Player Matchup

Moji
Moji
DullBully
Moji
Level 170
Champion Stats
6W - 6L
1,695 SR
Queue Stats
161W - 159L
1,590 Elo+
Solo
Yagorath
Yagorath
Khefu
Yagorath
Level 45
Champion Stats
1W - 0L
1,500 SR
Queue Stats
53W - 47L
1,724 Elo+
Solo
Rei
Rei
Shaaxm
Rei
Level 54
Champion Stats
4W - 2L
1,746 SR
Queue Stats
92W - 87L
1,528 Elo+
Solo
Io
Io
Valkyriandra
Io
Level 195
Champion Stats
1W - 1L
1,310 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Lian
Lian
zany72
Lian
Level 175
Champion Stats
11W - 12L
1,349 SR
Queue Stats
111W - 120L
1,478 Elo+
Solo
Team Averages
Level 128
1,520 SR
1,564 Elo+

VS

Team Averages
Level 343
1,521 SR
1,516 Elo+
Tyra
Tyra
Gretel1987
Tyra
Level 433
Champion Stats
12W - 19L
1,571 SR
Queue Stats
212W - 225L
1,490 Elo+
Solo
Vora
Vora
Player103
Vora
Level 635
Champion Stats
31W - 40L
1,518 SR
Queue Stats
261W - 279L
1,530 Elo+
Solo
Ash
Ash
Turnique
Ash
Level 33
Champion Stats
13W - 25L
1,409 SR
Queue Stats
68W - 81L
1,474 Elo+
Solo
Kinessa
Kinessa
epanterias
Kinessa
Level 453
Champion Stats
118W - 229L
1,475 SR
Queue Stats
1,221W - 1,202L
1,586 Elo+
Solo
Ying
Ying
pipoca_ccfp
Ying
Level 159
Champion Stats
70W - 59L
1,634 SR
Queue Stats
337W - 325L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
57
10 / 7 / 6
2,767
252
61,180
68,262
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 4s.

Level 5

Fluffy

Fluffy

Armor

Increase your maximum Health by 100.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.4% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 1

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Yagorath
Khefu
Yagorath
36
8 / 7 / 14
3,157
287
46,565
137,007
0
Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.1s each time you hit an enemy with Caustic Spray.

Level 2

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 10%.

Level 2

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Rei
Shaaxm
Rei
51
6 / 3 / 18
3,190
290
30,816
46,780
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1.5s to each player to which Chain Heal bounces.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

48
3 / 6 / 15
3,086
281
26,026
49,996
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 450.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Lian
zany72
Lian
52
10 / 6 / 12
2,971
270
64,506
51,399
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
11 / 10 / 3
2,809
255
92,405
40,569
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Vora
58
10 / 10 / 5
2,621
238
56,103
42,136
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

24
3 / 7 / 7
2,632
239
53,401
85,206
52,698
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Kinessa
epanterias
Kinessa
51
3 / 7 / 12
2,525
230
82,998
21,663
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

55
2 / 3 / 15
2,604
237
68,537
39,519
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 13s
Objective Time
4m 22s
102
Kill Participation
71
37
Kills
29
29
Deaths
37
65
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Moji
10
7
6
1.86
L
11
10
3
1.25
W
Yagorath
Khefu
Yagorath
8
7
14
2.14
L
Vora
10
10
5
1.25
W
Rei
Shaaxm
Rei
6
3
18
5
L
3
7
7
0.93
W
3
6
15
1.75
L
Kinessa
epanterias
Kinessa
3
7
12
1.29
L
2
3
15
3.17
W
Lian
zany72
Lian
10
6
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

229,093
Damage
353,444
353,444
Taken
229,093
0
Shielding
52,698
243,059
Healing
97,559
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Moji
61,180
59,455
0
7,303
68,262
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
92,405
46,976
0
5,300
40,569
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Yagorath
Khefu
Yagorath
46,565
24,907
0
2,228
137,007
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
56,103
40,800
0
11,305
42,136
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Rei
Shaaxm
Rei
30,816
27,886
82,433
23,723
46,780
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
53,401
52,328
0
2,798
85,206
52,698
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
26,026
23,144
95,796
22,280
49,996
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Kinessa
epanterias
Kinessa
82,998
34,913
0
1,466
21,663
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
68,537
30,977
48,764
27,926
39,519
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Lian
zany72
Lian
64,506
57,352
0
9,296
51,399
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role