Player Matchup

Inara
Inara
Platinum II
BDIV
Inara
Platinum II
Level 690
Champion Stats
7W - 20L
1,508 SR
Queue Stats
330W - 299L
1,561 Elo+
Solo
Lian
Lian
Platinum III
Gouler
Lian
Platinum III
Level 148
Champion Stats
7W - 9L
1,622 SR
Queue Stats
63W - 61L
1,581 Elo+
Solo
Evie
Evie
Diamond IV
OGРrince
Evie
Diamond IV
Level 613
Champion Stats
96W - 113L
1,652 SR
Queue Stats
2,441W - 2,317L
1,639 Elo+
Party 1
Khan
Khan
Diamond V
StrengthPathetic
Khan
Diamond V
Level 999
Champion Stats
9W - 14L
1,565 SR
Queue Stats
172W - 142L
1,597 Elo+
Party 1
Grover
Grover
Gold I
gguweregood
Grover
Gold I
Level 165
Champion Stats
72W - 40L
1,751 SR
Queue Stats
669W - 627L
1,564 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 523
1,620 SR
1,589 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 582
1,672 SR
1,592 Elo+
Platinum IV
SharinganOsama
Unknown
Platinum IV
Level 174
Champion Stats
49W - 42L
1,647 SR
Queue Stats
803W - 767L
1,603 Elo+
Solo
Azaan
Azaan
Platinum II
Taxpen
Azaan
Platinum II
Level 100
Champion Stats
9W - 13L
1,559 SR
Queue Stats
150W - 151L
1,560 Elo+
Solo
Seris
Seris
Diamond IV
YetiVeti
Seris
Diamond IV
Level 999
Champion Stats
334W - 244L
1,676 SR
Queue Stats
1,137W - 1,151L
1,633 Elo+
Solo
Fernando
Fernando
Platinum IV
fast050
Fernando
Platinum IV
Level 999
Champion Stats
34W - 23L
1,732 SR
Queue Stats
653W - 620L
1,552 Elo+
Solo
Rei
Rei
Platinum III
ivanx9999
Rei
Platinum III
Level 638
Champion Stats
4W - 8L
1,748 SR
Queue Stats
1,222W - 1,168L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
BDIV
Inara
53
6 / 5 / 19
4,006
334
71,284
91,184
3,347
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Lian
Gouler
Lian
38
5 / 6 / 14
3,278
273
87,303
40,499
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Evie
56
12 / 7 / 7
3,278
273
67,311
38,098
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

59
13 / 3 / 12
3,852
321
66,993
92,567
13,609
Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Grover
58
4 / 3 / 31
4,477
373
36,641
47,486
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 60% Health.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
CaspianBomb King
Team 1 Score

4

VS

Team 2 Score

1

Bans
YingLex
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
14 / 7 / 6
3,235
270
104,348
42,640
0

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Azaan
Taxpen
Azaan
49
1 / 10 / 6
2,167
181
61,566
108,159
21,981
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 15 for every percentage point of Ire consumed by abilities.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Seris
YetiVeti
Seris
59
5 / 9 / 11
2,553
213
86,987
55,533
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
fast050
Fernando
59
3 / 7 / 7
2,842
237
42,777
90,949
109,922
Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
1 / 7 / 10
2,610
218
14,156
32,251
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 23s
Objective Time
5m 59s
123
Kill Participation
64
40
Kills
24
24
Deaths
40
83
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Inara
BDIV
Inara
6
5
19
3.1
W
Lian
Gouler
Lian
5
6
14
2
W
Evie
12
7
7
2.21
L
14
7
6
2.43
W
13
3
12
6.33
L
Azaan
Taxpen
Azaan
1
10
6
0.4
L
Seris
YetiVeti
Seris
5
9
11
1.17
L
Fernando
fast050
Fernando
3
7
7
0.93
W
Grover
4
3
31
6.5
L
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

329,532
Damage
309,834
309,834
Taken
329,532
16,956
Shielding
131,903
229,675
Healing
180,581
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
BDIV
Inara
71,284
60,470
0
2,411
91,184
3,347
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Lian
Gouler
Lian
87,303
85,703
0
4,349
40,499
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Evie
67,311
62,291
0
5,978
38,098
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
104,348
76,304
0
7,072
42,640
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
66,993
59,476
9,153
23,588
92,567
13,609
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Azaan
Taxpen
Azaan
61,566
51,046
0
14,803
108,159
21,981
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Seris
YetiVeti
Seris
86,987
74,835
16,538
8,668
55,533
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
fast050
Fernando
42,777
29,753
0
3,128
90,949
109,922
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
36,641
26,139
145,103
39,093
47,486
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
14,156
13,246
116,023
14,349
32,251
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role