Player Matchup

Ying
Ying
Diamond III
CROskullzy
Ying
Diamond III
Level 186
Champion Stats
5W - 7L
1,500 SR
Queue Stats
172W - 126L
1,761 Elo+
Solo
Skye
Skye
Diamond V
EnterUrNameBelow
Skye
Diamond V
Level 822
Champion Stats
54W - 56L
1,650 SR
Queue Stats
552W - 524L
1,656 Elo+
Solo
Nyx
Nyx
Diamond II
Gnomek631
Nyx
Diamond II
Level 116
Champion Stats
5W - 4L
1,570 SR
Queue Stats
67W - 63L
1,714 Elo+
Solo
Ash
Ash
Diamond V
folcond
Ash
Diamond V
Level 999
Champion Stats
73W - 65L
1,642 SR
Queue Stats
842W - 812L
1,589 Elo+
Solo
Sha Lin
Sha Lin
Diamond IV
ئAbuÖbaidaئ
Sha Lin
Diamond IV
Level 31
Champion Stats
37W - 29L
1,617 SR
Queue Stats
171W - 149L
1,619 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 431
1,596 SR
1,668 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 419
1,704 SR
1,644 Elo+
Octavia
Octavia
Platinum III
CrossFyer
Octavia
Platinum III
Level 277
Champion Stats
1W - 0L
1,680 SR
Queue Stats
254W - 242L
1,535 Elo+
Party 2
Ruckus
Ruckus
Platinum I
EvilHighRezDev
Ruckus
Platinum I
Level 213
Champion Stats
5W - 5L
1,752 SR
Queue Stats
83W - 63L
1,671 Elo+
Solo
Vora
Vora
Masters
Narcø
Vora
Masters
Level 999
Champion Stats
59W - 68L
1,658 SR
Queue Stats
838W - 780L
1,742 Elo+
Party 1
Inara
Inara
Diamond V
Skillnoth
Inara
Diamond V
Level 154
Champion Stats
6W - 1L
1,733 SR
Queue Stats
285W - 255L
1,664 Elo+
Party 2
Grover
Grover
Diamond III
clash41
Grover
Diamond III
Level 452
Champion Stats
87W - 73L
1,699 SR
Queue Stats
1,718W - 1,650L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
2 / 4 / 3
1,668
209
5,298
25,923
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
3 / 7 / 3
1,708
214
33,544
24,987
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 20% while Hidden is active.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

47
1 / 7 / 4
1,724
216
9,765
42,077
33,658
Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 8% for 5s after casting Rift Slash.

Level 2

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 10 units.

Level 2

A Swift End

A Swift End

Increase your fire rate by 16% for 3s when passing through Abyssal Fortress.

Level 4

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Ash
56
0 / 8 / 3
1,249
156
6,724
53,112
13,433
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Slug Shot

Slug Shot

Weapon

Your weapon shots travel 50% faster and 100% farther, but no longer explode.

Level 1

17
0 / 7 / 2
1,203
150
35,161
28,890
0
Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Master Archer

Master Archer

Rapid Shot

Reduce the Cooldown of Rapid Shot by 0.6s.

Level 1

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Bans
Vatu
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
CrossFyer
Octavia
59
0 / 0 / 0
2,158
270
0
0
217,661
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

44
8 / 1 / 13
2,239
280
47,827
22,964
12,006
Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Vora
Narcø
Vora
59
16 / 2 / 4
2,574
322
72,869
21,918
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.4s after hitting at least one enemy with Obliteration.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Inara
Skillnoth
Inara
42
6 / 2 / 5
2,618
327
24,821
30,833
8,628
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Grover
clash41
Grover
59
3 / 1 / 20
2,376
297
29,472
14,777
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 46s
Objective Time
6m 4s
21
Kill Participation
75
6
Kills
33
33
Deaths
6
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Octavia
CrossFyer
Octavia
0
0
0
0
L
3
7
3
0.64
W
8
1
13
14.5
L
1
7
4
0.43
W
Vora
Narcø
Vora
16
2
4
9
W
Inara
Skillnoth
Inara
6
2
5
4.25
W
Grover
clash41
Grover
3
1
20
13
L
Ash
0
8
3
0.19
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,492
Damage
174,989
174,989
Taken
90,492
47,091
Shielding
238,295
81,579
Healing
67,348
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
5,298
5,298
60,784
15,283
25,923
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
CrossFyer
Octavia
0
0
0
0
0
217,661
L
33,544
20,335
0
1,480
24,987
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
47,827
31,771
0
1,369
22,964
12,006
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
9,765
8,486
0
0
42,077
33,658
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Vora
Narcø
Vora
72,869
48,749
0
8,030
21,918
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Inara
Skillnoth
Inara
24,821
22,683
0
4,072
30,833
8,628
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grover
clash41
Grover
29,472
22,797
41,665
12,212
14,777
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ash
6,724
5,208
0
0
53,112
13,433
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
35,161
34,785
0
4,032
28,890
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role