Player Matchup

Vatu
Vatu
Diamond V
BitLoveChasca
Vatu
Diamond V
Level 999
Champion Stats
107W - 106L
1,601 SR
Queue Stats
890W - 843L
1,685 Elo+
Party 2
Bomb King
Bomb King
Gold I
BoneMachineGun
Bomb King
Gold I
Level 185
Champion Stats
1W - 3L
1,617 SR
Queue Stats
43W - 36L
1,540 Elo+
Solo
Seris
Seris
Platinum I
Chasca
Seris
Platinum I
Level 993
Champion Stats
97W - 127L
1,557 SR
Queue Stats
1,156W - 1,095L
1,693 Elo+
Party 2
Khan
Khan
Silver I
Virale-mehdi
Khan
Silver I
Level 113
Champion Stats
3W - 7L
1,597 SR
Queue Stats
148W - 163L
1,432 Elo+
Solo
Barik
Barik
Gold III
qwwamp
Barik
Gold III
Level 330
Champion Stats
49W - 30L
1,615 SR
Queue Stats
196W - 169L
1,560 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 524
1,597 SR
1,582 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 515
1,616 SR
1,586 Elo+
Willo
Willo
Gold I
EMVD
Willo
Gold I
Level 584
Champion Stats
13W - 9L
1,644 SR
Queue Stats
239W - 226L
1,562 Elo+
Party 1
Fernando
Fernando
Gold II
Lorelaisan
Fernando
Gold II
Level 304
Champion Stats
8W - 4L
1,679 SR
Queue Stats
75W - 58L
1,582 Elo+
Solo
Azaan
Azaan
Platinum IV
Merchite
Azaan
Platinum IV
Level 511
Champion Stats
6W - 10L
1,524 SR
Queue Stats
235W - 208L
1,588 Elo+
Party 1
Rei
Rei
Diamond V
Saepphire
Rei
Diamond V
Level 921
Champion Stats
43W - 33L
1,684 SR
Queue Stats
415W - 382L
1,570 Elo+
Solo
Evie
Evie
Platinum II
Êvïe
Evie
Platinum II
Level 257
Champion Stats
32W - 31L
1,550 SR
Queue Stats
152W - 123L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
30 / 20 / 8
4,948
275
150,005
76,487
0
Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Enveloping Shadows

Enveloping Shadows

Weapon

Reduce the Cooldown of your basic abilities by 10% after hitting an enemy with at least one Kunai. This can activate only once per throw.

Level 1

Bomb King
BoneMachineGun
Bomb King
42
9 / 16 / 3
2,688
149
36,782
57,307
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Seris
Chasca
Seris
59
5 / 9 / 25
3,632
202
44,169
54,688
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

56
3 / 14 / 13
3,660
203
48,170
118,260
123,218
Vigorous Defense

Vigorous Defense

Bulwark

Heal for 125 every 1s while Bulwark is active.

Level 5

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 80 after activating Battle Shout.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Barik
qwwamp
Barik
57
8 / 11 / 24
4,399
244
99,382
102,286
130,580
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
Lian
Team 1 Score

3

VS

Team 2 Score

4

Bans
YingCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
EMVD
Willo
59
15 / 11 / 29
4,447
247
108,294
39,827
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Fernando
Lorelaisan
Fernando
51
8 / 11 / 21
4,641
258
62,255
117,706
72,997
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Azaan
Merchite
Azaan
59
13 / 11 / 16
4,178
232
85,529
119,870
26,163
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Overwhelming Presence

Overwhelming Presence

Heal for 36 every 0.5s while at least one wall segment of Sanctuary is active.

Level 3

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

53
10 / 12 / 27
5,018
279
49,792
50,167
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Evie
Êvïe
Evie
58
24 / 10 / 22
4,919
273
103,158
50,938
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 33s
Objective Time
9m 58s
128
Kill Participation
185
55
Kills
70
70
Deaths
55
73
Assists
115
Player
Kills
Deaths
Assists
KDA
L
30
20
8
1.7
L
Bomb King
BoneMachineGun
Bomb King
9
16
3
0.66
L
Seris
Chasca
Seris
5
9
25
1.94
W
Willo
EMVD
Willo
15
11
29
2.68
W
Fernando
Lorelaisan
Fernando
8
11
21
1.68
W
Azaan
Merchite
Azaan
13
11
16
1.91
W
10
12
27
1.96
L
3
14
13
0.68
L
Barik
qwwamp
Barik
8
11
24
1.82
W
Evie
Êvïe
Evie
24
10
22
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

378,508
Damage
409,028
409,028
Taken
378,508
253,798
Shielding
99,160
213,446
Healing
201,064
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
150,005
113,656
0
24,906
76,487
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Bomb King
BoneMachineGun
Bomb King
36,782
27,081
0
1,456
57,307
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Seris
Chasca
Seris
44,169
36,752
103,046
32,131
54,688
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Willo
EMVD
Willo
108,294
72,504
0
2,358
39,827
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Lorelaisan
Fernando
62,255
41,731
0
4,746
117,706
72,997
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Azaan
Merchite
Azaan
85,529
66,539
0
29,779
119,870
26,163
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
49,792
34,364
121,680
23,435
50,167
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
48,170
36,373
6,750
25,275
118,260
123,218
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
qwwamp
Barik
99,382
99,382
0
19,882
102,286
130,580
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Evie
Êvïe
Evie
103,158
92,319
0
19,066
50,938
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role