Player Matchup

Vora
Vora
Platinum II
Gudreiw
Vora
Platinum II
Level 478
Champion Stats
2W - 1L
1,888 SR
Queue Stats
63W - 50L
1,669 Elo+
Party 1
Tiberius
Tiberius
Platinum IV
IgorDoFlow
Tiberius
Platinum IV
Level 999
Champion Stats
5W - 5L
1,688 SR
Queue Stats
46W - 33L
1,679 Elo+
Party 1
Makoa
Makoa
Platinum II
JAYA190
Makoa
Platinum II
Level 520
Champion Stats
20W - 19L
1,695 SR
Queue Stats
326W - 270L
1,578 Elo+
Solo
Inara
Inara
Diamond III
ZICCCC
Inara
Diamond III
Level 130
Champion Stats
116W - 98L
1,691 SR
Queue Stats
692W - 686L
1,667 Elo+
Solo
Grover
Grover
Platinum I
ÿwnay
Grover
Platinum I
Level 435
Champion Stats
1W - 1L
1,826 SR
Queue Stats
414W - 402L
1,549 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 512
1,758 SR
1,628 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 623
1,627 SR
1,621 Elo+
Dredge
Dredge
Diamond I
BATATOVISKY
Dredge
Diamond I
Level 999
Champion Stats
59W - 54L
1,652 SR
Queue Stats
1,400W - 1,333L
1,643 Elo+
Party 2
Ruckus
Ruckus
Platinum II
Dankferno
Ruckus
Platinum II
Level 62
Champion Stats
48W - 30L
1,667 SR
Queue Stats
498W - 462L
1,562 Elo+
Solo
Zhin
Zhin
Diamond III
Wár4nk
Zhin
Diamond III
Level 308
Champion Stats
34W - 45L
1,621 SR
Queue Stats
672W - 632L
1,658 Elo+
Solo
Ying
Ying
Platinum IV
Yellowsun
Ying
Platinum IV
Level 747
Champion Stats
216W - 173L
1,696 SR
Queue Stats
649W - 598L
1,594 Elo+
Party 2
Terminus
Terminus
Platinum V
ZzZDreicoZzZ
Terminus
Platinum V
Level 999
Champion Stats
1W - 0L
1,500 SR
Queue Stats
37W - 21L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Gudreiw
Vora
53
17 / 12 / 10
4,171
220
101,505
66,186
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Tiberius
IgorDoFlow
Tiberius
55
13 / 10 / 10
4,154
219
142,533
74,084
1,720
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Honed Senses

Honed Senses

Combat Trance

Generate 2.4% Ultimate charge every 1s while Combat Trance is active.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Makoa
JAYA190
Makoa
58
11 / 10 / 15
4,156
219
87,792
131,924
55,820
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Inara
ZICCCC
Inara
30
6 / 15 / 23
4,963
261
84,586
145,557
30,000
Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Grover
ÿwnay
Grover
57
4 / 7 / 29
4,716
248
52,395
61,953
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
Caspian
Team 1 Score

2

VS

Team 2 Score

4

Bans
Bomb KingKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
57
25 / 4 / 14
5,076
267
163,727
70,119
5,007
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Ruckus
Dankferno
Ruckus
28
10 / 11 / 23
4,384
231
92,478
145,750
32,312
No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 25%.

Level 5

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Zhin
Wár4nk
Zhin
59
9 / 13 / 20
4,305
227
141,709
80,461
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Ying
59
0 / 9 / 27
4,648
245
5,021
45,249
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Terminus
ZzZDreicoZzZ
Terminus
59
10 / 10 / 12
4,655
245
76,769
127,232
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 25s
Objective Time
11m 45s
138
Kill Participation
150
51
Kills
54
54
Deaths
47
87
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Dredge
25
4
14
8
W
Ruckus
Dankferno
Ruckus
10
11
23
1.95
L
Vora
Gudreiw
Vora
17
12
10
1.83
L
Tiberius
IgorDoFlow
Tiberius
13
10
10
1.8
L
Makoa
JAYA190
Makoa
11
10
15
1.85
W
Zhin
Wár4nk
Zhin
9
13
20
1.46
W
Ying
0
9
27
1.5
L
Inara
ZICCCC
Inara
6
15
23
1.17
W
Terminus
ZzZDreicoZzZ
Terminus
10
10
12
1.6
L
Grover
ÿwnay
Grover
4
7
29
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

468,811
Damage
479,704
479,704
Taken
468,811
87,540
Shielding
37,319
240,892
Healing
313,253
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
163,727
40,386
0
25,594
70,119
5,007
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Ruckus
Dankferno
Ruckus
92,478
59,394
0
9,157
145,750
32,312
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vora
Gudreiw
Vora
101,505
78,812
0
9,557
66,186
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tiberius
IgorDoFlow
Tiberius
142,533
98,427
0
13,903
74,084
1,720
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Makoa
JAYA190
Makoa
87,792
80,899
0
4,221
131,924
55,820
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Zhin
Wár4nk
Zhin
141,709
99,762
0
9,227
80,461
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Ying
5,021
5,021
217,465
24,815
45,249
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Inara
ZICCCC
Inara
84,586
65,278
0
12,477
145,557
30,000
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Terminus
ZzZDreicoZzZ
Terminus
76,769
43,494
0
26,995
127,232
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grover
ÿwnay
Grover
52,395
36,805
157,275
43,459
61,953
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role