Player Matchup

Rei
Rei
Gumstuffy
Rei
Level 61
Champion Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,164 Elo+
Party 2
Kasumi
Kasumi
Motsuma
Kasumi
Level 195
Champion Stats
2W - 1L
1,271 SR
Queue Stats
59W - 39L
1,460 Elo+
Solo
Fernando
Fernando
Saggster3086
Fernando
Level 58
Champion Stats
15W - 10L
1,561 SR
Queue Stats
46W - 59L
1,405 Elo+
Party 2
Saati
Saati
out-scary
Saati
Level 86
Champion Stats
4W - 6L
1,292 SR
Queue Stats
22W - 33L
1,374 Elo+
Party 1
Lex
Lex
zein-_-zein
Lex
Level 37
Champion Stats
1W - 3L
1,210 SR
Queue Stats
16W - 33L
1,328 Elo+
Party 1
Team Averages
Level 87
1,367 SR
1,346 Elo+

VS

Team Averages
Level 201
1,408 SR
1,386 Elo+
Betty la Bomba
Betty la Bomba
AhSarsak
Betty la Bomba
Level 189
Champion Stats
11W - 22L
1,360 SR
Queue Stats
1,443W - 1,512L
1,440 Elo+
Solo
Khan
Khan
Auu_pv90
Khan
Level 681
Champion Stats
493W - 486L
1,444 SR
Queue Stats
2,557W - 2,556L
1,433 Elo+
Solo
Tyra
Tyra
FelineSoup18894
Tyra
Level 55
Champion Stats
193W - 199L
1,457 SR
Queue Stats
242W - 265L
1,374 Elo+
Solo
Strix
Strix
darder123
Strix
Level 36
Champion Stats
0W - 2L
1,172 SR
Queue Stats
14W - 20L
1,366 Elo+
Solo
Moji
Moji
sedascoves
Moji
Level 45
Champion Stats
2W - 1L
1,609 SR
Queue Stats
4W - 9L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
9 / 4 / 12
3,059
306
30,894
30,087
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Desperate Defense

Desperate Defense

Envelop

Heal for 150 when you use Envelop.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Kasumi
Motsuma
Kasumi
59
7 / 3 / 10
2,549
255
33,280
17,746
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Fernando
Saggster3086
Fernando
38
9 / 3 / 13
3,448
345
27,650
52,591
82,602
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
out-scary
Saati
51
10 / 5 / 10
2,665
267
34,103
17,366
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

21
8 / 3 / 10
2,939
294
23,905
14,275
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
AhSarsak
Betty la Bomba
54
8 / 10 / 2
2,008
201
46,776
30,310
0
From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 18%.

Level 3

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 150 for each use of Explosive Personality.

Level 5

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 20%.

Level 2

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 150.

Level 3

Labor of Genius

Labor of Genius

Weapon

Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.

Level 2

Fiery Disposition

Fiery Disposition

Weapon

Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.

Level 1

Khan
52
3 / 3 / 1
1,478
148
11,256
37,062
49,974
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

27
3 / 8 / 5
1,523
152
39,469
29,740
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Strix
darder123
Strix
27
1 / 10 / 1
685
69
12,029
23,498
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 75 Energy after getting an Elimination.

Level 5

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 6 Ammo every 2s.

Level 3

Escape Plan

Escape Plan

Stealth

Heal for 100 after entering Stealth at or below 65% Health.

Level 1

Stalker

Stalker

Stealth

Increase your Reload Speed by 10% while Stealth is active.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

26
3 / 12 / 5
1,420
142
22,535
29,222
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 30s
Objective Time
1m 46s
98
Kill Participation
32
43
Kills
18
18
Deaths
43
55
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Betty la Bomba
AhSarsak
Betty la Bomba
8
10
2
0.9
L
Khan
3
3
1
1.17
L
3
8
5
0.69
W
9
4
12
3.75
W
Kasumi
Motsuma
Kasumi
7
3
10
4
W
Fernando
Saggster3086
Fernando
9
3
13
5.17
L
Strix
darder123
Strix
1
10
1
0.15
W
Saati
out-scary
Saati
10
5
10
3
L
3
12
5
0.46
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,832
Damage
132,065
132,065
Taken
149,832
82,602
Shielding
49,974
84,707
Healing
35,222
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Betty la Bomba
AhSarsak
Betty la Bomba
46,776
17,955
0
4,457
30,310
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Khan
11,256
8,253
3,422
21,205
37,062
49,974
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
39,469
14,799
0
4,995
29,740
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
30,894
27,352
31,443
19,575
30,087
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Kasumi
Motsuma
Kasumi
33,280
25,177
0
6,920
17,746
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
Saggster3086
Fernando
27,650
17,467
0
15,519
52,591
82,602
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Strix
darder123
Strix
12,029
11,727
0
998
23,498
0
W
Saati
out-scary
Saati
34,103
28,105
0
6,084
17,366
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
22,535
22,535
0
145
29,222
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
23,905
23,905
0
5,166
14,275
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role