 / 6 / 7
1,853
168
20,526
32,092
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

51
4 / 8 / 3
1,704
155
24,972
29,203
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 20% for 4s after you activate Nine Lives.

Level 2

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 0.5s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

59
2 / 9 / 6
1,766
161
37,664
36,906
76,405
Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Arcane Etching

Arcane Etching

Nullify

Gain a 200-Health Shield after activating Nullify.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Sha Lin
tuxå
Sha Lin
51
11 / 5 / 7
2,659
242
92,968
41,516
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
BigSimpOnLobby
Mal'Damba
59
4 / 2 / 22
3,345
304
15,027
13,965
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 16%.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 0.8s.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fast9416
Unknown
59
21 / 6 / 10
3,552
323
62,391
46,641
0

Level 3

Level 2

Level 3

Level 3

Level 4

Level 1

Tiberius
59
4 / 4 / 15
2,838
258
46,917
25,956
0
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

55
8 / 8 / 10
2,739
249
30,752
34,035
0
Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 5%.

Level 1

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 8% while in Automatic fire mode.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Atlas
Xaranthua
Atlas
34
3 / 4 / 13
3,043
277
25,997
87,686
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Rewritten History

Rewritten History

Stasis Field

Generate 2 Ammo after using Second Chance.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 48s
Objective Time
7m 16s
52
Kill Participation
110
24
Kills
40
40
Deaths
24
28
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
BigSimpOnLobby
Mal'Damba
4
2
22
7.5
W
Fast9416
Unknown
21
6
10
4.33
L
Kasumi
3
12
5
0.46
L
Jenos
JOBKI
Jenos
4
6
7
1.25
L
4
8
3
0.69
L
2
9
6
0.56
W
Tiberius
4
4
15
2.88
W
8
8
10
1.63
W
Atlas
Xaranthua
Atlas
3
4
13
2.38
L
Sha Lin
tuxå
Sha Lin
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

208,283
Damage
181,084
181,084
Taken
208,283
76,405
Shielding
0
82,715
Healing
119,556
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
BigSimpOnLobby
Mal'Damba
15,027
10,929
96,571
9,212
13,965
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fast9416
Unknown
62,391
52,455
0
257
46,641
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Kasumi
32,153
22,881
0
2,677
41,367
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Jenos
JOBKI
Jenos
20,526
15,450
50,334
19,158
32,092
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
24,972
22,708
0
7,926
29,203
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
37,664
28,294
0
1,335
36,906
76,405
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Tiberius
46,917
32,606
0
5,265
25,956
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
30,752
28,600
0
548
34,035
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Atlas
Xaranthua
Atlas
25,997
25,997
0
7,703
87,686
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Sha Lin
tuxå
Sha Lin
92,968
92,968
0
1,285
41,516
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role