Player Matchup

Androxus
Androxus
GIRO__92
Androxus
Level 606
Champion Stats
57W - 59L
1,569 SR
Queue Stats
346W - 326L
1,501 Elo+
Solo
Grover
Grover
Ov3erM1nd
Grover
Level 471
Champion Stats
21W - 19L
1,644 SR
Queue Stats
1,078W - 1,080L
1,576 Elo+
Solo
Vora
Vora
QuietRequiem
Vora
Level 37
Champion Stats
0W - 3L
1,447 SR
Queue Stats
1W - 6L
1,355 Elo+
Solo
Saati
Saati
RockStar99
Saati
Level 999
Champion Stats
27W - 32L
1,690 SR
Queue Stats
1,438W - 1,545L
1,636 Elo+
Solo
Fernando
Fernando
fabodylous
Fernando
Level 999
Champion Stats
21W - 25L
1,630 SR
Queue Stats
1,312W - 1,333L
1,594 Elo+
Solo
Team Averages
Level 622
1,596 SR
1,532 Elo+

VS

Team Averages
Level 297
1,669 SR
1,592 Elo+
Lillith
Lillith
Initialowo
Lillith
Level 120
Champion Stats
39W - 39L
1,654 SR
Queue Stats
162W - 143L
1,618 Elo+
Party 1
Atlas
Atlas
RyanDigzzYT
Atlas
Level 78
Champion Stats
9W - 2L
1,952 SR
Queue Stats
98W - 85L
1,628 Elo+
Party 1
Ying
Ying
escorttowo
Ying
Level 999
Champion Stats
22W - 16L
1,721 SR
Queue Stats
678W - 664L
1,618 Elo+
Solo
Ash
Ash
fallingupstairs
Ash
Level 37
Champion Stats
21W - 21L
1,554 SR
Queue Stats
164W - 145L
1,590 Elo+
Party 1
Seris
Seris
kiaryuki
Seris
Level 253
Champion Stats
262W - 246L
1,467 SR
Queue Stats
684W - 679L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
GIRO__92
Androxus
59
5 / 6 / 3
1,410
176
33,278
28,437
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 1.2s.

Level 1

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Grover
Ov3erM1nd
Grover
57
3 / 6 / 13
2,099
262
26,100
50,114
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

25
7 / 9 / 7
2,328
291
55,495
36,335
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Saati
59
6 / 7 / 8
2,043
255
72,770
32,349
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
fabodylous
Fernando
59
2 / 8 / 12
1,854
232
62,702
63,701
39,695
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Initialowo
Lillith
44
9 / 5 / 13
2,660
333
46,369
40,352
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Tainted Form

Tainted Form

Weapon

Gain 1% of Max Health when hitting a marked enemy.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Level 1

43
11 / 4 / 11
2,858
357
52,417
81,505
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

59
8 / 4 / 20
2,884
361
54,274
32,740
0
Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 20% while Dimensional Link is active.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

14
6 / 5 / 9
2,788
349
30,520
60,467
26,428
Indomitable

Indomitable

Armor

Gain 20% Lifesteal.

Level 2

Brawl

Brawl

Kinetic Burst

Heal for 300 over 2s for each enemy hit by Kinetic Burst.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 0.6s.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Seris
kiaryuki
Seris
23
2 / 5 / 14
2,594
324
27,356
35,281
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 18s
Objective Time
8m 50s
66
Kill Participation
103
23
Kills
36
36
Deaths
23
43
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Androxus
GIRO__92
Androxus
5
6
3
1.08
W
Lillith
Initialowo
Lillith
9
5
13
3.1
L
Grover
Ov3erM1nd
Grover
3
6
13
1.58
L
7
9
7
1.17
L
Saati
6
7
8
1.43
W
11
4
11
4.13
W
8
4
20
4.5
L
Fernando
fabodylous
Fernando
2
8
12
1
W
6
5
9
2.1
W
Seris
kiaryuki
Seris
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

250,345
Damage
210,936
210,936
Taken
250,345
39,695
Shielding
26,428
114,875
Healing
114,822
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
GIRO__92
Androxus
33,278
25,050
0
4,391
28,437
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lillith
Initialowo
Lillith
46,369
26,151
30,274
182
40,352
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Grover
Ov3erM1nd
Grover
26,100
20,303
65,988
36,781
50,114
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
55,495
41,029
0
4,595
36,335
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Saati
72,770
50,893
0
2,041
32,349
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
52,417
52,417
0
2,808
81,505
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
54,274
39,808
22,436
10,508
32,740
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
fabodylous
Fernando
62,702
34,947
0
1,079
63,701
39,695
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
30,520
26,966
0
2,530
60,467
26,428
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Seris
kiaryuki
Seris
27,356
22,082
32,203
13,881
35,281
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role