Player Matchup

Saati
Saati
AlejoH3
Saati
Level 24
Champion Stats
18W - 15L
1,682 SR
Queue Stats
28W - 24L
1,655 Elo+
Party 1
Viktor
Viktor
BarelyGamer
Viktor
Level 176
Champion Stats
13W - 12L
1,590 SR
Queue Stats
86W - 70L
1,652 Elo+
Party 1
Ruckus
Ruckus
Borussen
Ruckus
Level 168
Champion Stats
14W - 13L
1,648 SR
Queue Stats
54W - 54L
1,600 Elo+
Party 1
Androxus
Androxus
Sotelo1927
Androxus
Level 795
Champion Stats
42W - 43L
1,609 SR
Queue Stats
591W - 616L
1,648 Elo+
Party 1
Grohk
Grohk
vexsén
Grohk
Level 442
Champion Stats
13W - 16L
1,560 SR
Queue Stats
208W - 187L
1,657 Elo+
Party 1
Team Averages
Level 321
1,618 SR
1,643 Elo+

VS

Team Averages
Level 270
1,473 SR
1,634 Elo+
Kasumi
Kasumi
Aaronxtxd2
Kasumi
Level 18
Champion Stats
73W - 59L
1,500 SR
Queue Stats
453W - 476L
1,645 Elo+
Party 2
Ash
Ash
Cereza7670
Ash
Level 477
Champion Stats
1W - 0L
1,479 SR
Queue Stats
779W - 779L
1,619 Elo+
Solo
Seris
Seris
Jenniixx
Seris
Level 762
Champion Stats
5W - 4L
1,188 SR
Queue Stats
65W - 59L
1,669 Elo+
Solo
Io
Io
MakiDesu
Io
Level 47
Champion Stats
156W - 125L
1,626 SR
Queue Stats
157W - 126L
1,624 Elo+
Solo
Torvald
Torvald
giovanny634
Torvald
Level 47
Champion Stats
99W - 89L
1,571 SR
Queue Stats
420W - 361L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
AlejoH3
Saati
7
5 / 10 / 4
2,300
192
54,964
47,137
0
Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Viktor
41
3 / 9 / 7
2,273
189
54,625
56,192
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Ruckus
Borussen
Ruckus
47
5 / 4 / 9
2,647
221
44,419
62,240
49,356
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Flux Generator

Flux Generator

Emitter

Increase the Shield granted by Emitter by 1300.

Level 1

Androxus
Sotelo1927
Androxus
59
11 / 9 / 10
2,844
237
86,726
50,994
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 2.4s after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Grohk
vexsén
Grohk
59
2 / 4 / 15
2,803
234
21,570
35,091
0
Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 250.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 40%.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Aaronxtxd2
Kasumi
8
12 / 10 / 5
2,901
242
50,098
51,429
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.7999999999999998s.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

58
8 / 1 / 17
3,287
274
70,559
80,916
33,822
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 0.6s.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 0.8s.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Seris
Jenniixx
Seris
58
2 / 4 / 15
2,788
232
31,444
36,306
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

3
5 / 7 / 13
3,120
260
38,505
46,680
0
Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 10% Moonlight for each enemy hit with Light Bow.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Torvald
giovanny634
Torvald
9
9 / 4 / 9
3,358
280
61,048
46,973
95,866
Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 300-Health Shield after getting an Elimination.

Level 3

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.8s.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 16s
Objective Time
7m 3s
71
Kill Participation
95
26
Kills
36
36
Deaths
26
45
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Kasumi
Aaronxtxd2
Kasumi
12
10
5
1.45
L
Saati
AlejoH3
Saati
5
10
4
0.7
L
Viktor
3
9
7
0.72
L
Ruckus
Borussen
Ruckus
5
4
9
2.38
W
8
1
17
16.5
W
Seris
Jenniixx
Seris
2
4
15
2.38
W
5
7
13
1.64
L
Androxus
Sotelo1927
Androxus
11
9
10
1.78
W
Torvald
giovanny634
Torvald
9
4
9
3.38
L
Grohk
vexsén
Grohk
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

262,304
Damage
251,654
251,654
Taken
262,304
49,356
Shielding
129,688
142,129
Healing
190,144
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kasumi
Aaronxtxd2
Kasumi
50,098
39,612
0
4,951
51,429
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
AlejoH3
Saati
54,964
37,603
0
531
47,137
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Viktor
54,625
33,772
0
2,297
56,192
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ruckus
Borussen
Ruckus
44,419
35,046
0
311
62,240
49,356
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
70,559
67,325
0
11,889
80,916
33,822
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Seris
Jenniixx
Seris
31,444
25,886
73,513
9,075
36,306
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
38,505
36,855
68,692
16,929
46,680
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Androxus
Sotelo1927
Androxus
86,726
60,931
0
6,410
50,994
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Torvald
giovanny634
Torvald
61,048
51,529
5,095
0
46,973
95,866
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grohk
vexsén
Grohk
21,570
11,985
110,760
21,820
35,091
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role