Player Matchup

Ying
Ying
DarkAeternum
Ying
Level 8
Champion Stats
4W - 0L
1,500 SR
Queue Stats
6W - 5L
1,298 Elo+
Solo
Vora
Vora
DigitalTie76
Vora
Level 265
Champion Stats
3W - 2L
1,524 SR
Queue Stats
37W - 34L
1,519 Elo+
Solo
FlashDragon7908
Unknown
Level 278
Champion Stats
1W - 0L
1,556 SR
Queue Stats
10W - 12L
1,565 Elo+
Solo
Tiberius
Tiberius
chaosluppin666
Tiberius
Level 42
Champion Stats
4W - 0L
1,722 SR
Queue Stats
73W - 61L
1,559 Elo+
Solo
Inara
Inara
miguel450-miguel
Inara
Level 999
Champion Stats
1W - 0L
1,943 SR
Queue Stats
20W - 11L
1,626 Elo+
Solo
Team Averages
Level 318
1,649 SR
1,513 Elo+

VS

Team Averages
Level 244
1,524 SR
1,518 Elo+
Atlas
Atlas
Mykizze
Atlas
Level 43
Champion Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,436 Elo+
Solo
Jenos
Jenos
Poowater God
Jenos
Level 845
Champion Stats
28W - 18L
1,548 SR
Queue Stats
66W - 60L
1,571 Elo+
Solo
Lian
Lian
dgfigueiredorip1
Lian
Level 25
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,537 Elo+
Solo
Kasumi
Kasumi
disasterboy2138
Kasumi
Level 171
Champion Stats
1W - 1L
1,448 SR
Queue Stats
32W - 47L
1,482 Elo+
Solo
Betty la Bomba
Betty la Bomba
mamemostroo
Betty la Bomba
Level 137
Champion Stats
3W - 4L
1,625 SR
Queue Stats
89W - 87L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
5
3 / 5 / 23
3,715
531
29,935
29,811
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

56
0 / 6 / 6
2,660
380
24,226
36,470
450
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

44
9 / 7 / 14
3,435
491
38,003
40,073
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Tiberius
24
17 / 7 / 11
3,790
541
64,275
28,967
0
Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.

Level 1

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 32%.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

59
11 / 5 / 15
3,815
545
38,472
82,422
57,290
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Team 1 Score

4

VS

Team 2 Score

-6

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Mykizze
Atlas
46
2 / 8 / 6
2,850
407
28,080
69,959
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

59
8 / 2 / 8
3,570
510
21,912
9,432
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

36
3 / 11 / 14
3,130
447
34,123
36,786
0
Highborn

Highborn

Armor

Increase your Movement Speed by 3%.

Level 1

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

59
9 / 6 / 6
3,292
470
44,256
29,522
0
Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.7999999999999998s.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Soulfire

Soulfire

Heal for 150 each time one of your Spirit Lures triggers.

Level 3

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Betty la Bomba
mamemostroo
Betty la Bomba
44
8 / 13 / 6
3,750
536
89,372
49,212
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Fiery Disposition

Fiery Disposition

Weapon

Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
109
Kill Participation
70
40
Kills
30
30
Deaths
40
69
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
5
23
2.9
W
0
6
6
0.5
W
9
7
14
2.29
L
Atlas
Mykizze
Atlas
2
8
6
0.63
L
8
2
8
6
W
Tiberius
17
7
11
3.21
L
3
11
14
0.91
L
9
6
6
2
L
Betty la Bomba
mamemostroo
Betty la Bomba
8
13
6
0.85
W
11
5
15
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

194,911
Damage
217,743
217,743
Taken
194,911
57,740
Shielding
0
131,671
Healing
73,883
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
29,935
25,763
86,228
19,693
29,811
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
24,226
16,852
0
8,305
36,470
450
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
38,003
27,148
0
6,304
40,073
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Atlas
Mykizze
Atlas
28,080
28,080
0
1,339
69,959
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
21,912
8,877
54,263
5,033
9,432
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Tiberius
64,275
44,364
0
4,904
28,967
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
34,123
29,638
0
4,716
36,786
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
44,256
32,310
0
4,243
29,522
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Betty la Bomba
mamemostroo
Betty la Bomba
89,372
26,988
0
4,289
49,212
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
38,472
30,167
0
6,237
82,422
57,290
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role