Player Matchup

Azaan
Azaan
Gold V
DKiki
Azaan
Gold V
Level 649
Champion Stats
0W - 2L
1,162 SR
Queue Stats
8W - 13L
1,479 Elo+
Party 2
Lex
Lex
Gold IV
NghtUrahara
Lex
Gold IV
Level 448
Champion Stats
1W - 2L
1,619 SR
Queue Stats
101W - 120L
1,512 Elo+
Solo
Inara
Inara
Gold V
ReginLeyvos
Inara
Gold V
Level 691
Champion Stats
1W - 1L
1,709 SR
Queue Stats
8W - 13L
1,479 Elo+
Party 2
Willo
Willo
Platinum III
WennCG
Willo
Platinum III
Level 804
Champion Stats
24W - 16L
1,681 SR
Queue Stats
443W - 430L
1,560 Elo+
Solo
Io
Io
Gold II
nosaj416
Io
Gold II
Level 333
Champion Stats
14W - 8L
1,824 SR
Queue Stats
227W - 229L
1,510 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 585
1,599 SR
1,508 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 395
1,613 SR
1,588 Elo+
Maeve
Maeve
Gold I
B4DMaeve
Maeve
Gold I
Level 999
Champion Stats
187W - 143L
1,620 SR
Queue Stats
299W - 267L
1,526 Elo+
Solo
Tyra
Tyra
Qualifying
Bertogz
Tyra
Qualifying
Level 64
Champion Stats
3W - 1L
1,574 SR
Queue Stats
41W - 30L
1,786 Elo+
Party 1
Strix
Strix
Gold II
PetroCarechimba
Strix
Gold II
Level 94
Champion Stats
4W - 5L
1,497 SR
Queue Stats
496W - 459L
1,541 Elo+
Party 3
Seris
Seris
Platinum III
Ronnicks
Seris
Platinum III
Level 777
Champion Stats
531W - 503L
1,646 SR
Queue Stats
1,442W - 1,354L
1,590 Elo+
Party 3
Ash
Ash
Qualifying
WheezeeGOD
Ash
Qualifying
Level 41
Champion Stats
3W - 1L
1,728 SR
Queue Stats
31W - 23L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
DKiki
Azaan
59
10 / 9 / 7
3,161
211
71,212
134,908
32,729
Ad Eternum

Ad Eternum

Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

58
8 / 13 / 5
3,338
223
52,133
59,541
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

59
2 / 12 / 9
2,861
191
35,031
110,338
11,291
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Willo
WennCG
Willo
59
15 / 14 / 10
4,060
271
133,605
55,345
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

57
1 / 13 / 14
3,254
217
24,742
53,524
0
Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 10% while firing your Light Bow.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Bans
CaspianYing
Team 1 Score

2

VS

Team 2 Score

4

Bans
Khan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
B4DMaeve
Maeve
58
26 / 4 / 11
4,169
278
104,427
58,132
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Level 1

Tyra
Bertogz
Tyra
44
10 / 12 / 25
4,027
268
96,290
62,065
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 240 for each enemy hit with Nade Launcher.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

52
12 / 7 / 13
3,376
225
92,445
37,574
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 75 Energy after getting an Elimination.

Level 5

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Seris
Ronnicks
Seris
59
4 / 6 / 32
3,966
264
52,413
46,792
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

35
9 / 7 / 15
4,041
269
68,081
112,160
55,810
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 52s
Objective Time
11m 59s
81
Kill Participation
157
36
Kills
61
61
Deaths
36
45
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Maeve
B4DMaeve
Maeve
26
4
11
7.88
W
Tyra
Bertogz
Tyra
10
12
25
1.88
L
Azaan
DKiki
Azaan
10
9
7
1.5
L
8
13
5
0.81
W
12
7
13
2.64
L
2
12
9
0.54
W
Seris
Ronnicks
Seris
4
6
32
3.33
L
Willo
WennCG
Willo
15
14
10
1.43
W
9
7
15
2.36
L
1
13
14
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

316,723
Damage
413,656
413,656
Taken
316,723
44,020
Shielding
55,810
201,823
Healing
187,888
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
B4DMaeve
Maeve
104,427
102,881
0
21,612
58,132
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Tyra
Bertogz
Tyra
96,290
67,951
0
7,944
62,065
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Azaan
DKiki
Azaan
71,212
61,776
0
28,398
134,908
32,729
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
52,133
47,274
0
7,092
59,541
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
92,445
90,690
0
3,994
37,574
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
35,031
30,144
0
10,264
110,338
11,291
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Seris
Ronnicks
Seris
52,413
42,244
117,459
33,381
46,792
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Willo
WennCG
Willo
133,605
68,839
0
1,309
55,345
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
68,081
66,363
0
3,498
112,160
55,810
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
24,742
23,032
130,784
23,976
53,524
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role