Player Matchup

Dredge
Dredge
Diamond II
BossGTX
Dredge
Diamond II
Level 999
Champion Stats
56W - 38L
1,783 SR
Queue Stats
208W - 152L
1,748 Elo+
Party 1
Ruckus
Ruckus
Qualifying
EINKAUFSLADEN
Ruckus
Qualifying
Level 41
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Rei
Rei
Qualifying
ShadowRazer33
Rei
Qualifying
Level 33
Champion Stats
1W - 0L
1,699 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Barik
Barik
Gold III
Shamrocc
Barik
Gold III
Level 49
Champion Stats
1W - 4L
1,227 SR
Queue Stats
237W - 237L
1,488 Elo+
Solo
Talus
Talus
Diamond II
iCanu20
Talus
Diamond II
Level 999
Champion Stats
4W - 1L
1,659 SR
Queue Stats
126W - 88L
1,742 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 424
1,574 SR
1,596 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 309
1,706 SR
1,590 Elo+
Drogoz
Drogoz
Diamond V
Dagofelinoxd
Drogoz
Diamond V
Level 879
Champion Stats
30W - 23L
1,741 SR
Queue Stats
594W - 560L
1,632 Elo+
Solo
Inara
Inara
Gold I
Faetania
Inara
Gold I
Level 148
Champion Stats
3W - 5L
1,758 SR
Queue Stats
39W - 39L
1,579 Elo+
Solo
Kasumi
Kasumi
Platinum IV
ItsmfCJ
Kasumi
Platinum IV
Level 183
Champion Stats
17W - 19L
1,602 SR
Queue Stats
892W - 858L
1,590 Elo+
Solo
Grover
Grover
Diamond V
TTVChinBrim
Grover
Diamond V
Level 45
Champion Stats
22W - 13L
1,751 SR
Queue Stats
95W - 78L
1,603 Elo+
Solo
Terminus
Terminus
Silver I
TheHeydarSuper
Terminus
Silver I
Level 292
Champion Stats
1W - 2L
1,678 SR
Queue Stats
7W - 9L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
BossGTX
Dredge
56
18 / 4 / 9
3,583
326
94,540
37,641
3,684
Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

20
13 / 4 / 12
3,118
283
66,299
48,340
20,583
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

27
1 / 6 / 21
3,214
292
10,991
20,867
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Barik
Shamrocc
Barik
42
5 / 3 / 17
3,068
279
38,192
40,192
19,312
Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 3.2s.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.2s.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Talus
iCanu20
Talus
57
17 / 4 / 17
3,746
341
90,413
36,456
0
Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Bans
Khan
Team 1 Score

4

VS

Team 2 Score

1

Bans
AzaanAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
57
11 / 10 / 1
2,284
208
52,982
40,443
0
Propel

Propel

Thrust

Restore 50% of your maximum Booster fuel after using Thrust.

Level 5

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 30%.

Level 2

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 20%.

Level 2

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Inara
Faetania
Inara
53
4 / 7 / 9
2,321
211
42,297
88,129
15,639
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Kasumi
ItsmfCJ
Kasumi
32
3 / 15 / 7
2,061
187
35,913
49,111
0
Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Grover
18
0 / 9 / 8
1,914
174
18,446
43,919
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Terminus
54
3 / 11 / 3
1,762
160
33,858
78,833
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 29s
Objective Time
1m 55s
130
Kill Participation
49
54
Kills
21
21
Deaths
52
76
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Dredge
BossGTX
Dredge
18
4
9
5.63
L
Drogoz
11
10
1
1.15
W
13
4
12
4.75
L
Inara
Faetania
Inara
4
7
9
1.21
L
Kasumi
ItsmfCJ
Kasumi
3
15
7
0.43
W
1
6
21
1.92
W
Barik
Shamrocc
Barik
5
3
17
4.5
L
Grover
0
9
8
0.44
L
Terminus
3
11
3
0.41
W
Talus
iCanu20
Talus
17
4
17
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

300,435
Damage
183,496
183,496
Taken
300,435
43,579
Shielding
15,639
111,767
Healing
129,911
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
BossGTX
Dredge
94,540
66,903
0
14,532
37,641
3,684
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Drogoz
52,982
37,149
0
3,058
40,443
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
66,299
51,459
0
19,835
48,340
20,583
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
Faetania
Inara
42,297
33,615
0
13,913
88,129
15,639
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Kasumi
ItsmfCJ
Kasumi
35,913
27,772
0
2,491
49,111
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
10,991
10,474
51,273
5,764
20,867
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
Shamrocc
Barik
38,192
38,192
0
12,132
40,192
19,312
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Grover
18,446
13,603
71,797
21,692
43,919
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Terminus
33,858
15,218
0
16,960
78,833
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Talus
iCanu20
Talus
90,413
87,013
0
8,231
36,456
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role