Player Matchup

Rei
Rei
Chisemo
Rei
Level 111
Champion Stats
29W - 35L
1,594 SR
Queue Stats
124W - 103L
1,540 Elo+
Party 2
Maeve
Maeve
R1ana
Maeve
Level 52
Champion Stats
42W - 35L
1,486 SR
Queue Stats
236W - 244L
1,502 Elo+
Party 2
Talus
Talus
SEEFOO
Talus
Level 83
Champion Stats
20W - 11L
1,620 SR
Queue Stats
418W - 366L
1,507 Elo+
Party 2
Khan
Khan
hardxline
Khan
Level 33
Champion Stats
52W - 45L
1,626 SR
Queue Stats
384W - 382L
1,520 Elo+
Solo
Saati
Saati
СаскаУтиха
Saati
Level 20
Champion Stats
3W - 1L
1,770 SR
Queue Stats
57W - 63L
1,464 Elo+
Party 2
Team Averages
Level 60
1,619 SR
1,507 Elo+

VS

Team Averages
Level 77
1,618 SR
1,532 Elo+
Saati
Saati
Kliktaki
Saati
Level 15
Champion Stats
21W - 10L
1,731 SR
Queue Stats
27W - 21L
1,572 Elo+
Party 1
Bomb King
Bomb King
LordSauronIII
Bomb King
Level 49
Champion Stats
2W - 0L
1,711 SR
Queue Stats
9W - 10L
1,517 Elo+
Party 1
Barik
Barik
PPinTHEsink
Barik
Level 58
Champion Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,484 Elo+
Party 1
Io
Io
SaintHusky
Io
Level 53
Champion Stats
3W - 2L
1,681 SR
Queue Stats
14W - 10L
1,547 Elo+
Party 1
Jenos
Jenos
destroyer0723
Jenos
Level 211
Champion Stats
7W - 7L
1,468 SR
Queue Stats
221W - 215L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
42
7 / 10 / 14
4,026
237
45,769
58,786
0
Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1.5s to each player to which Chain Heal bounces.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Maeve
R1ana
Maeve
20
5 / 16 / 7
2,821
166
42,863
61,488
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 400 with Nine Lives.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Level 1

Talus
SEEFOO
Talus
49
27 / 13 / 9
4,605
271
112,960
69,071
0
Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 4.

Level 1

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 3s.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Khan
8
6 / 7 / 11
4,461
262
49,045
147,518
125,875
Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 800.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

12
7 / 5 / 10
2,982
175
64,888
34,532
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Kliktaki
Saati
5
17 / 9 / 18
4,410
259
137,495
51,153
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Bomb King
LordSauronIII
Bomb King
23
14 / 14 / 10
3,657
215
50,319
69,310
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.5s.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

42
5 / 11 / 15
4,343
255
81,577
102,331
102,237
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

28
7 / 10 / 16
4,020
236
64,223
58,386
0
Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

56
8 / 8 / 20
3,403
200
37,781
34,345
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 11s
Objective Time
12m 56s
103
Kill Participation
130
52
Kills
51
51
Deaths
52
51
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Rei
7
10
14
1.4
W
Saati
Kliktaki
Saati
17
9
18
2.89
W
Bomb King
LordSauronIII
Bomb King
14
14
10
1.36
W
5
11
15
1.14
L
Maeve
R1ana
Maeve
5
16
7
0.53
L
Talus
SEEFOO
Talus
27
13
9
2.42
W
7
10
16
1.5
W
8
8
20
2.25
L
Khan
6
7
11
1.64
L
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

315,525
Damage
371,395
371,395
Taken
315,525
125,875
Shielding
102,237
238,966
Healing
179,123
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Rei
45,769
38,318
137,185
33,361
58,786
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Saati
Kliktaki
Saati
137,495
11,810
0
5,253
51,153
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Bomb King
LordSauronIII
Bomb King
50,319
40,072
0
3,740
69,310
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
81,577
81,577
0
7,390
102,331
102,237
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Maeve
R1ana
Maeve
42,863
42,487
0
16,426
61,488
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Talus
SEEFOO
Talus
112,960
107,100
0
19,177
69,071
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
64,223
58,412
54,838
25,374
58,386
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
37,781
28,158
70,650
11,878
34,345
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Khan
49,045
41,798
1,886
23,516
147,518
125,875
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
64,888
19,535
0
7,415
34,532
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role