Player Matchup

Lex
Lex
Platinum IV
GoldenCola1
Lex
Platinum IV
Level 96
Champion Stats
4W - 4L
1,689 SR
Queue Stats
163W - 150L
1,597 Elo+
Solo
Nyx
Nyx
Gold III
InfernoRabbit
Nyx
Gold III
Level 910
Champion Stats
37W - 27L
1,671 SR
Queue Stats
187W - 190L
1,551 Elo+
Solo
Seris
Seris
Gold II
KRESTORK
Seris
Gold II
Level 249
Champion Stats
56W - 51L
1,643 SR
Queue Stats
583W - 557L
1,479 Elo+
Solo
Atlas
Atlas
Gold II
Yuddha
Atlas
Gold II
Level 43
Champion Stats
17W - 14L
1,646 SR
Queue Stats
106W - 97L
1,536 Elo+
Solo
Cassie
Cassie
Platinum III
УбивашкаG
Cassie
Platinum III
Level 28
Champion Stats
5W - 9L
1,642 SR
Queue Stats
40W - 30L
1,664 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 265
1,658 SR
1,566 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 207
1,632 SR
1,505 Elo+
Barik
Barik
Qualifying
Allbatroas
Barik
Qualifying
Level 30
Champion Stats
0W - 1L
1,346 SR
Queue Stats
19W - 25L
1,500 Elo+
Party 1
Io
Io
Gold I
Bxendy-l
Io
Gold I
Level 797
Champion Stats
5W - 2L
1,818 SR
Queue Stats
143W - 118L
1,542 Elo+
Solo
Tiberius
Tiberius
Platinum II
GimmeGiftsHehe
Tiberius
Platinum II
Level 82
Champion Stats
1W - 5L
1,478 SR
Queue Stats
139W - 148L
1,542 Elo+
Solo
Vora
Vora
Qualifying
linkywaytyan
Vora
Qualifying
Level 71
Champion Stats
7W - 12L
1,505 SR
Queue Stats
14W - 18L
1,449 Elo+
Party 1
Ruckus
Ruckus
Gold I
smoxsy
Ruckus
Gold I
Level 57
Champion Stats
5W - 1L
2,011 SR
Queue Stats
22W - 29L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
11 / 1 / 23
3,303
330
55,089
23,958
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

59
3 / 7 / 21
3,000
300
51,816
51,557
28,895
Forever Changed

Forever Changed

Increase your maximum Health by 600.

Level 4

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.8s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 4

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 20%.

Level 1

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 25 units.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Seris
KRESTORK
Seris
56
9 / 3 / 22
3,521
352
49,076
41,183
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Atlas
Yuddha
Atlas
35
8 / 2 / 17
3,355
336
38,188
44,911
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

21
17 / 3 / 16
3,442
344
76,954
30,110
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 1s after hitting an enemy with Disengage.

Level 1

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Bans
Ying
Team 1 Score

4

VS

Team 2 Score

1

Bans
CaspianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
28
3 / 10 / 5
2,061
206
41,248
65,542
63,533
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

56
3 / 4 / 8
2,313
231
39,950
24,958
1,090
Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 50% while firing your Light Bow.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Tiberius
49
1 / 11 / 4
1,638
164
44,287
52,033
0
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

30
7 / 13 / 3
1,972
197
32,221
41,523
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Ruckus
smoxsy
Ruckus
36
2 / 10 / 6
1,948
195
34,013
87,067
42,534
Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 6% for 3s after activating Advance.

Level 2

Countermeasure

Countermeasure

Armor

Gain a 600-Health Shield for 4s after dropping to or below 30% Health.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Flux Generator

Flux Generator

Emitter

Increase the Shield granted by Emitter by 1300.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 45s
Objective Time
3m 6s
147
Kill Participation
42
48
Kills
16
16
Deaths
48
99
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Barik
3
10
5
0.55
L
3
4
8
1.75
L
Tiberius
1
11
4
0.27
W
11
1
23
22.5
W
3
7
21
1.93
W
Seris
KRESTORK
Seris
9
3
22
6.67
W
Atlas
Yuddha
Atlas
8
2
17
8.25
L
7
13
3
0.65
L
Ruckus
smoxsy
Ruckus
2
10
6
0.5
W
17
3
16
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

271,123
Damage
191,719
191,719
Taken
271,123
28,895
Shielding
107,157
133,651
Healing
121,465
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
41,248
41,248
0
5,072
65,542
63,533
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
39,950
35,864
84,583
12,138
24,958
1,090
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Tiberius
44,287
30,170
0
6,558
52,033
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
55,089
52,422
0
12,378
23,958
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
51,816
39,633
0
4,820
51,557
28,895
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Seris
KRESTORK
Seris
49,076
42,045
73,683
31,219
41,183
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Atlas
Yuddha
Atlas
38,188
38,188
0
1,040
44,911
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
32,221
23,592
0
7,763
41,523
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
smoxsy
Ruckus
34,013
25,570
0
5,351
87,067
42,534
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
76,954
67,496
0
10,511
30,110
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role