Player Matchup

Vora
Vora
Abiel3318
Vora
Level 999
Champion Stats
660W - 637L
1,668 SR
Queue Stats
1,294W - 1,272L
1,598 Elo+
Solo
Jenos
Jenos
Panda__B0rg
Jenos
Level 172
Champion Stats
11W - 7L
1,671 SR
Queue Stats
263W - 232L
1,579 Elo+
Party 2
Maeve
Maeve
Wow_ThatzCrazy
Maeve
Level 230
Champion Stats
347W - 314L
1,632 SR
Queue Stats
1,001W - 958L
1,616 Elo+
Solo
Khan
Khan
hybrid-nub69
Khan
Level 84
Champion Stats
36W - 19L
1,709 SR
Queue Stats
356W - 337L
1,544 Elo+
Party 2
Androxus
Androxus
munimuninomunie
Androxus
Level 11
Champion Stats
4W - 11L
1,359 SR
Queue Stats
7W - 15L
1,500 Elo+
Solo
Team Averages
Level 299
1,608 SR
1,568 Elo+

VS

Team Averages
Level 502
1,503 SR
1,513 Elo+
Caspian
Caspian
ChillinwitBrent
Caspian
Level 291
Champion Stats
4W - 7L
1,256 SR
Queue Stats
422W - 361L
1,437 Elo+
Party 1
Octavia
Octavia
PapaPudn
Octavia
Level 745
Champion Stats
2W - 3L
1,631 SR
Queue Stats
820W - 826L
1,597 Elo+
Solo
Io
Io
The yeti761923
Io
Level 50
Champion Stats
4W - 4L
1,624 SR
Queue Stats
72W - 73L
1,457 Elo+
Solo
Nyx
Nyx
While Coyote331
Nyx
Level 427
Champion Stats
0W - 3L
1,500 SR
Queue Stats
216W - 205L
1,584 Elo+
Party 1
Skye
Skye
paulomunir
Skye
Level 999
Champion Stats
582W - 618L
1,504 SR
Queue Stats
764W - 984L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
59
13 / 2 / 13
2,568
321
55,496
35,675
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

57
4 / 5 / 20
2,424
303
18,403
19,168
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

47
15 / 0 / 9
2,545
318
50,618
19,522
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Level 1

48
4 / 1 / 11
2,601
325
21,841
50,629
24,362
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 160 after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Androxus
5
2 / 3 / 3
1,750
219
13,071
11,106
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
3 / 9 / 1
1,289
161
27,139
25,778
0
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 16%.

Level 2

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 6 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 2

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 2 stacks of Piercing Momentum and Sharp Momentum.

Level 2

A Brief Respite

A Brief Respite

Rogue's Tempo

Reduce the Cooldown of Deadly Momentum by 4s after hitting at least one enemy with Rogue's Tempo.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Octavia
PapaPudn
Octavia
59
2 / 6 / 2
1,480
185
40,275
27,696
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.

Level 3

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 0.5s.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

55
0 / 8 / 5
960
120
18,152
28,444
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

59
2 / 6 / 2
1,347
168
20,267
47,668
13,509
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

59
4 / 9 / 0
1,201
150
30,267
29,843
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 5s.

Level 5

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 31s
Objective Time
1m 36s
94
Kill Participation
21
38
Kills
11
11
Deaths
38
56
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vora
13
2
13
9.75
L
3
9
1
0.39
W
4
5
20
2.8
L
Octavia
PapaPudn
Octavia
2
6
2
0.5
L
0
8
5
0.31
L
2
6
2
0.5
W
15
0
9
19.5
W
4
1
11
9.5
W
Androxus
2
3
3
1.17
L
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,429
Damage
136,100
136,100
Taken
159,429
24,362
Shielding
13,509
98,836
Healing
60,099
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
55,496
40,026
0
9,843
35,675
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
27,139
18,863
0
2,830
25,778
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
18,403
13,181
58,171
8,157
19,168
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Octavia
PapaPudn
Octavia
40,275
40,275
0
5,874
27,696
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
18,152
16,752
25,701
8,041
28,444
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
20,267
15,138
0
3,294
47,668
13,509
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
50,618
48,642
0
6,520
19,522
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
21,841
19,171
0
13,761
50,629
24,362
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Androxus
13,071
12,587
0
2,384
11,106
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
30,267
15,882
5,555
8,804
29,843
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role