Player Matchup

Ying
Ying
Gold I
StarsTrails
Ying
Gold I
Level 57
Champion Stats
2W - 4L
1,453 SR
Queue Stats
73W - 63L
1,554 Elo+
Party 1
Pip
Pip
Platinum V
Wizui
Pip
Platinum V
Level 243
Champion Stats
36W - 25L
1,678 SR
Queue Stats
70W - 67L
1,578 Elo+
Party 1
Atlas
Atlas
Bronze I
budaiflorin
Atlas
Bronze I
Level 32
Champion Stats
1W - 2L
1,717 SR
Queue Stats
23W - 22L
1,393 Elo+
Party 3
Vatu
Vatu
Silver II
kamibud
Vatu
Silver II
Level 144
Champion Stats
7W - 8L
1,650 SR
Queue Stats
54W - 42L
1,476 Elo+
Solo
Barik
Barik
Silver V
onde001
Barik
Silver V
Level 263
Champion Stats
1W - 2L
1,818 SR
Queue Stats
21W - 27L
1,316 Elo+
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 148
1,663 SR
1,464 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 280
1,480 SR
1,388 Elo+
Fernando
Fernando
Silver I
Bacantes
Fernando
Silver I
Level 455
Champion Stats
5W - 3L
1,275 SR
Queue Stats
19W - 19L
1,510 Elo+
Solo
Tiberius
Tiberius
Gold II
BrunoMestre50
Tiberius
Gold II
Level 190
Champion Stats
3W - 3L
1,418 SR
Queue Stats
117W - 106L
1,510 Elo+
Solo
Skye
Skye
Silver I
IzenVRN
Skye
Silver I
Level 166
Champion Stats
2W - 4L
1,560 SR
Queue Stats
114W - 135L
1,228 Elo+
Party 2
Rei
Rei
Gold I
Kiko_BlackBulls
Rei
Gold I
Level 390
Champion Stats
3W - 4L
1,483 SR
Queue Stats
203W - 209L
1,520 Elo+
Solo
Inara
Inara
Bronze IV
koqosN1
Inara
Bronze IV
Level 198
Champion Stats
30W - 28L
1,663 SR
Queue Stats
117W - 140L
1,174 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
1 / 7 / 9
1,976
180
19,339
35,788
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Pip
Wizui
Pip
57
7 / 5 / 6
2,023
184
64,336
40,942
0
From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 2.4s.

Level 4

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

38
4 / 9 / 4
1,912
174
36,110
107,134
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Vatu
kamibud
Vatu
48
5 / 7 / 7
1,982
180
66,532
33,988
0
Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 40% after earning a Killing Blow or Elimination.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Tranquility

Tranquility

Armor

Increase your base jump height by 30%.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Enveloping Shadows

Enveloping Shadows

Weapon

Reduce the Cooldown of your basic abilities by 10% after hitting an enemy with at least one Kunai. This can activate only once per throw.

Level 1

Barik
onde001
Barik
54
2 / 11 / 10
2,081
189
46,949
64,878
53,972
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Bans
EvieCaspian
Team 1 Score

1

VS

Team 2 Score

4

Bans
Betty la Bomba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Bacantes
Fernando
49
6 / 3 / 14
3,010
274
72,988
66,816
22,383
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Tiberius
BrunoMestre50
Tiberius
54
20 / 1 / 10
3,682
335
89,913
32,228
3,984
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 8%.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Skye
IzenVRN
Skye
48
11 / 9 / 7
2,993
272
59,275
36,863
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 2s.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

59
2 / 1 / 20
3,435
312
25,131
13,045
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Inara
koqosN1
Inara
54
0 / 5 / 14
3,145
286
35,423
84,314
7,028
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 21s
Objective Time
8m 58s
55
Kill Participation
104
19
Kills
39
39
Deaths
19
36
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Fernando
Bacantes
Fernando
6
3
14
4.33
W
Tiberius
BrunoMestre50
Tiberius
20
1
10
25
W
Skye
IzenVRN
Skye
11
9
7
1.61
W
2
1
20
12
L
1
7
9
0.79
L
Pip
Wizui
Pip
7
5
6
2
L
4
9
4
0.67
L
Vatu
kamibud
Vatu
5
7
7
1.21
W
Inara
koqosN1
Inara
0
5
14
1.4
L
Barik
onde001
Barik
2
11
10
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

233,266
Damage
282,730
282,730
Taken
233,266
53,972
Shielding
33,395
125,590
Healing
161,386
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Bacantes
Fernando
72,988
39,412
0
11,462
66,816
22,383
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Tiberius
BrunoMestre50
Tiberius
89,913
65,970
0
7,712
32,228
3,984
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Skye
IzenVRN
Skye
59,275
36,016
0
5,751
36,863
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
25,131
20,741
116,178
9,075
13,045
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
19,339
19,339
74,022
18,547
35,788
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Pip
Wizui
Pip
64,336
57,525
5,068
10,394
40,942
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
36,110
36,110
0
407
107,134
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vatu
kamibud
Vatu
66,532
49,157
0
10,088
33,988
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Inara
koqosN1
Inara
35,423
27,313
0
11,208
84,314
7,028
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
onde001
Barik
46,949
46,949
0
7,064
64,878
53,972
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role