Player Matchup

Kinessa
Kinessa
GBeF616
Kinessa
Level 950
Champion Stats
32W - 37L
1,519 SR
Queue Stats
839W - 825L
1,560 Elo+
Solo
Grohk
Grohk
Joaking003
Grohk
Level 456
Champion Stats
4W - 4L
1,349 SR
Queue Stats
412W - 424L
1,617 Elo+
Solo
Betty la Bomba
Betty la Bomba
VonGuts
Betty la Bomba
Level 151
Champion Stats
19W - 15L
1,624 SR
Queue Stats
575W - 565L
1,598 Elo+
Solo
Fernando
Fernando
halidkubic
Fernando
Level 431
Champion Stats
1W - 2L
1,500 SR
Queue Stats
198W - 204L
1,559 Elo+
Solo
Io
Io
kzutozs
Io
Level 313
Champion Stats
3W - 9L
1,462 SR
Queue Stats
468W - 437L
1,573 Elo+
Solo
Team Averages
Level 460
1,491 SR
1,581 Elo+

VS

Team Averages
Level 539
1,724 SR
1,593 Elo+
Skye
Skye
Aeris5004
Skye
Level 261
Champion Stats
48W - 44L
1,562 SR
Queue Stats
416W - 413L
1,579 Elo+
Solo
Octavia
Octavia
AstarteaSheol
Octavia
Level 999
Champion Stats
7W - 3L
1,740 SR
Queue Stats
477W - 455L
1,551 Elo+
Solo
Talus
Talus
Flakes Power800
Talus
Level 46
Champion Stats
7W - 5L
1,967 SR
Queue Stats
181W - 177L
1,531 Elo+
Solo
Fernando
Fernando
IckyŠtickyRicky
Fernando
Level 621
Champion Stats
26W - 18L
1,791 SR
Queue Stats
916W - 853L
1,696 Elo+
Solo
Seris
Seris
MajorLyricZ
Seris
Level 766
Champion Stats
104W - 134L
1,557 SR
Queue Stats
986W - 1,005L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
GBeF616
Kinessa
59
5 / 9 / 3
1,785
198
50,125
31,465
0
Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 4 Ammo.

Level 1

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.44999999999999996s.

Level 3

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Grohk
59
0 / 10 / 5
1,280
142
28,367
39,818
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 12% for 3s after hitting an enemy with Shock Pulse.

Level 2

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Betty la Bomba
VonGuts
Betty la Bomba
50
7 / 8 / 5
2,179
242
75,002
36,177
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Fiery Disposition

Fiery Disposition

Weapon

Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.

Level 1

Fernando
halidkubic
Fernando
57
0 / 8 / 3
1,677
186
23,091
67,065
90,853
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

56
4 / 7 / 5
1,738
193
22,214
31,992
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 16%.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
53
7 / 4 / 14
2,539
282
41,862
26,010
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Octavia
59
13 / 3 / 3
2,537
282
53,933
35,592
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

16
8 / 5 / 8
2,773
308
48,508
44,837
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 2s.

Level 2

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 12.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

59
10 / 4 / 10
2,816
313
56,060
80,920
26,123
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 75%.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

58
4 / 0 / 19
2,895
322
6,154
11,440
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 250 every 1s while using Shadow Travel.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 1s
Objective Time
7m 45s
37
Kill Participation
96
16
Kills
42
42
Deaths
16
21
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Skye
7
4
14
3.5
W
Octavia
13
3
3
4.83
W
8
5
8
2.4
L
Kinessa
GBeF616
Kinessa
5
9
3
0.72
W
10
4
10
3.75
L
Grohk
0
10
5
0.25
W
4
0
19
13.5
L
Betty la Bomba
VonGuts
Betty la Bomba
7
8
5
1.19
L
Fernando
halidkubic
Fernando
0
8
3
0.19
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

198,799
Damage
206,517
206,517
Taken
198,799
90,853
Shielding
26,123
95,371
Healing
146,993
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Skye
41,862
30,016
0
2,767
26,010
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Octavia
53,933
49,683
445
13,312
35,592
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
48,508
44,979
0
4,245
44,837
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Kinessa
GBeF616
Kinessa
50,125
37,879
0
4,037
31,465
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
56,060
29,900
0
1,754
80,920
26,123
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Grohk
28,367
17,307
12,097
11,814
39,818
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
6,154
5,109
113,289
11,181
11,440
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Betty la Bomba
VonGuts
Betty la Bomba
75,002
34,216
0
1,879
36,177
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Fernando
halidkubic
Fernando
23,091
13,935
0
6,533
67,065
90,853
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
22,214
21,414
42,847
16,164
31,992
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role