Player Matchup

Ying
Ying
C0R7EZSALIEXPRE
Ying
Level 29
Champion Stats
4W - 1L
1,724 SR
Queue Stats
11W - 11L
1,503 Elo+
Solo
Saati
Saati
INCONNU789456
Saati
Level 205
Champion Stats
4W - 1L
1,394 SR
Queue Stats
78W - 71L
1,713 Elo+
Solo
Sha Lin
Sha Lin
borrachadecul
Sha Lin
Level 42
Champion Stats
15W - 10L
1,502 SR
Queue Stats
43W - 37L
1,562 Elo+
Solo
Kasumi
Kasumi
obama_llama888
Kasumi
Level 19
Champion Stats
10W - 10L
1,473 SR
Queue Stats
27W - 43L
1,425 Elo+
Solo
Zhin
Zhin
Кайто
Zhin
Level 687
Champion Stats
14W - 12L
1,546 SR
Queue Stats
210W - 192L
1,511 Elo+
Solo
Team Averages
Level 196
1,528 SR
1,543 Elo+

VS

Team Averages
Level 95
1,572 SR
1,484 Elo+
Furia
Furia
HixSolace
Furia
Level 37
Champion Stats
3W - 4L
1,663 SR
Queue Stats
15W - 14L
1,425 Elo+
Solo
Vatu
Vatu
Nitemetenses
Vatu
Level 30
Champion Stats
1W - 1L
1,725 SR
Queue Stats
2W - 8L
1,378 Elo+
Solo
Khan
Khan
Sulfurical
Khan
Level 86
Champion Stats
20W - 14L
1,558 SR
Queue Stats
72W - 71L
1,635 Elo+
Solo
Inara
Inara
acerolasweet
Inara
Level 32
Champion Stats
3W - 8L
1,365 SR
Queue Stats
142W - 189L
1,452 Elo+
Solo
Betty la Bomba
Betty la Bomba
ladémole
Betty la Bomba
Level 289
Champion Stats
8W - 17L
1,550 SR
Queue Stats
181W - 205L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
9 / 3 / 14
2,895
579
39,294
25,177
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

58
9 / 5 / 9
2,800
560
59,610
20,206
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Sha Lin
24
12 / 3 / 13
3,030
606
54,685
22,807
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 14% for 3s after using Withdraw.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

19
3 / 6 / 4
2,282
456
20,513
24,751
0
Limitless

Limitless

Decrease the Cooldown of Body and Soul by 3s.

Level 5

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 2.4s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

59
6 / 3 / 8
2,525
505
34,623
25,185
0
Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Heartless

Heartless

Armor

Increase your Movement Speed by 18% for 4s after getting an Elimination.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

-16

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
HixSolace
Furia
20
6 / 5 / 2
2,815
563
18,778
19,688
3,150
Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.6s.

Level 4

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

16
5 / 19 / 5
2,565
513
29,030
53,885
0
Infiltration

Infiltration

Ambush

Heal for 70 after activating Ambush. This applies to each Ambush in the chain.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 160 after activating Shadow Bombs.

Level 4

Tranquility

Tranquility

Armor

Increase your base jump height by 90%.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

38
2 / 4 / 4
2,405
481
21,143
60,964
29,857
Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 3s.

Level 5

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Chokehold

Chokehold

Commander's Grab

Heal for 500 after activating Commander's Grab.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

37
2 / 3 / 3
2,450
490
12,829
44,904
5,375
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Betty la Bomba
ladémole
Betty la Bomba
58
5 / 9 / 5
2,665
533
36,346
29,284
0
Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.5s for each enemy hit by the initial and secondary explosions.

Level 5

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 80%.

Level 2

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 80%.

Level 2

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 250.

Level 5

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
87
Kill Participation
39
39
Kills
20
20
Deaths
40
48
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
3
14
5.33
L
Furia
HixSolace
Furia
6
5
2
1.4
W
9
5
9
2.7
L
5
19
5
0.39
L
2
4
4
1
L
2
3
3
1.17
W
Sha Lin
12
3
13
6.17
L
Betty la Bomba
ladémole
Betty la Bomba
5
9
5
0.83
W
3
6
4
0.83
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

208,725
Damage
118,126
118,126
Taken
208,725
0
Shielding
38,382
73,976
Healing
107,152
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
39,294
34,617
34,342
17,219
25,177
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Furia
HixSolace
Furia
18,778
13,438
61,206
9,657
19,688
3,150
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
59,610
49,140
0
2,065
20,206
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
29,030
16,596
0
5,505
53,885
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
21,143
19,273
2,971
16,446
60,964
29,857
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
12,829
12,229
0
11,367
44,904
5,375
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Sha Lin
54,685
54,685
0
4,603
22,807
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Betty la Bomba
ladémole
Betty la Bomba
36,346
17,590
0
0
29,284
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
20,513
16,033
0
7,034
24,751
0
W
34,623
31,248
0
8,713
25,185
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role