Player Matchup

Betty la Bomba
Betty la Bomba
Gold II
GravityTaBill
Betty la Bomba
Gold II
Level 340
Champion Stats
70W - 78L
1,560 SR
Queue Stats
904W - 900L
1,555 Elo+
Solo
Barik
Barik
Gold II
JERZEE__GANG
Barik
Gold II
Level 59
Champion Stats
5W - 9L
1,485 SR
Queue Stats
79W - 96L
1,475 Elo+
Party 1
Ying
Ying
Silver III
Man_Bun_Maddness
Ying
Silver III
Level 158
Champion Stats
41W - 24L
1,715 SR
Queue Stats
73W - 69L
1,500 Elo+
Solo
Moji
Moji
Silver III
TerronYeye
Moji
Silver III
Level 347
Champion Stats
6W - 3L
1,558 SR
Queue Stats
267W - 270L
1,440 Elo+
Solo
Khan
Khan
Platinum II
owsleybear
Khan
Platinum II
Level 999
Champion Stats
55W - 51L
1,578 SR
Queue Stats
680W - 656L
1,503 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 381
1,579 SR
1,495 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 261
1,553 SR
1,445 Elo+
Inara
Inara
Gold II
Bazuma97
Inara
Gold II
Level 151
Champion Stats
183W - 129L
1,672 SR
Queue Stats
687W - 667L
1,456 Elo+
Solo
Atlas
Atlas
Gold V
Psychedelik6512
Atlas
Gold V
Level 246
Champion Stats
24W - 31L
1,474 SR
Queue Stats
39W - 51L
1,461 Elo+
Solo
Zhin
Zhin
Gold I
copium
Zhin
Gold I
Level 770
Champion Stats
47W - 45L
1,624 SR
Queue Stats
307W - 313L
1,530 Elo+
Solo
Jenos
Jenos
Silver III
opandi
Jenos
Silver III
Level 58
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,354 Elo+
Solo
Drogoz
Drogoz
Qualifying
willard2509
Drogoz
Qualifying
Level 79
Champion Stats
17W - 31L
1,497 SR
Queue Stats
67W - 80L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
GravityTaBill
Betty la Bomba
54
13 / 4 / 9
2,609
326
64,327
21,226
0
Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 250.

Level 5

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 2%.

Level 1

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 90 for each use of Explosive Personality.

Level 3

Stunning Entrance

Stunning Entrance

Cluster Grenade

Heal for 50 for each enemy hit by the initial and secondary explosions of Cluster Grenade.

Level 5

Fiery Disposition

Fiery Disposition

Weapon

Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.

Level 1

38
4 / 3 / 9
2,272
284
29,834
33,932
30,394
Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

55
5 / 2 / 16
2,724
341
38,421
21,766
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 8%.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

57
7 / 8 / 11
2,334
292
48,646
29,506
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

59
10 / 2 / 12
2,653
332
55,566
46,705
13,879
Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
Vatu
Team 1 Score

4

VS

Team 2 Score

0

Bans
BuckTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Bazuma97
Inara
55
3 / 8 / 5
1,578
197
35,473
64,771
19,939
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 10%.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
3 / 8 / 2
1,551
194
17,641
83,106
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Zhin
copium
Zhin
48
6 / 6 / 5
1,697
212
36,286
34,032
0
Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Jenos
opandi
Jenos
24
2 / 8 / 4
1,516
190
16,866
28,672
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Drogoz
31
5 / 9 / 4
1,715
214
46,869
26,213
0
Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 10%.

Level 1

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 53s
Objective Time
1m 37s
96
Kill Participation
39
39
Kills
19
19
Deaths
39
57
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Inara
Bazuma97
Inara
3
8
5
0.69
W
Betty la Bomba
GravityTaBill
Betty la Bomba
13
4
9
4.38
W
4
3
9
2.83
W
5
2
16
6.5
L
3
8
2
0.5
W
7
8
11
1.56
L
Zhin
copium
Zhin
6
6
5
1.42
L
Jenos
opandi
Jenos
2
8
4
0.5
W
10
2
12
8
L
Drogoz
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

236,794
Damage
153,135
153,135
Taken
236,794
44,273
Shielding
19,939
98,062
Healing
79,446
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
Bazuma97
Inara
35,473
25,257
0
5,542
64,771
19,939
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Betty la Bomba
GravityTaBill
Betty la Bomba
64,327
34,003
0
3,781
21,226
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
29,834
29,834
0
6,379
33,932
30,394
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
38,421
24,668
48,479
14,989
21,766
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
17,641
17,641
0
5,731
83,106
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
48,646
45,667
0
388
29,506
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Zhin
copium
Zhin
36,286
31,361
0
4,897
34,032
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Jenos
opandi
Jenos
16,866
8,663
51,801
11,079
28,672
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
55,566
48,686
4,658
19,388
46,705
13,879
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Drogoz
46,869
37,678
0
396
26,213
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role