Player Matchup

Pip
Pip
CasualGaming191
Pip
Level 387
Champion Stats
350W - 406L
1,548 SR
Queue Stats
579W - 642L
1,502 Elo+
Solo
Khan
Khan
Raxum_QC
Khan
Level 375
Champion Stats
14W - 19L
1,526 SR
Queue Stats
327W - 296L
1,683 Elo+
Solo
Jenos
Jenos
TutorialLocked
Jenos
Level 999
Champion Stats
237W - 196L
1,633 SR
Queue Stats
501W - 522L
1,575 Elo+
Solo
Lian
Lian
aledeak
Lian
Level 250
Champion Stats
3W - 1L
1,643 SR
Queue Stats
62W - 48L
1,568 Elo+
Solo
Androxus
Androxus
the3livesleftt
Androxus
Level 242
Champion Stats
2W - 4L
1,161 SR
Queue Stats
46W - 48L
1,509 Elo+
Solo
Team Averages
Level 451
1,502 SR
1,567 Elo+

VS

Team Averages
Level 334
1,613 SR
1,590 Elo+
Viktor
Viktor
LazarusSins
Viktor
Level 277
Champion Stats
26W - 32L
1,560 SR
Queue Stats
285W - 279L
1,604 Elo+
Solo
Atlas
Atlas
SlyLizardKing
Atlas
Level 949
Champion Stats
19W - 14L
1,669 SR
Queue Stats
777W - 752L
1,655 Elo+
Solo
Evie
Evie
StudMuffin18
Evie
Level 56
Champion Stats
0W - 1L
1,500 SR
Queue Stats
248W - 249L
1,547 Elo+
Solo
Moji
Moji
The_Magical_DY
Moji
Level 53
Champion Stats
4W - 4L
1,736 SR
Queue Stats
164W - 126L
1,627 Elo+
Solo
Octavia
Octavia
ssaviz
Octavia
Level 335
Champion Stats
41W - 29L
1,600 SR
Queue Stats
397W - 385L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
1 / 0 / 8
1,889
315
4,491
6,192
0
Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Khan
59
7 / 0 / 7
2,002
334
33,159
34,289
830
Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
3 / 1 / 14
1,823
304
15,326
12,561
0
Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 50%.

Level 5

Inertia

Inertia

Weapon

Increase your Reload Speed by 15%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Lian
aledeak
Lian
59
2 / 0 / 5
1,900
317
20,118
5,779
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 7% for 3s after using Presence.

Level 1

Highborn

Highborn

Armor

Increase your Movement Speed by 3%.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Androxus
52
11 / 0 / 5
2,015
336
31,160
14,257
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Buying Time

Buying Time

Reversal

Generate 2 Ammo after activating Reversal.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
50
0 / 6 / 0
925
154
19,319
18,362
0
Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 20% for 4s after getting an Elimination or Killing Blow.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

59
0 / 0 / 0
865
144
14,300
24,730
0
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 600 when using Second Chance.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

31
0 / 8 / 0
893
149
960
16,544
0
Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 1.25s.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

47
0 / 8 / 0
724
121
13,635
22,105
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Octavia
ssaviz
Octavia
59
0 / 3 / 0
1,009
168
24,864
22,513
17,650
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 10s
Objective Time
51s
63
Kill Participation
0
24
Kills
0
1
Deaths
25
39
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
Viktor
0
6
0
0
W
Khan
7
0
7
10.5
L
0
0
0
0
L
0
8
0
0
L
0
8
0
0
W
3
1
14
10
W
Lian
aledeak
Lian
2
0
5
4.5
L
Octavia
ssaviz
Octavia
0
3
0
0
W
Androxus
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,254
Damage
73,078
73,078
Taken
104,254
830
Shielding
17,650
67,155
Healing
20,653
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
4,491
4,304
36,445
3,732
6,192
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
19,319
10,858
0
4,022
18,362
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Khan
33,159
30,347
2,873
5,309
34,289
830
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
14,300
14,300
0
2,687
24,730
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
960
0
0
3,745
16,544
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
13,635
13,635
0
3,536
22,105
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
15,326
8,066
10,531
6,977
12,561
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Lian
aledeak
Lian
20,118
20,118
0
1,018
5,779
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Octavia
ssaviz
Octavia
24,864
24,864
0
6,663
22,513
17,650
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Androxus
31,160
27,457
0
270
14,257
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role