Player Matchup

Ash
Ash
ElCazaLolis
Ash
Level 130
Champion Stats
12W - 10L
1,584 SR
Queue Stats
127W - 125L
1,579 Elo+
Party 1
Drogoz
Drogoz
PridefulInk
Drogoz
Level 52
Champion Stats
0W - 1L
1,500 SR
Queue Stats
73W - 71L
1,498 Elo+
Solo
Moji
Moji
Scarface9707
Moji
Level 182
Champion Stats
4W - 4L
1,510 SR
Queue Stats
77W - 79L
1,550 Elo+
Party 1
Seris
Seris
lIIAresIIl
Seris
Level 129
Champion Stats
17W - 15L
1,564 SR
Queue Stats
60W - 57L
1,572 Elo+
Party 1
Buck
Buck
nicosalro
Buck
Level 109
Champion Stats
4W - 4L
1,590 SR
Queue Stats
38W - 33L
1,583 Elo+
Party 1
Team Averages
Level 120
1,550 SR
1,556 Elo+

VS

Team Averages
Level 168
1,531 SR
1,538 Elo+
Furia
Furia
MadScientistQc
Furia
Level 48
Champion Stats
3W - 1L
1,500 SR
Queue Stats
21W - 31L
1,423 Elo+
Solo
Fernando
Fernando
Mephisto766
Fernando
Level 239
Champion Stats
9W - 2L
1,687 SR
Queue Stats
93W - 77L
1,597 Elo+
Party 2
Tyra
Tyra
WinterLady
Tyra
Level 175
Champion Stats
2W - 1L
1,408 SR
Queue Stats
22W - 20L
1,544 Elo+
Solo
Koga
Koga
iloveperkssss
Koga
Level 38
Champion Stats
13W - 10L
1,566 SR
Queue Stats
24W - 31L
1,575 Elo+
Solo
Lex
Lex
kubiny6810
Lex
Level 340
Champion Stats
18W - 17L
1,494 SR
Queue Stats
188W - 187L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
0 / 8 / 12
2,628
219
58,130
86,176
118,419
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Indomitable

Indomitable

Armor

Gain 20% Lifesteal.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Drogoz
46
8 / 11 / 6
2,183
182
53,152
40,663
0
Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 4.8s for each enemy hit with Fire Spit.

Level 4

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 10%.

Level 1

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 1.5s for each enemy hit by it.

Level 3

Lung Capacity

Lung Capacity

Fire Spit

Heal for 100 for each enemy hit with Fire Spit.

Level 2

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 120%.

Level 5

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

48
14 / 14 / 12
2,889
241
50,519
66,770
0
Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.4% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 1

Wobbles

Wobbles

Scamper

Reduce your damage taken by 24% while using Scamper.

Level 3

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Scurry

Scurry

Scamper

Heal for 400 over the duration of Scamper.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Seris
35
3 / 9 / 11
2,423
202
18,382
44,613
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Buck
32
11 / 11 / 7
2,350
196
43,608
51,281
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.8999999999999999s.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
3 / 8 / 19
3,279
273
34,469
35,956
1,950
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.

Level 3

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 30%.

Level 3

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.44999999999999996s.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Fernando
Mephisto766
Fernando
59
7 / 5 / 19
4,009
334
60,485
82,838
100,338
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

34
6 / 9 / 17
3,309
276
62,495
34,965
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

24
17 / 6 / 13
3,657
305
45,477
31,715
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

55
20 / 8 / 15
4,478
373
86,577
38,317
0
Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 25%.

Level 5

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 23s
Objective Time
11m 29s
84
Kill Participation
136
36
Kills
53
53
Deaths
36
48
Assists
83
Player
Kills
Deaths
Assists
KDA
L
0
8
12
0.75
W
3
8
19
1.56
W
Fernando
Mephisto766
Fernando
7
5
19
3.3
L
Drogoz
8
11
6
1
L
14
14
12
1.43
W
6
9
17
1.61
W
17
6
13
3.92
W
20
8
15
3.44
L
Seris
3
9
11
0.94
L
Buck
11
11
7
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

223,791
Damage
289,503
289,503
Taken
223,791
118,419
Shielding
102,288
139,845
Healing
109,722
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
58,130
49,493
0
2,398
86,176
118,419
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
34,469
26,176
55,951
14,782
35,956
1,950
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Mephisto766
Fernando
60,485
40,862
0
8,403
82,838
100,338
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Drogoz
53,152
32,849
0
4,307
40,663
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
50,519
47,796
0
17,186
66,770
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
62,495
43,943
0
4,224
34,965
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
45,477
41,167
0
10,573
31,715
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
86,577
80,073
0
15,789
38,317
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Seris
18,382
15,814
84,545
22,548
44,613
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Buck
43,608
40,116
0
8,861
51,281
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role