Player Matchup

Jenos
Jenos
El_Dani_Travieso
Jenos
Level 159
Champion Stats
0W - 1L
1,464 SR
Queue Stats
11W - 9L
1,578 Elo+
Solo
Fernando
Fernando
JKainIscariote
Fernando
Level 999
Champion Stats
12W - 16L
1,501 SR
Queue Stats
522W - 531L
1,577 Elo+
Solo
Moji
Moji
King bobbb2702
Moji
Level 19
Champion Stats
0W - 1L
1,202 SR
Queue Stats
3W - 2L
1,637 Elo+
Solo
Imani
Imani
el sherkiro3000
Imani
Level 11
Champion Stats
1W - 9L
1,494 SR
Queue Stats
26W - 43L
1,350 Elo+
Solo
Tyra
Tyra
jjtwolfe5
Tyra
Level 38
Champion Stats
8W - 6L
1,504 SR
Queue Stats
72W - 70L
1,412 Elo+
Solo
Team Averages
Level 245
1,433 SR
1,511 Elo+

VS

Team Averages
Level 153
1,468 SR
1,535 Elo+
Androxus
Androxus
Hairo_PM
Androxus
Level 25
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,501 Elo+
Solo
Caspian
Caspian
Killapat23
Caspian
Level 365
Champion Stats
7W - 1L
1,514 SR
Queue Stats
37W - 25L
1,583 Elo+
Solo
Octavia
Octavia
Psychedelik6512
Octavia
Level 248
Champion Stats
1W - 0L
1,358 SR
Queue Stats
75W - 88L
1,527 Elo+
Solo
Ying
Ying
Raccoon9888
Ying
Level 45
Champion Stats
21W - 13L
1,470 SR
Queue Stats
55W - 34L
1,543 Elo+
Solo
Seris
Seris
hamid0002002m
Seris
Level 80
Champion Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 5 / 2
2,076
346
8,592
17,286
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
57
1 / 1 / 1
2,190
365
6,651
15,486
27,893
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

21
0 / 12 / 2
2,096
349
11,260
34,652
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

10
0 / 5 / 1
1,955
326
4,185
11,420
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Tyra
31
10 / 4 / 1
2,810
468
33,728
21,585
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 8.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Quick Release

Quick Release

Nade Launcher

Generate 6 Ammo after using Nade Launcher.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Hairo_PM
Androxus
15
1 / 7 / 4
2,119
353
11,538
19,154
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Caspian
Killapat23
Caspian
58
16 / 2 / 1
2,885
481
34,782
19,946
0
He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.

Level 1

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

59
10 / 1 / 5
2,710
452
36,255
15,630
0
Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

15
0 / 0 / 10
3,277
546
14,833
1,975
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

52
0 / 2 / 4
2,470
412
3,021
7,711
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

28s
Objective Time
6m 39s
19
Kill Participation
51
12
Kills
27
27
Deaths
12
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Androxus
Hairo_PM
Androxus
1
7
4
0.43
L
Fernando
1
1
1
1.5
W
Caspian
Killapat23
Caspian
16
2
1
8.25
L
0
12
2
0.08
W
10
1
5
12.5
W
0
0
10
5
L
0
5
1
0.1
W
0
2
4
1
L
Tyra
10
4
1
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,416
Damage
100,429
100,429
Taken
64,416
27,893
Shielding
0
19,805
Healing
36,916
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
8,592
8,424
3,664
3,235
17,286
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Androxus
Hairo_PM
Androxus
11,538
8,801
0
1,530
19,154
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
6,651
4,451
0
5,348
15,486
27,893
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Caspian
Killapat23
Caspian
34,782
20,341
0
4,863
19,946
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
11,260
11,260
0
3,940
34,652
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
36,255
33,605
75
3,875
15,630
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
14,833
12,633
13,030
712
1,975
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
4,185
2,431
0
0
11,420
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
3,021
3,021
11,817
1,014
7,711
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Tyra
33,728
26,189
0
3,618
21,585
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role