Player Matchup

Viktor
Viktor
E3 Soul
Viktor
Level 999
Champion Stats
0W - 1L
1,284 SR
Queue Stats
571W - 583L
1,482 Elo+
Solo
Ying
Ying
KMRafiquzzman
Ying
Level 125
Champion Stats
248W - 194L
1,571 SR
Queue Stats
593W - 554L
1,539 Elo+
Solo
Pip
Pip
OwOKun
Pip
Level 43
Champion Stats
48W - 53L
1,568 SR
Queue Stats
110W - 117L
1,552 Elo+
Solo
Ruckus
Ruckus
SOHEILATABAKI
Ruckus
Level 50
Champion Stats
0W - 1L
1,500 SR
Queue Stats
62W - 52L
1,527 Elo+
Solo
Seris
Seris
Salvadoresilver
Seris
Level 999
Champion Stats
62W - 61L
1,545 SR
Queue Stats
1,068W - 1,087L
1,653 Elo+
Solo
Team Averages
Level 443
1,494 SR
1,551 Elo+

VS

Team Averages
Level 499
1,637 SR
1,609 Elo+
Maeve
Maeve
Dco9
Maeve
Level 262
Champion Stats
48W - 52L
1,542 SR
Queue Stats
595W - 611L
1,506 Elo+
Solo
Ruckus
Ruckus
Janepzume_
Ruckus
Level 959
Champion Stats
1W - 0L
1,741 SR
Queue Stats
153W - 135L
1,633 Elo+
Solo
Viktor
Viktor
Phase115
Viktor
Level 68
Champion Stats
4W - 0L
1,873 SR
Queue Stats
5W - 1L
1,766 Elo+
Solo
VII
VII
SunfireRiot
VII
Level 206
Champion Stats
4W - 6L
1,490 SR
Queue Stats
570W - 534L
1,597 Elo+
Solo
Betty la Bomba
Betty la Bomba
lmfaoSTUPID
Betty la Bomba
Level 999
Champion Stats
85W - 101L
1,538 SR
Queue Stats
1,384W - 1,427L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
E3 Soul
Viktor
58
6 / 15 / 5
2,115
124
29,212
56,544
0
Scramble

Scramble

Hustle

Reduce damage taken by 15% while using Hustle.

Level 5

Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

31
5 / 11 / 20
2,798
165
42,661
60,152
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Pip
OwOKun
Pip
9
6 / 6 / 18
2,504
147
46,506
48,933
0
Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.5s.

Level 2

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

45
14 / 14 / 12
3,214
189
63,515
113,391
40,230
Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 50%.

Level 5

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

59
17 / 14 / 9
3,053
180
62,886
75,196
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 40% while Shadow Travel is active.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Dco9
Maeve
59
13 / 12 / 16
4,210
248
63,566
54,845
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 80 with Nine Lives.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Savagery

Savagery

Pounce

Heal for 70 after using Pounce.

Level 1

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Ruckus
Janepzume_
Ruckus
59
19 / 7 / 12
4,758
280
81,939
82,523
50,789
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Flux Generator

Flux Generator

Emitter

Increase the Shield granted by Emitter by 1300.

Level 1

Viktor
Phase115
Viktor
36
6 / 9 / 16
4,025
237
68,638
33,613
0
Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 24 Ammo for each enemy hit with Frag Grenade.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

59
11 / 10 / 12
4,022
237
55,963
37,897
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Betty la Bomba
lmfaoSTUPID
Betty la Bomba
59
11 / 10 / 16
4,144
244
84,110
35,902
0
From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 40%.

Level 1

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 40%.

Level 4

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 30 for each use of Explosive Personality.

Level 1

Fiery Disposition

Fiery Disposition

Weapon

Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 34s
Objective Time
10m 2s
112
Kill Participation
132
48
Kills
60
60
Deaths
48
64
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Maeve
Dco9
Maeve
13
12
16
1.75
L
Viktor
E3 Soul
Viktor
6
15
5
0.57
W
Ruckus
Janepzume_
Ruckus
19
7
12
3.57
L
5
11
20
1.36
L
Pip
OwOKun
Pip
6
6
18
2.5
W
Viktor
Phase115
Viktor
6
9
16
1.56
L
14
14
12
1.43
L
17
14
9
1.54
W
11
10
12
1.7
W
Betty la Bomba
lmfaoSTUPID
Betty la Bomba
11
10
16
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

244,780
Damage
354,216
354,216
Taken
244,780
40,230
Shielding
50,789
173,777
Healing
106,549
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
Dco9
Maeve
63,566
61,653
0
23,692
54,845
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Viktor
E3 Soul
Viktor
29,212
23,828
0
6,977
56,544
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Ruckus
Janepzume_
Ruckus
81,939
67,069
0
43,299
82,523
50,789
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
42,661
19,632
61,922
27,330
60,152
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Pip
OwOKun
Pip
46,506
41,830
18,620
13,175
48,933
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Viktor
Phase115
Viktor
68,638
39,338
0
11,018
33,613
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
63,515
49,242
0
2,446
113,391
40,230
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
62,886
54,018
23,823
19,484
75,196
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
55,963
51,308
0
18,176
37,897
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Betty la Bomba
lmfaoSTUPID
Betty la Bomba
84,110
49,692
0
10,364
35,902
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role