Player Matchup

Viktor
Viktor
DiegoXD26
Viktor
Level 574
Champion Stats
16W - 21L
1,387 SR
Queue Stats
215W - 231L
1,586 Elo+
Solo
Lillith
Lillith
Kashmir007
Lillith
Level 112
Champion Stats
605W - 453L
1,661 SR
Queue Stats
622W - 470L
1,672 Elo+
Party 2
Vora
Vora
TefySG
Vora
Level 133
Champion Stats
36W - 41L
1,570 SR
Queue Stats
382W - 418L
1,501 Elo+
Solo
Ruckus
Ruckus
TendRaZeR
Ruckus
Level 132
Champion Stats
1W - 6L
1,332 SR
Queue Stats
587W - 433L
1,671 Elo+
Party 2
Grohk
Grohk
Two_Number_9s_
Grohk
Level 258
Champion Stats
5W - 6L
1,565 SR
Queue Stats
71W - 90L
1,646 Elo+
Solo
Team Averages
Level 242
1,503 SR
1,615 Elo+

VS

Team Averages
Level 458
1,618 SR
1,602 Elo+
Asparagus2378g
Unknown
Level 179
Champion Stats
8W - 5L
1,509 SR
Queue Stats
40W - 44L
1,554 Elo+
Solo
Saati
Saati
Matsuri99
Saati
Level 602
Champion Stats
7W - 15L
1,541 SR
Queue Stats
94W - 136L
1,486 Elo+
Solo
Drogoz
Drogoz
PUMAvik
Drogoz
Level 863
Champion Stats
1W - 0L
1,766 SR
Queue Stats
4W - 2L
1,712 Elo+
Party 1
Skye
Skye
VictorRmrz
Skye
Level 594
Champion Stats
2W - 2L
1,628 SR
Queue Stats
10W - 13L
1,666 Elo+
Party 1
Grover
Grover
ylR o Xl
Grover
Level 54
Champion Stats
10W - 13L
1,643 SR
Queue Stats
368W - 384L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
DiegoXD26
Viktor
59
1 / 12 / 7
3,141
449
32,675
45,281
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 4.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Lillith
Kashmir007
Lillith
22
3 / 5 / 9
3,771
539
16,592
32,248
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Vora
TefySG
Vora
55
4 / 6 / 7
3,390
484
44,466
41,866
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ruckus
TendRaZeR
Ruckus
56
6 / 13 / 9
4,187
598
38,186
99,141
38,399
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 30%.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

58
12 / 6 / 7
3,025
432
56,809
62,996
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 24% for 3s after hitting an enemy with Shock Pulse.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
12 / 7 / 11
4,264
609
64,550
41,062
0

Level 3

Level 4

Level 5

Level 2

Level 1

Level 1

Saati
Matsuri99
Saati
59
7 / 6 / 12
3,798
543
57,785
35,211
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Drogoz
PUMAvik
Drogoz
59
9 / 2 / 8
3,681
526
69,297
34,494
0
Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 50% Health.

Level 5

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 50.

Level 1

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 40%.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

57
11 / 6 / 12
4,149
593
60,706
32,858
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Grover
ylR o Xl
Grover
41
3 / 5 / 24
4,437
634
29,194
45,103
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 53s
Objective Time
7m 40s
65
Kill Participation
109
26
Kills
42
42
Deaths
26
39
Assists
67
Player
Kills
Deaths
Assists
KDA
W
12
7
11
2.5
L
Viktor
DiegoXD26
Viktor
1
12
7
0.38
L
Lillith
Kashmir007
Lillith
3
5
9
1.5
W
Saati
Matsuri99
Saati
7
6
12
2.17
W
Drogoz
PUMAvik
Drogoz
9
2
8
6.5
L
Vora
TefySG
Vora
4
6
7
1.25
L
Ruckus
TendRaZeR
Ruckus
6
13
9
0.81
L
12
6
7
2.58
W
11
6
12
2.83
W
Grover
ylR o Xl
Grover
3
5
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

188,728
Damage
281,532
281,532
Taken
188,728
38,399
Shielding
0
135,332
Healing
129,037
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
64,550
49,132
0
5,662
41,062
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Viktor
DiegoXD26
Viktor
32,675
19,923
0
1,552
45,281
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Lillith
Kashmir007
Lillith
16,592
7,641
84,185
110
32,248
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Saati
Matsuri99
Saati
57,785
30,598
0
720
35,211
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Drogoz
PUMAvik
Drogoz
69,297
48,399
0
1,755
34,494
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vora
TefySG
Vora
44,466
30,794
0
9,233
41,866
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Ruckus
TendRaZeR
Ruckus
38,186
24,114
0
3,130
99,141
38,399
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
56,809
35,945
10,752
26,370
62,996
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

W
60,706
39,909
0
6,906
32,858
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grover
ylR o Xl
Grover
29,194
22,666
80,367
33,627
45,103
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role