Player Matchup

Zhin
Zhin
Gold I
DRAKON458
Zhin
Gold I
Level 999
Champion Stats
23W - 30L
1,654 SR
Queue Stats
155W - 168L
1,556 Elo+
Solo
Ying
Ying
Platinum V
SpacierLuca
Ying
Platinum V
Level 524
Champion Stats
11W - 6L
1,703 SR
Queue Stats
221W - 213L
1,611 Elo+
Party 1
Lian
Lian
Platinum II
WhyYouTry
Lian
Platinum II
Level 318
Champion Stats
9W - 20L
1,457 SR
Queue Stats
181W - 182L
1,614 Elo+
Solo
Ruckus
Ruckus
Gold IV
blaisos
Ruckus
Gold IV
Level 229
Champion Stats
16W - 24L
1,563 SR
Queue Stats
152W - 159L
1,544 Elo+
Party 1
Fernando
Fernando
Gold II
speccione
Fernando
Gold II
Level 98
Champion Stats
8W - 12L
1,557 SR
Queue Stats
107W - 107L
1,513 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 434
1,587 SR
1,568 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 278
1,467 SR
1,516 Elo+
Tyra
Tyra
Platinum II
GimmeGiftsHehe
Tyra
Platinum II
Level 82
Champion Stats
15W - 13L
1,713 SR
Queue Stats
139W - 148L
1,543 Elo+
Solo
Vatu
Vatu
Platinum I
Joyßoy
Vatu
Platinum I
Level 630
Champion Stats
22W - 24L
1,516 SR
Queue Stats
1,242W - 1,179L
1,650 Elo+
Solo
Terminus
Terminus
Gold III
KotsodinP
Terminus
Gold III
Level 475
Champion Stats
7W - 12L
1,612 SR
Queue Stats
42W - 47L
1,514 Elo+
Solo
Furia
Furia
Gold IV
Royality-Gl4Ze
Furia
Gold IV
Level 154
Champion Stats
2W - 1L
1,254 SR
Queue Stats
103W - 101L
1,545 Elo+
Solo
Barik
Barik
Gold III
kosted1337
Barik
Gold III
Level 49
Champion Stats
1W - 1L
1,240 SR
Queue Stats
2W - 9L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
59
8 / 8 / 9
2,025
203
56,893
37,906
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

59
3 / 4 / 11
2,187
219
14,064
24,903
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Lian
48
6 / 5 / 13
2,220
222
78,201
29,926
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Ruckus
blaisos
Ruckus
26
4 / 10 / 6
1,735
174
29,982
65,734
21,615
Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Fernando
speccione
Fernando
45
5 / 4 / 8
2,369
237
26,052
93,378
77,742
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
AtlasKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
Caspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
3 / 6 / 12
2,845
285
58,159
31,649
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Vatu
Joyßoy
Vatu
58
10 / 7 / 10
3,129
313
60,365
38,012
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 16% after earning a Killing Blow or Elimination.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Terminus
KotsodinP
Terminus
59
10 / 3 / 7
3,203
320
48,434
61,929
0
Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.2s for every 1s spent channeling Power Siphon.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 4% based on the number of Calamity Blast charges you have stored.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

50
4 / 5 / 13
3,316
332
41,595
28,620
2,160
Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Inner Fire

Inner Fire

Kindle Soul

Generate 2 Ammo after Healing an ally with Kindle Soul.

Level 2

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Barik
42
4 / 3 / 7
3,554
355
43,294
44,982
60,538
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 33s
Objective Time
9m 40s
73
Kill Participation
80
26
Kills
31
31
Deaths
24
47
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Zhin
8
8
9
1.56
W
3
6
12
1.5
W
Vatu
Joyßoy
Vatu
10
7
10
2.14
W
Terminus
KotsodinP
Terminus
10
3
7
4.5
W
4
5
13
2.1
L
3
4
11
2.13
L
Lian
6
5
13
2.5
L
Ruckus
blaisos
Ruckus
4
10
6
0.7
W
Barik
4
3
7
2.5
L
Fernando
speccione
Fernando
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

205,192
Damage
251,847
251,847
Taken
205,192
99,357
Shielding
62,698
140,373
Healing
125,332
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Zhin
56,893
46,437
0
1,695
37,906
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
58,159
43,331
0
1,989
31,649
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Vatu
Joyßoy
Vatu
60,365
45,419
0
14,691
38,012
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Terminus
KotsodinP
Terminus
48,434
30,220
0
8,601
61,929
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
41,595
30,655
70,205
15,850
28,620
2,160
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
14,064
14,064
96,656
14,151
24,903
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Lian
78,201
78,201
0
2,743
29,926
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
blaisos
Ruckus
29,982
14,724
0
13,176
65,734
21,615
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
43,294
43,294
0
13,996
44,982
60,538
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
speccione
Fernando
26,052
20,346
0
11,952
93,378
77,742
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role