Player Matchup

Rei
Rei
Gold IV
IIRogue GluttII
Rei
Gold IV
Level 226
Champion Stats
2W - 9L
1,345 SR
Queue Stats
89W - 77L
1,485 Elo+
Solo
Khan
Khan
Gold V
JohanSolo
Khan
Gold V
Level 66
Champion Stats
12W - 15L
1,587 SR
Queue Stats
27W - 34L
1,397 Elo+
Solo
Lillith
Lillith
Silver II
Menasy
Lillith
Silver II
Level 999
Champion Stats
11W - 30L
1,383 SR
Queue Stats
276W - 292L
1,409 Elo+
Solo
Imani
Imani
Bronze III
arnevandervurst
Imani
Bronze III
Level 43
Champion Stats
2W - 6L
1,482 SR
Queue Stats
22W - 33L
1,259 Elo+
Party 1
Skye
Skye
Bronze II
guus-febe-1
Skye
Bronze II
Level 49
Champion Stats
5W - 4L
1,495 SR
Queue Stats
22W - 33L
1,259 Elo+
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 277
1,458 SR
1,362 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,607 SR
1,315 Elo+
Tiberius
Tiberius
Gold III
DrillTimeHoe
Tiberius
Gold III
Level 150
Champion Stats
17W - 24L
1,517 SR
Queue Stats
585W - 530L
1,484 Elo+
Solo
Fernando
Fernando
Bronze III
I3xAMAZE
Fernando
Bronze III
Level 172
Champion Stats
6W - 4L
1,655 SR
Queue Stats
71W - 86L
1,373 Elo+
Solo
Grover
Grover
Silver V
L33dSS
Grover
Silver V
Level 38
Champion Stats
6W - 6L
1,645 SR
Queue Stats
7W - 14L
1,167 Elo+
Solo
Barik
Barik
Bronze I
Sany__Cz
Barik
Bronze I
Level 69
Champion Stats
14W - 14L
1,555 SR
Queue Stats
20W - 35L
1,255 Elo+
Solo
VII
VII
Bronze II
TPING11
VII
Bronze II
Level 93
Champion Stats
2W - 1L
1,665 SR
Queue Stats
9W - 13L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
1 / 4 / 5
1,340
191
18,560
23,305
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Khan
34
2 / 1 / 3
1,306
187
32,534
51,169
9,127
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Lillith
Menasy
Lillith
59
2 / 7 / 4
1,339
191
36,139
29,755
4,299
Gloomy Nook

Gloomy Nook

Armor

Gain a 750 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 5

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.

Level 3

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.

Level 1

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

24
3 / 6 / 2
1,313
188
36,020
20,648
3,250
Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 30%.

Level 2

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 30%.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

32
7 / 6 / 2
1,595
228
35,287
30,150
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 6.

Level 3

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 0.6s.

Level 1

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -25s.

Level 5

Cloak

Cloak

Hidden

Increase the duration of Hidden by 2s.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Bans
TyraCaspian
Team 1 Score

0

VS

Team 2 Score

4

Bans
Inara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
DrillTimeHoe
Tiberius
48
6 / 3 / 3
2,204
315
57,521
20,801
0
World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Fernando
I3xAMAZE
Fernando
56
2 / 4 / 6
2,214
316
18,583
43,884
40,702
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
L33dSS
Grover
28
2 / 4 / 15
2,401
343
16,938
33,304
2,325
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 40%.

Level 4

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Barik
Sany__Cz
Barik
40
4 / 1 / 9
2,502
357
30,126
45,097
33,351
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

VII
48
10 / 3 / 4
2,269
324
31,859
15,454
0
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

My City

My City

Grappling Hook

Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

30s
Objective Time
7m 24s
31
Kill Participation
61
15
Kills
24
24
Deaths
15
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tiberius
DrillTimeHoe
Tiberius
6
3
3
2.5
W
Fernando
I3xAMAZE
Fernando
2
4
6
1.25
L
1
4
5
0.88
L
Khan
2
1
3
3.5
W
Grover
L33dSS
Grover
2
4
15
2.38
L
Lillith
Menasy
Lillith
2
7
4
0.57
W
Barik
Sany__Cz
Barik
4
1
9
8.5
W
VII
10
3
4
4
L
3
6
2
0.67
L
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,540
Damage
155,027
155,027
Taken
158,540
16,676
Shielding
76,378
85,261
Healing
104,986
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
DrillTimeHoe
Tiberius
57,521
40,430
0
10,113
20,801
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
I3xAMAZE
Fernando
18,583
7,476
0
4,596
43,884
40,702
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
18,560
14,810
33,847
11,891
23,305
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Khan
32,534
30,504
1,679
12,151
51,169
9,127
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
L33dSS
Grover
16,938
14,409
51,453
23,818
33,304
2,325
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Lillith
Menasy
Lillith
36,139
16,172
16,149
1,631
29,755
4,299
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
Sany__Cz
Barik
30,126
30,126
0
10,828
45,097
33,351
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
VII
31,859
30,759
0
4,178
15,454
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
36,020
17,620
0
3,084
20,648
3,250
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
35,287
27,997
0
4,829
30,150
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role