Player Matchup

Tiberius
Tiberius
BloodBang44
Tiberius
Level 405
Champion Stats
2W - 1L
1,315 SR
Queue Stats
113W - 125L
1,408 Elo+
Solo
Barik
Barik
DennisDno
Barik
Level 14
Champion Stats
1W - 0L
1,500 SR
Queue Stats
24W - 38L
1,162 Elo+
Party 1
Jenos
Jenos
Moongiro
Jenos
Level 46
Champion Stats
6W - 5L
1,500 SR
Queue Stats
58W - 49L
1,407 Elo+
Solo
Cassie
Cassie
Pixel_Lps
Cassie
Level 215
Champion Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,174 Elo+
Party 1
Ying
Ying
coeurdacier85
Ying
Level 416
Champion Stats
15W - 10L
1,621 SR
Queue Stats
305W - 317L
1,479 Elo+
Solo
Team Averages
Level 219
1,487 SR
1,326 Elo+

VS

Team Averages
Level 112
1,517 SR
1,461 Elo+
Tiberius
Tiberius
I 1 Echo I 1
Tiberius
Level 49
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,432 Elo+
Party 2
Azaan
Azaan
KneeCapsy
Azaan
Level 161
Champion Stats
0W - 3L
1,199 SR
Queue Stats
103W - 94L
1,424 Elo+
Solo
Dredge
Dredge
Mehanicar
Dredge
Level 114
Champion Stats
24W - 32L
1,555 SR
Queue Stats
320W - 317L
1,550 Elo+
Solo
Seris
Seris
TheAlterer
Seris
Level 197
Champion Stats
20W - 14L
1,592 SR
Queue Stats
622W - 616L
1,424 Elo+
Solo
Maeve
Maeve
kiek0
Maeve
Level 40
Champion Stats
1W - 1L
1,740 SR
Queue Stats
4W - 5L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
BloodBang44
Tiberius
59
8 / 4 / 15
3,002
250
56,815
41,494
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Barik
DennisDno
Barik
11
22 / 2 / 20
4,071
339
71,449
49,252
64,481
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Jenos
Moongiro
Jenos
33
10 / 0 / 36
3,481
290
52,932
21,586
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Cassie
Pixel_Lps
Cassie
52
11 / 4 / 11
2,863
239
38,282
25,401
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 3.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

50
6 / 3 / 26
3,204
267
40,019
22,479
0
Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
I 1 Echo I 1
Tiberius
43
2 / 15 / 2
1,778
148
25,260
49,259
0
Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 15.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Azaan
KneeCapsy
Azaan
59
2 / 11 / 2
1,837
153
36,501
82,234
38,860
Depths of Despair

Depths of Despair

Reduce the damage you take by 20% for 2s after activating Conviction.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 5 for every percentage point of Ire consumed by abilities.

Level 1

Piety

Piety

Heal for 225 after activating Conviction.

Level 3

Gathering Power

Gathering Power

Heal for 350 for each enemy hit with Reckoning.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Dredge
Mehanicar
Dredge
43
5 / 10 / 1
2,226
186
50,698
34,711
2,400
Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Seris
59
1 / 11 / 4
1,902
159
19,548
44,488
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Maeve
kiek0
Maeve
16
3 / 10 / 5
1,808
151
28,205
48,805
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 400 with Nine Lives.

Level 5

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 58s
Objective Time
2m 44s
165
Kill Participation
27
57
Kills
13
13
Deaths
57
108
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiberius
BloodBang44
Tiberius
8
4
15
3.88
W
Barik
DennisDno
Barik
22
2
20
16
L
Tiberius
I 1 Echo I 1
Tiberius
2
15
2
0.2
L
Azaan
KneeCapsy
Azaan
2
11
2
0.27
L
Dredge
Mehanicar
Dredge
5
10
1
0.55
W
Jenos
Moongiro
Jenos
10
0
36
28
W
Cassie
Pixel_Lps
Cassie
11
4
11
4.13
L
Seris
1
11
4
0.27
W
6
3
26
6.33
L
Maeve
kiek0
Maeve
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

259,497
Damage
160,212
160,212
Taken
259,497
64,481
Shielding
41,260
116,422
Healing
98,603
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
BloodBang44
Tiberius
56,815
38,068
0
3,293
41,494
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Barik
DennisDno
Barik
71,449
71,449
0
620
49,252
64,481
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
I 1 Echo I 1
Tiberius
25,260
20,310
0
5,905
49,259
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Azaan
KneeCapsy
Azaan
36,501
26,059
0
10,372
82,234
38,860
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Dredge
Mehanicar
Dredge
50,698
30,949
0
11,488
34,711
2,400
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Jenos
Moongiro
Jenos
52,932
29,209
48,572
13,164
21,586
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Cassie
Pixel_Lps
Cassie
38,282
35,103
0
7,693
25,401
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Seris
19,548
15,540
40,314
18,271
44,488
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
40,019
21,810
33,379
9,701
22,479
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Maeve
kiek0
Maeve
28,205
25,426
0
12,253
48,805
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role