Player Matchup
VS
Match Stats
Deadly Dance
Obliteration
Generate 4% Ultimate charge for each enemy hit by Obliteration.
Level 4
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.
Level 4
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 2.4s.
Level 4
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 100 health.
Level 2
New Purpose
Armor
Increase your maximum Health by 50.
Level 1
Relentless Presence
Tendril
Tendril gains a second charge, but its Cooldown is increased by 2s.
Level 1
Overwhelming Force
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Level 5
Fire and Maneuver
Armor
Increase your Movement Speed by 6% for 2.5s after getting a Killing Blow or Elimination.
Level 1
Tactical Fire
Weapon
Generate 1 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.
Level 1
Interdiction
Weapon
Increase your maximum Ammo by 8.
Level 4
New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 80%.
Level 4
Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1
Swift Arrows
Moonlight
Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.
Level 5
Protectors
Guardian Spirit
Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 4
Restored Faith
Moonlight
Heal for 10 every time you Heal an ally with Moonlight.
Level 1
Sky-Walker
Armor
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Level 1
Full Moon
Lunar Leap
Gain a 400-Health Shield for 3s after activating Lunar Leap.
Level 4
Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 2.4s.
Level 4
Hopeguard
Bulwark
Increase your Healing received by 6% while your Bulwark is active.
Level 1
Bloodthirst
Armor
Gain 20% Lifesteal.
Level 5
Hulking Strength
Commander's Grab
Reduce the Cooldown of Commander's Grab by 2.4s.
Level 4
Chokehold
Commander's Grab
Heal for 100 after activating Commander's Grab.
Level 1
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Inheritance
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Revitalizing Gem
Valor
Heal for 120 for each enemy hit with Valor.
Level 2
Eagle's Emerald
Valor
Generate 2 Ammo for each enemy hit with Valor.
Level 2
Present Arms
Presence
Heal for 400 after using Presence.
Level 4
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 4s.
Level 4
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Team 1 Score
2
VS
Team 2 Score
4
Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.
Level 1
Royal Decree
Detonate
Increase your Reload Speed by 16% for 3s after using Detonate.
Level 4
King's New Cloak
Armor
Increase your maximum Health by 250.
Level 5
King's Court
Detonate
Heal for 60 for each Sticky Bomb you Detonate.
Level 4
Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 0.8s.
Level 1
Chain Reaction
Detonate
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
Level 1
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.
Level 3
Mystic Mastery
Armor
Increase your maximum Health by 250.
Level 5
Midnight Stroll
Spirit Link
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Level 5
Rest and Relaxation
Weapon
Increase your maximum Ammo by 2.
Level 1
Refreshing Break
Chain Heal
Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.
Level 1
Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1
Heavy Metal
Armor
Increase your maximum Health by 750.
Level 5
Trebuchet
Siege Shield
Generate 2 Ammo after activating Siege Shield.
Level 1
Vanguard
Shoulder Bash
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Level 3
Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 3.2s.
Level 4
Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.
Level 2
Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1
Falling Star
Void Grip
Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 5
Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 2.4s.
Level 2
Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 40%.
Level 4
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Primeval Might
Overcharge
Gain 10% Lifesteal while Overcharge is active.
Level 2
Daredevil
Blitz Upper
Heal for 350 after activating Blitz Upper.
Level 5
Dark Vision
Blitz Upper
Generate 3% Ultimate charge after hitting an enemy with Blitz Upper.
Level 1
Relic Affinity
Blitz Upper
Increase the Knockback of Blitz Upper by 30%
Level 2
Revitalize
Rune of Travel
Heal for 500 after Teleporting to your Rune of Travel.
Level 5
Nothing Personal
True Power
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.