Player Matchup

Willo
Willo
DUshiN12
Willo
Level 328
Champion Stats
2W - 0L
1,819 SR
Queue Stats
23W - 29L
1,450 Elo+
Party 2
Inara
Inara
MyTipCreams
Inara
Level 78
Champion Stats
7W - 5L
1,707 SR
Queue Stats
233W - 220L
1,548 Elo+
Solo
Ying
Ying
PortalKyodai
Ying
Level 181
Champion Stats
8W - 19L
1,404 SR
Queue Stats
54W - 53L
1,511 Elo+
Party 2
Vora
Vora
SalaciousSalem
Vora
Level 308
Champion Stats
17W - 11L
1,624 SR
Queue Stats
434W - 418L
1,589 Elo+
Solo
Lian
Lian
sirREGlNALD
Lian
Level 216
Champion Stats
9W - 3L
1,757 SR
Queue Stats
14W - 12L
1,684 Elo+
Solo
Team Averages
Level 222
1,662 SR
1,557 Elo+

VS

Team Averages
Level 400
1,510 SR
1,607 Elo+
Saati
Saati
JustUni440
Saati
Level 420
Champion Stats
90W - 82L
1,573 SR
Queue Stats
235W - 217L
1,591 Elo+
Party 1
Pip
Pip
Lulladaze
Pip
Level 217
Champion Stats
19W - 22L
1,571 SR
Queue Stats
762W - 770L
1,561 Elo+
Party 1
Moji
Moji
Spiker07
Moji
Level 999
Champion Stats
8W - 11L
1,539 SR
Queue Stats
556W - 543L
1,598 Elo+
Party 1
Terminus
Terminus
liltigg9
Terminus
Level 210
Champion Stats
373W - 332L
1,600 SR
Queue Stats
837W - 811L
1,574 Elo+
Solo
Ruckus
Ruckus
mixedgg
Ruckus
Level 155
Champion Stats
0W - 3L
1,264 SR
Queue Stats
34W - 21L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
DUshiN12
Willo
49
9 / 1 / 13
2,443
305
47,808
13,222
0
Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 3s.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

23
8 / 2 / 17
2,991
374
49,897
55,047
10,824
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

51
2 / 2 / 25
2,736
342
26,757
20,442
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
12 / 4 / 8
2,445
306
51,729
31,674
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

40
14 / 3 / 10
2,499
312
53,666
21,579
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
55
4 / 10 / 1
1,653
207
36,423
27,926
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Steady Predictions

Steady Predictions

Generate 4% Ultimate Charge after hitting your coin.

Level 4

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 1.2s.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 9% for 2.5s after Ricochet is deployed.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

59
0 / 7 / 4
1,631
204
11,296
34,345
0
Refreshing Jog

Refreshing Jog

Weightless

Heal for 240 every 1s while Weightless is active.

Level 4

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Moji
59
1 / 8 / 3
1,349
169
33,442
40,480
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 3.2s.

Level 4

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 1

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Terminus
liltigg9
Terminus
41
1 / 10 / 1
1,517
190
12,257
68,673
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.2s for every 1s spent channeling Power Siphon.

Level 4

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 30%.

Level 2

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Despoiler

Despoiler

Shatterfall

Heal for 400 for each enemy hit with Shatterfall.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Ruckus
mixedgg
Ruckus
59
6 / 9 / 2
2,155
269
48,546
58,433
22,188
Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 49s
Objective Time
3m 16s
118
Kill Participation
23
45
Kills
12
12
Deaths
44
73
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Willo
DUshiN12
Willo
9
1
13
15.5
L
Saati
4
10
1
0.45
L
0
7
4
0.29
W
8
2
17
8.25
W
2
2
25
7.25
W
12
4
8
4
L
Moji
1
8
3
0.31
L
Terminus
liltigg9
Terminus
1
10
1
0.15
L
Ruckus
mixedgg
Ruckus
6
9
2
0.78
W
14
3
10
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

229,857
Damage
141,964
141,964
Taken
229,857
10,824
Shielding
22,188
110,180
Healing
92,638
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Willo
DUshiN12
Willo
47,808
39,942
0
1,039
13,222
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Saati
36,423
8,868
0
826
27,926
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
11,296
10,153
53,362
17,574
34,345
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
49,897
41,661
0
1,289
55,047
10,824
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
26,757
26,757
77,910
15,995
20,442
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
51,729
33,537
0
11,594
31,674
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Moji
33,442
33,442
0
8,094
40,480
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Terminus
liltigg9
Terminus
12,257
6,912
0
5,997
68,673
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ruckus
mixedgg
Ruckus
48,546
33,987
0
6,785
58,433
22,188
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
53,666
51,266
0
2,353
21,579
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role