Player Matchup

Cairoc
Unknown
Level 999
Champion Stats
13W - 11L
1,649 SR
Queue Stats
260W - 240L
1,738 Elo+
Party 2
Moji
Moji
CptTroufion
Moji
Level 999
Champion Stats
11W - 3L
1,839 SR
Queue Stats
577W - 409L
1,634 Elo+
Party 2
Terminus
Terminus
DragonMax
Terminus
Level 104
Champion Stats
71W - 44L
1,715 SR
Queue Stats
105W - 87L
1,660 Elo+
Solo
Seris
Seris
MissPatate
Seris
Level 226
Champion Stats
200W - 170L
1,637 SR
Queue Stats
496W - 491L
1,621 Elo+
Party 2
Bomb King
Bomb King
Sulfurical
Bomb King
Level 90
Champion Stats
2W - 3L
1,500 SR
Queue Stats
164W - 157L
1,588 Elo+
Solo
Team Averages
Level 484
1,668 SR
1,648 Elo+

VS

Team Averages
Level 319
1,569 SR
1,648 Elo+
Mal'Damba
Mal'Damba
EkiBana
Mal'Damba
Level 130
Champion Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,704 Elo+
Solo
Khan
Khan
NikonDemonInv
Khan
Level 359
Champion Stats
12W - 25L
1,487 SR
Queue Stats
255W - 251L
1,585 Elo+
Solo
Lian
Lian
PromiscousMom
Lian
Level 287
Champion Stats
15W - 15L
1,595 SR
Queue Stats
407W - 369L
1,685 Elo+
Party 1
Bomb King
Bomb King
Sagesquared
Bomb King
Level 168
Champion Stats
116W - 87L
1,659 SR
Queue Stats
535W - 513L
1,663 Elo+
Party 1
Jenos
Jenos
animenaveki
Jenos
Level 651
Champion Stats
118W - 94L
1,604 SR
Queue Stats
1,632W - 1,627L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cairoc
Unknown
59
19 / 6 / 15
5,004
250
145,062
78,717
0

Level 4

Level 1

Level 1

Level 5

Level 4

Level 1

59
28 / 18 / 15
5,780
289
125,477
104,963
0
Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 3% for 2s after Magic Barrier ends.

Level 1

Scurry

Scurry

Scamper

Heal for 100 over the duration of Scamper.

Level 1

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Terminus
DragonMax
Terminus
58
8 / 14 / 6
4,465
223
75,126
170,650
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Seris
33
1 / 8 / 29
4,532
227
29,706
65,662
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Bomb King
Sulfurical
Bomb King
39
5 / 17 / 12
3,497
175
66,670
80,260
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
EkiBana
Mal'Damba
54
12 / 7 / 25
4,074
204
80,995
61,017
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 10%.

Level 2

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 40% for 3s after using Slither.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 200.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

58
9 / 11 / 24
4,849
242
89,342
171,792
47,436
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

57
25 / 18 / 14
4,963
248
150,675
70,630
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bomb King
Sagesquared
Bomb King
34
12 / 15 / 23
4,444
222
122,597
93,115
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

55
9 / 10 / 37
4,688
234
56,643
45,487
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 57s
Objective Time
11m 41s
138
Kill Participation
190
61
Kills
67
63
Deaths
61
77
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Cairoc
Unknown
19
6
15
4.42
W
28
18
15
1.97
W
Terminus
DragonMax
Terminus
8
14
6
0.79
L
Mal'Damba
EkiBana
Mal'Damba
12
7
25
3.5
W
Seris
1
8
29
1.94
L
9
11
24
1.91
L
25
18
14
1.78
L
Bomb King
Sagesquared
Bomb King
12
15
23
1.57
W
Bomb King
Sulfurical
Bomb King
5
17
12
0.65
L
9
10
37
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

442,041
Damage
500,252
500,252
Taken
442,041
0
Shielding
47,436
308,738
Healing
288,844
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Cairoc
Unknown
145,062
106,155
0
19,830
78,717
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
125,477
125,477
11,672
30,112
104,963
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Terminus
DragonMax
Terminus
75,126
59,018
0
25,852
170,650
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Mal'Damba
EkiBana
Mal'Damba
80,995
28,642
49,826
17,685
61,017
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Seris
29,706
24,595
163,081
43,856
65,662
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
89,342
76,295
5,316
27,717
171,792
47,436
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
150,675
150,675
0
4,114
70,630
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Bomb King
Sagesquared
Bomb King
122,597
110,522
0
17,987
93,115
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Bomb King
Sulfurical
Bomb King
66,670
51,039
0
14,335
80,260
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
56,643
37,437
149,985
16,214
45,487
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Damage Done by Role

Damage Taken by Role