Player Matchup

Octavia
Octavia
GamerTooth
Octavia
Level 985
Champion Stats
65W - 68L
1,528 SR
Queue Stats
1,186W - 1,187L
1,538 Elo+
Solo
Dredge
Dredge
LaShiky
Dredge
Level 598
Champion Stats
76W - 50L
1,647 SR
Queue Stats
215W - 200L
1,644 Elo+
Solo
Io
Io
Le0p0ld0
Io
Level 85
Champion Stats
7W - 9L
1,547 SR
Queue Stats
151W - 144L
1,553 Elo+
Solo
Grohk
Grohk
RiskyRound
Grohk
Level 299
Champion Stats
4W - 3L
1,659 SR
Queue Stats
125W - 113L
1,606 Elo+
Solo
Tyra
Tyra
willmanizer13
Tyra
Level 70
Champion Stats
85W - 83L
1,620 SR
Queue Stats
250W - 242L
1,579 Elo+
Solo
Team Averages
Level 407
1,600 SR
1,584 Elo+

VS

Team Averages
Level 366
1,557 SR
1,552 Elo+
Raum
Raum
atomicwarfare1
Raum
Level 61
Champion Stats
125W - 91L
1,645 SR
Queue Stats
171W - 152L
1,599 Elo+
Solo
Saati
Saati
elserch2809x
Saati
Level 999
Champion Stats
49W - 41L
1,615 SR
Queue Stats
421W - 438L
1,567 Elo+
Solo
Viktor
Viktor
oO KxAxI Oo
Viktor
Level 123
Champion Stats
61W - 33L
1,670 SR
Queue Stats
532W - 530L
1,455 Elo+
Solo
Octavia
Octavia
robosuras1
Octavia
Level 559
Champion Stats
7W - 8L
1,456 SR
Queue Stats
380W - 368L
1,591 Elo+
Solo
Talus
Talus
zxDAGSxz
Talus
Level 90
Champion Stats
1W - 3L
1,401 SR
Queue Stats
359W - 359L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
GamerTooth
Octavia
59
5 / 4 / 4
1,558
156
31,321
14,792
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Dredge
LaShiky
Dredge
58
10 / 3 / 3
1,906
191
55,502
34,615
3,315
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

39
2 / 5 / 13
1,833
183
16,971
30,540
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 675.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Grohk
57
3 / 8 / 12
1,629
163
34,851
44,152
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

19
6 / 10 / 6
1,884
188
51,055
54,068
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
3 / 5 / 15
3,052
305
30,215
87,743
0
Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 6% for 3s after activating Ignition.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

59
7 / 7 / 8
2,743
274
42,795
20,367
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Viktor
57
11 / 4 / 4
2,947
295
43,854
29,943
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 5% for 4s after getting an Elimination or Killing Blow.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Octavia
robosuras1
Octavia
59
5 / 6 / 3
2,483
248
37,467
30,008
17,825
Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Talus
zxDAGSxz
Talus
55
4 / 4 / 4
2,303
230
23,836
21,639
0
Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

23s
Objective Time
5m 28s
64
Kill Participation
64
26
Kills
30
30
Deaths
26
38
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Octavia
GamerTooth
Octavia
5
4
4
1.75
L
Dredge
LaShiky
Dredge
10
3
3
3.83
L
2
5
13
1.7
L
Grohk
3
8
12
1.13
W
3
5
15
2.1
W
7
7
8
1.57
W
Viktor
11
4
4
3.25
W
Octavia
robosuras1
Octavia
5
6
3
1.08
L
6
10
6
0.9
W
Talus
zxDAGSxz
Talus
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

189,700
Damage
178,167
178,167
Taken
189,700
3,315
Shielding
17,825
100,883
Healing
61,092
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
GamerTooth
Octavia
31,321
25,385
424
3,396
14,792
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Dredge
LaShiky
Dredge
55,502
38,920
0
11,411
34,615
3,315
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
16,971
15,211
48,378
13,915
30,540
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grohk
34,851
23,904
8,140
12,916
44,152
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
30,215
19,760
11,258
17,252
87,743
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
42,795
17,980
0
1,339
20,367
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Viktor
43,854
31,312
0
14,598
29,943
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Octavia
robosuras1
Octavia
37,467
35,818
853
10,316
30,008
17,825
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
51,055
28,563
0
2,303
54,068
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Talus
zxDAGSxz
Talus
23,836
22,172
0
5,476
21,639
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role