Player Matchup

Octavia
Octavia
Betratrix
Octavia
Level 520
Champion Stats
11W - 7L
1,738 SR
Queue Stats
132W - 113L
1,624 Elo+
Solo
Khan
Khan
CaToTher
Khan
Level 997
Champion Stats
45W - 53L
1,591 SR
Queue Stats
729W - 682L
1,712 Elo+
Solo
Strix
Strix
Matthews23
Strix
Level 473
Champion Stats
52W - 57L
1,498 SR
Queue Stats
764W - 740L
1,506 Elo+
Solo
Skye
Skye
coolskeleton79
Skye
Level 260
Champion Stats
15W - 24L
1,551 SR
Queue Stats
730W - 723L
1,665 Elo+
Solo
Jenos
Jenos
lovhia
Jenos
Level 367
Champion Stats
23W - 22L
1,544 SR
Queue Stats
69W - 52L
1,571 Elo+
Solo
Team Averages
Level 523
1,584 SR
1,616 Elo+

VS

Team Averages
Level 272
1,615 SR
1,573 Elo+
Khan
Khan
DiJilit
Khan
Level 118
Champion Stats
36W - 22L
1,722 SR
Queue Stats
158W - 131L
1,625 Elo+
Solo
Io
Io
HolyBilly
Io
Level 42
Champion Stats
19W - 16L
1,670 SR
Queue Stats
80W - 72L
1,587 Elo+
Solo
Talus
Talus
RidduA
Talus
Level 84
Champion Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,489 Elo+
Solo
Ying
Ying
noName8920
Ying
Level 999
Champion Stats
29W - 38L
1,493 SR
Queue Stats
621W - 652L
1,509 Elo+
Solo
ßettyOnlyFans
Unknown
Level 116
Champion Stats
39W - 27L
1,691 SR
Queue Stats
462W - 429L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Betratrix
Octavia
54
10 / 3 / 10
2,718
227
66,583
30,953
9,320
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 0.5s.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Khan
58
8 / 1 / 16
2,923
244
45,914
62,717
21,999
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Chokehold

Chokehold

Commander's Grab

Heal for 200 after activating Commander's Grab.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Strix
58
9 / 3 / 11
2,547
212
55,418
25,453
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

59
9 / 3 / 10
2,425
202
52,281
31,190
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 0.6s.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Jenos
lovhia
Jenos
48
5 / 1 / 21
2,714
226
11,955
5,350
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
DiJilit
Khan
50
1 / 6 / 7
2,372
198
28,180
88,384
50,618
Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

17
2 / 9 / 2
2,116
176
23,480
41,247
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Eternal Reliquary

Eternal Reliquary

Lunar Leap

Generate 4 Ammo after using Lunar Leap.

Level 2

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 675.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Talus
RidduA
Talus
51
1 / 10 / 0
706
59
21,501
33,450
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Dark Vision

Dark Vision

Blitz Upper

Generate 12% Ultimate charge after hitting an enemy with Blitz Upper.

Level 4

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

59
2 / 6 / 4
2,052
171
37,587
37,297
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

41
5 / 10 / 2
2,186
182
44,915
31,773
0

Level 3

Level 1

Level 4

Level 4

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 16s
Objective Time
3m 29s
109
Kill Participation
26
41
Kills
11
11
Deaths
41
68
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Octavia
Betratrix
Octavia
10
3
10
5
W
Khan
8
1
16
16
L
Khan
DiJilit
Khan
1
6
7
0.75
L
2
9
2
0.33
W
Strix
9
3
11
4.83
L
Talus
RidduA
Talus
1
10
0
0.1
W
9
3
10
4.67
W
Jenos
lovhia
Jenos
5
1
21
15.5
L
2
6
4
0.67
L
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

232,151
Damage
155,663
155,663
Taken
232,151
31,319
Shielding
50,618
128,916
Healing
126,108
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
Betratrix
Octavia
66,583
63,183
320
8,037
30,953
9,320
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Khan
45,914
42,179
5,300
15,015
62,717
21,999
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Khan
DiJilit
Khan
28,180
25,666
2,348
13,942
88,384
50,618
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
23,480
22,880
40,509
7,097
41,247
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Strix
55,418
52,504
0
3,509
25,453
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Talus
RidduA
Talus
21,501
20,866
0
10,152
33,450
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
52,281
32,079
0
11,766
31,190
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Jenos
lovhia
Jenos
11,955
4,290
82,229
2,740
5,350
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
37,587
22,358
27,359
18,389
37,297
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
44,915
36,420
0
6,312
31,773
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role