Player Matchup

Lian
Lian
Chester50
Lian
Level 51
Champion Stats
4W - 4L
1,648 SR
Queue Stats
110W - 84L
1,653 Elo+
Solo
Ruckus
Ruckus
GajerTracz
Ruckus
Level 43
Champion Stats
2W - 1L
1,357 SR
Queue Stats
37W - 35L
1,545 Elo+
Solo
Ying
Ying
KotofeiyA
Ying
Level 42
Champion Stats
6W - 6L
1,638 SR
Queue Stats
142W - 127L
1,479 Elo+
Solo
Talus
Talus
namskiyyy
Talus
Level 33
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Barik
Barik
rolika1022
Barik
Level 69
Champion Stats
2W - 0L
1,856 SR
Queue Stats
72W - 70L
1,577 Elo+
Solo
Team Averages
Level 48
1,600 SR
1,551 Elo+

VS

Team Averages
Level 43
1,558 SR
1,569 Elo+
Khan
Khan
MobiusTheIce99
Khan
Level 64
Champion Stats
6W - 9L
1,580 SR
Queue Stats
139W - 137L
1,569 Elo+
Solo
Ying
Ying
NoshiPlayz
Ying
Level 53
Champion Stats
11W - 11L
1,517 SR
Queue Stats
91W - 73L
1,547 Elo+
Party 1
VII
VII
SzeRyfKaniin
VII
Level 47
Champion Stats
13W - 10L
1,631 SR
Queue Stats
59W - 55L
1,571 Elo+
Solo
Viktor
Viktor
Wraithhg
Viktor
Level 15
Champion Stats
6W - 5L
1,603 SR
Queue Stats
17W - 10L
1,625 Elo+
Party 1
Octavia
Octavia
ližikurac123
Octavia
Level 35
Champion Stats
8W - 7L
1,461 SR
Queue Stats
77W - 64L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
30
15 / 0 / 19
2,582
369
41,540
4,758
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Ruckus
GajerTracz
Ruckus
44
9 / 0 / 21
1,341
192
22,769
2,400
1,687
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Ying
23
2 / 0 / 13
1,995
285
1,080
5,468
0
Talus
namskiyyy
Talus
27
5 / 1 / 19
1,208
173
26,332
6,594
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Dark Vision

Dark Vision

Blitz Upper

Generate 12% Ultimate charge after hitting an enemy with Blitz Upper.

Level 4

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Barik
52
12 / 0 / 22
1,469
210
26,291
6,888
15,980
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.2s.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
1 / 9 / 0
995
142
8,756
46,303
11,183
52
0 / 8 / 0
813
116
1,340
24,921
0
32
0 / 9 / 0
805
115
7,490
17,392
0
Viktor
Wraithhg
Viktor
6
0 / 9 / 0
805
115
937
20,853
0
Octavia
32
0 / 8 / 0
605
86
4,585
18,302
0
Entrenched

Entrenched

Reduce your damage taken by 25% while standing inside of your Distortion Field.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 53s
Objective Time
43s
137
Kill Participation
1
43
Kills
1
1
Deaths
43
94
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lian
15
0
19
24.5
W
Ruckus
GajerTracz
Ruckus
9
0
21
19.5
W
Ying
2
0
13
8.5
L
1
9
0
0.11
L
0
8
0
0
L
0
9
0
0
L
Viktor
Wraithhg
Viktor
0
9
0
0
L
Octavia
0
8
0
0
W
Talus
namskiyyy
Talus
5
1
19
14.5
W
Barik
12
0
22
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,012
Damage
23,108
26,108
Taken
127,771
17,667
Shielding
11,183
16,784
Healing
14,575
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lian
41,540
38,821
0
3,785
4,758
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Ruckus
GajerTracz
Ruckus
22,769
19,560
0
1,421
2,400
1,687
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ying
1,080
1,080
1,248
2,520
5,468
0
L
8,756
5,228
2,415
6,750
46,303
11,183
L
1,340
1,340
3,213
1,761
24,921
0
L
7,490
2,680
0
0
17,392
0
L
Viktor
Wraithhg
Viktor
937
172
0
0
20,853
0
L
Octavia
4,585
4,585
0
436
18,302
0
W
Talus
namskiyyy
Talus
26,332
24,532
0
3,859
6,594
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Barik
26,291
26,291
0
3,951
6,888
15,980
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role