Player Matchup

Pip
Pip
GloriousToy
Pip
Level 487
Champion Stats
24W - 13L
1,760 SR
Queue Stats
429W - 345L
1,654 Elo+
Solo
Evie
Evie
KIlluoop23
Evie
Level 58
Champion Stats
1W - 7L
1,353 SR
Queue Stats
128W - 137L
1,586 Elo+
Solo
Lian
Lian
Pferdepïmmel3000
Lian
Level 750
Champion Stats
5W - 9L
1,574 SR
Queue Stats
237W - 183L
1,680 Elo+
Party 2
Grohk
Grohk
QuadOpe_
Grohk
Level 103
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Inara
Inara
SnakeMage
Inara
Level 643
Champion Stats
0W - 1L
1,500 SR
Queue Stats
55W - 43L
1,592 Elo+
Party 2
Team Averages
Level 408
1,537 SR
1,602 Elo+

VS

Team Averages
Level 782
1,811 SR
1,654 Elo+
Vatu
Vatu
Chrismneuer
Vatu
Level 210
Champion Stats
1W - 0L
1,953 SR
Queue Stats
1W - 1L
1,268 Elo+
Solo
Corvus
Corvus
Kalyaana
Corvus
Level 999
Champion Stats
310W - 58L
1,797 SR
Queue Stats
6,600W - 1,678L
1,745 Elo+
Party 1
Zhin
Zhin
Monelka108
Zhin
Level 999
Champion Stats
239W - 45L
1,991 SR
Queue Stats
617W - 325L
1,820 Elo+
Party 1
Betty la Bomba
Betty la Bomba
Octopushyy
Betty la Bomba
Level 702
Champion Stats
7W - 10L
1,579 SR
Queue Stats
51W - 98L
1,447 Elo+
Solo
VII
VII
dolfakar
VII
Level 999
Champion Stats
37W - 4L
1,734 SR
Queue Stats
831W - 178L
1,988 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 7 / 1
2,639
440
35,213
31,481
0
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.2s for each ally it hits.

Level 2

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

43
7 / 12 / 1
2,978
496
32,590
26,527
0
Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

58
2 / 11 / 5
2,680
447
28,106
27,830
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 14% for 3s after using Presence.

Level 2

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Grohk
QuadOpe_
Grohk
48
0 / 12 / 4
2,604
434
18,663
44,360
0
Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 24% for 3s after hitting an enemy with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Inara
SnakeMage
Inara
52
0 / 8 / 1
2,611
435
16,932
68,280
13,600
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
7 / 3 / 12
2,920
487
34,805
29,372
0
Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 32% after earning a Killing Blow or Elimination.

Level 4

Enveloping Shadows

Enveloping Shadows

Weapon

Reduce the Cooldown of your basic abilities by 10% after hitting an enemy with at least one Kunai. This can activate only once per throw.

Level 1

Corvus
Kalyaana
Corvus
59
0 / 4 / 32
3,381
564
6,611
20,565
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.

Level 2

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 12% while Projection is out.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
16 / 1 / 6
3,216
536
53,446
29,319
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Betty la Bomba
Octopushyy
Betty la Bomba
59
6 / 3 / 15
3,501
584
41,498
22,723
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Fiery Disposition

Fiery Disposition

Weapon

Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.

Level 1

58
21 / 3 / 9
3,538
590
62,118
29,525
0
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 19s
Objective Time
5m 19s
25
Kill Participation
124
13
Kills
50
50
Deaths
14
12
Assists
74
Player
Kills
Deaths
Assists
KDA
W
7
3
12
4.33
L
4
7
1
0.64
L
7
12
1
0.63
W
Corvus
Kalyaana
Corvus
0
4
32
4
W
16
1
6
19
W
Betty la Bomba
Octopushyy
Betty la Bomba
6
3
15
4.5
L
2
11
5
0.41
L
Grohk
QuadOpe_
Grohk
0
12
4
0.17
L
Inara
SnakeMage
Inara
0
8
1
0.06
W
21
3
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,504
Damage
198,478
198,478
Taken
131,504
13,600
Shielding
0
64,346
Healing
93,157
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
34,805
27,759
0
10,055
29,372
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
35,213
32,557
9,882
14,702
31,481
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
32,590
32,590
0
3,025
26,527
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Corvus
Kalyaana
Corvus
6,611
6,611
64,210
8,576
20,565
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
53,446
44,566
0
2,739
29,319
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Betty la Bomba
Octopushyy
Betty la Bomba
41,498
21,492
0
2,059
22,723
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
28,106
28,106
0
3,106
27,830
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Grohk
QuadOpe_
Grohk
18,663
8,147
4,562
15,092
44,360
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
SnakeMage
Inara
16,932
12,124
0
13,977
68,280
13,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
62,118
56,746
0
5,518
29,525
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role