Player Matchup

Grohk
Grohk
Platinum IV
Atlecx
Grohk
Platinum IV
Level 163
Champion Stats
3W - 1L
1,614 SR
Queue Stats
41W - 37L
1,555 Elo+
Party 1
Willo
Willo
Platinum III
EdmondDantes1
Willo
Platinum III
Level 60
Champion Stats
11W - 3L
2,015 SR
Queue Stats
96W - 57L
1,598 Elo+
Party 1
Barik
Barik
Platinum III
HugoDudo
Barik
Platinum III
Level 80
Champion Stats
3W - 1L
1,680 SR
Queue Stats
5W - 4L
1,592 Elo+
Party 1
Bomb King
Bomb King
Platinum II
TSM-FTX-NASA
Bomb King
Platinum II
Level 211
Champion Stats
23W - 32L
1,540 SR
Queue Stats
532W - 517L
1,595 Elo+
Solo
Lex
Lex
Diamond III
ëclïpsë
Lex
Diamond III
Level 52
Champion Stats
39W - 14L
1,768 SR
Queue Stats
98W - 76L
1,635 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 113
1,723 SR
1,595 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 501
1,672 SR
1,616 Elo+
Inara
Inara
Qualifying
Kami9242
Inara
Qualifying
Level 449
Champion Stats
20W - 14L
1,723 SR
Queue Stats
75W - 62L
1,626 Elo+
Party 2
Jenos
Jenos
Gold II
NX JesusAG
Jenos
Gold II
Level 62
Champion Stats
7W - 11L
1,618 SR
Queue Stats
128W - 107L
1,593 Elo+
Party 2
Terminus
Terminus
Platinum I
Worminus
Terminus
Platinum I
Level 718
Champion Stats
334W - 283L
1,751 SR
Queue Stats
373W - 336L
1,668 Elo+
Solo
Talus
Talus
Platinum II
o SAULS o
Talus
Platinum II
Level 287
Champion Stats
71W - 59L
1,570 SR
Queue Stats
547W - 535L
1,612 Elo+
Solo
Tyra
Tyra
Platinum I
warriorwolf66
Tyra
Platinum I
Level 991
Champion Stats
116W - 79L
1,699 SR
Queue Stats
749W - 717L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
Atlecx
Grohk
54
2 / 2 / 18
2,317
386
28,431
21,082
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

35
10 / 2 / 8
2,223
371
50,989
15,786
0
Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Barik
HugoDudo
Barik
32
2 / 2 / 8
2,172
362
24,899
28,074
17,964
Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bomb King
TSM-FTX-NASA
Bomb King
54
5 / 3 / 7
1,858
310
21,161
14,788
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

21
14 / 2 / 8
2,803
467
49,383
20,851
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Bans
KhanMaeve
Team 1 Score

4

VS

Team 2 Score

0

Bans
YingNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Kami9242
Inara
57
0 / 7 / 2
1,123
187
12,064
55,997
5,494
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Jenos
45
2 / 7 / 5
1,552
259
9,715
18,521
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Terminus
Worminus
Terminus
52
2 / 4 / 1
1,142
190
20,328
43,513
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Talus
o SAULS o
Talus
59
3 / 7 / 2
1,367
228
25,561
26,045
0
Carry through

Carry through

Blitz Upper

Increase your Movement Speed by 10% for 3s after hitting an enemy with Blitz Upper.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.6000000000000001s.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

59
4 / 8 / 4
1,501
250
32,913
30,787
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 6s
Objective Time
42s
82
Kill Participation
25
33
Kills
11
11
Deaths
33
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Grohk
Atlecx
Grohk
2
2
18
5.5
W
10
2
8
7
W
Barik
HugoDudo
Barik
2
2
8
3
L
Inara
Kami9242
Inara
0
7
2
0.14
L
Jenos
2
7
5
0.64
W
Bomb King
TSM-FTX-NASA
Bomb King
5
3
7
2.83
L
Terminus
Worminus
Terminus
2
4
1
0.63
L
Talus
o SAULS o
Talus
3
7
2
0.57
L
4
8
4
0.75
W
14
2
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,863
Damage
100,581
100,581
Taken
174,863
17,964
Shielding
5,494
67,743
Healing
67,980
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grohk
Atlecx
Grohk
28,431
14,887
31,415
16,180
21,082
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
50,989
43,674
0
5,449
15,786
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
HugoDudo
Barik
24,899
24,899
0
6,466
28,074
17,964
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
Kami9242
Inara
12,064
10,402
0
5,432
55,997
5,494
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Jenos
9,715
7,475
52,354
2,957
18,521
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Bomb King
TSM-FTX-NASA
Bomb King
21,161
20,029
0
2,462
14,788
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Terminus
Worminus
Terminus
20,328
17,200
0
3,388
43,513
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Talus
o SAULS o
Talus
25,561
24,957
0
2,455
26,045
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
32,913
20,247
0
1,394
30,787
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
49,383
44,355
0
5,771
20,851
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role