Player Matchup

Io
Io
Gold V
KarmaBi_ch98
Io
Gold V
Level 100
Champion Stats
58W - 50L
1,577 SR
Queue Stats
68W - 66L
1,410 Elo+
Party 2
Inara
Inara
Gold IV
Niska_US
Inara
Gold IV
Level 87
Champion Stats
31W - 25L
1,604 SR
Queue Stats
63W - 76L
1,414 Elo+
Solo
Raum
Raum
Silver II
PooseeBandit73
Raum
Silver II
Level 994
Champion Stats
20W - 21L
1,488 SR
Queue Stats
309W - 311L
1,437 Elo+
Solo
Betty la Bomba
Betty la Bomba
Silver III
Rose-JZilla
Betty la Bomba
Silver III
Level 127
Champion Stats
9W - 7L
1,587 SR
Queue Stats
130W - 107L
1,444 Elo+
Party 2
Zhin
Zhin
Gold IV
XduNoir
Zhin
Gold IV
Level 999
Champion Stats
100W - 104L
1,580 SR
Queue Stats
1,496W - 1,462L
1,503 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 461
1,567 SR
1,442 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 368
1,510 SR
1,378 Elo+
Strix
Strix
Bronze IV
BIGDADDYWAYLON
Strix
Bronze IV
Level 143
Champion Stats
0W - 3L
1,399 SR
Queue Stats
3W - 16L
1,171 Elo+
Party 1
Ying
Ying
Gold III
Dsk_Natural
Ying
Gold III
Level 804
Champion Stats
16W - 15L
1,641 SR
Queue Stats
146W - 144L
1,541 Elo+
Solo
Vora
Vora
Qualifying
GrandPoobahofAll
Vora
Qualifying
Level 647
Champion Stats
0W - 1L
1,140 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jenos
Jenos
Bronze II
SayHello2Divine
Jenos
Bronze II
Level 103
Champion Stats
1W - 3L
1,681 SR
Queue Stats
2W - 12L
1,206 Elo+
Party 1
Tyra
Tyra
Gold V
Zagord64
Tyra
Gold V
Level 141
Champion Stats
3W - 3L
1,691 SR
Queue Stats
35W - 35L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
24
6 / 4 / 9
2,651
295
30,782
32,524
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 450.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 150.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Inara
Niska_US
Inara
39
6 / 3 / 8
2,554
284
29,685
48,326
17,586
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Crag

Crag

Impasse

Heal for 600 after activating Impasse.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
2 / 4 / 5
1,773
197
23,642
80,358
0
Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 400 after activating Soul Harvest.

Level 4

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 14%.

Level 2

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 28%.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Betty la Bomba
Rose-JZilla
Betty la Bomba
26
5 / 6 / 5
2,261
251
39,273
26,677
0
He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 6% after activating Hail of Bombs.

Level 1

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 40%.

Level 1

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -800 explosive damage done.

Level 4

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

Zhin
XduNoir
Zhin
59
6 / 4 / 5
2,256
251
51,541
18,826
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
Caspian
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
4 / 4 / 5
1,621
180
44,540
21,528
0
Roost

Roost

Scope

Hits with Talon Rifle generate 5% Ultimate charge.

Level 5

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

59
10 / 4 / 8
2,255
251
66,261
46,524
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

57
0 / 9 / 0
1,014
113
14,453
29,098
2,455
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

51
2 / 3 / 11
1,753
195
22,172
32,817
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tyra
30
5 / 5 / 6
1,814
202
59,285
44,956
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 57s
Objective Time
2m 19s
57
Kill Participation
51
25
Kills
21
21
Deaths
25
32
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
L
10
4
8
3.5
L
0
9
0
0
W
6
4
9
2.63
W
Inara
Niska_US
Inara
6
3
8
3.33
W
2
4
5
1.13
W
Betty la Bomba
Rose-JZilla
Betty la Bomba
5
6
5
1.25
L
2
3
11
2.5
W
Zhin
XduNoir
Zhin
6
4
5
2.13
L
Tyra
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,923
Damage
206,711
206,711
Taken
174,923
17,586
Shielding
2,455
111,557
Healing
115,948
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
44,540
41,993
0
400
21,528
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
66,261
61,517
26,498
20,161
46,524
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
14,453
10,549
0
1,978
29,098
2,455
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
30,782
30,107
59,255
23,110
32,524
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Inara
Niska_US
Inara
29,685
25,236
0
11,095
48,326
17,586
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
23,642
13,617
0
10,317
80,358
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Betty la Bomba
Rose-JZilla
Betty la Bomba
39,273
23,153
0
3,952
26,677
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
22,172
17,546
45,982
15,623
32,817
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Zhin
XduNoir
Zhin
51,541
45,313
0
3,828
18,826
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tyra
59,285
32,295
0
5,306
44,956
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role