Player Matchup

Saati
Saati
GreenJL
Saati
Level 520
Champion Stats
39W - 45L
1,584 SR
Queue Stats
1,119W - 1,100L
1,591 Elo+
Party 1
Lian
Lian
ThePisax
Lian
Level 127
Champion Stats
18W - 21L
1,578 SR
Queue Stats
403W - 373L
1,499 Elo+
Party 3
Vora
Vora
Vesperax
Vora
Level 40
Champion Stats
4W - 3L
1,685 SR
Queue Stats
54W - 41L
1,652 Elo+
Party 1
Terminus
Terminus
carduni100
Terminus
Level 114
Champion Stats
5W - 7L
1,526 SR
Queue Stats
233W - 241L
1,487 Elo+
Party 3
Dredge
Dredge
mainionek
Dredge
Level 45
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Team Averages
Level 169
1,575 SR
1,546 Elo+

VS

Team Averages
Level 299
1,514 SR
1,521 Elo+
Io
Io
Anima Flow
Io
Level 127
Champion Stats
421W - 412L
1,484 SR
Queue Stats
492W - 501L
1,513 Elo+
Party 2
Grover
Grover
SANCHEZ ZAGAL
Grover
Level 464
Champion Stats
21W - 20L
1,553 SR
Queue Stats
566W - 552L
1,512 Elo+
Solo
VERKROUK
Unknown
Level 438
Champion Stats
9W - 5L
1,498 SR
Queue Stats
260W - 257L
1,553 Elo+
Party 2
Inara
Inara
VelcroGallows
Inara
Level 202
Champion Stats
24W - 23L
1,537 SR
Queue Stats
75W - 85L
1,538 Elo+
Solo
Lex
Lex
isaacramirez968
Lex
Level 263
Champion Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
GreenJL
Saati
58
6 / 7 / 6
2,005
201
62,029
23,453
0
Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 9% for 2.5s after Ricochet is deployed.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 10%.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Lian
50
3 / 11 / 7
2,018
202
58,910
37,814
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 240 for each enemy hit with Valor.

Level 4

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Vora
31
8 / 8 / 3
2,011
201
46,115
25,799
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Terminus
carduni100
Terminus
55
2 / 11 / 4
1,877
188
26,824
70,344
0
Despoiler

Despoiler

Shatterfall

Heal for 400 for each enemy hit with Shatterfall.

Level 4

Devastation

Devastation

Calamity Blast

Heal for 60 for each enemy hit by Calamity Blast.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Dredge
mainionek
Dredge
45
2 / 9 / 1
1,167
117
20,452
28,695
600
Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
4 / 3 / 19
3,185
319
25,620
35,504
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 0.8s.

Level 1

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

59
6 / 6 / 14
3,014
301
32,368
49,324
2,550
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

VERKROUK
Unknown
59
16 / 6 / 11
3,134
313
45,546
44,142
0

Level 3

Level 2

Level 4

Level 3

Level 3

Level 1

56
4 / 2 / 15
3,165
317
30,008
49,136
19,011
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

58
18 / 4 / 17
3,893
389
52,563
36,224
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 6s.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 15%.

Level 3

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 75 for each shot hit while using In Pursuit.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 58s
Objective Time
9m 2s
42
Kill Participation
124
21
Kills
48
46
Deaths
21
21
Assists
76
Player
Kills
Deaths
Assists
KDA
W
4
3
19
4.5
L
Saati
GreenJL
Saati
6
7
6
1.29
W
6
6
14
2.17
L
Lian
3
11
7
0.59
W
VERKROUK
Unknown
16
6
11
3.58
W
4
2
15
5.75
L
Vora
8
8
3
1.19
L
Terminus
carduni100
Terminus
2
11
4
0.36
W
18
4
17
6.63
L
Dredge
mainionek
Dredge
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

214,330
Damage
186,105
186,105
Taken
214,330
600
Shielding
21,561
50,358
Healing
144,861
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
25,620
23,330
65,756
20,037
35,504
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Saati
GreenJL
Saati
62,029
13,477
0
7,103
23,453
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
32,368
29,304
25,698
23,349
49,324
2,550
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Lian
58,910
52,838
0
11,577
37,814
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
VERKROUK
Unknown
45,546
28,604
0
4,413
44,142
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
30,008
24,774
0
1,631
49,136
19,011
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vora
46,115
34,329
0
7,081
25,799
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Terminus
carduni100
Terminus
26,824
16,245
0
17,536
70,344
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
52,563
49,327
0
3,977
36,224
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Dredge
mainionek
Dredge
20,452
10,973
0
7,061
28,695
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role