Player Matchup

Khan
Khan
Gold IV
Invisible-Flame-
Khan
Gold IV
Level 999
Champion Stats
50W - 42L
1,593 SR
Queue Stats
1,055W - 1,071L
1,484 Elo+
Party 2
Barik
Barik
Silver I
Juwi-88
Barik
Silver I
Level 760
Champion Stats
96W - 98L
1,619 SR
Queue Stats
1,494W - 1,459L
1,466 Elo+
Party 2
Zhin
Zhin
Silver I
Shampoo-im-Auge-
Zhin
Silver I
Level 477
Champion Stats
0W - 2L
1,311 SR
Queue Stats
30W - 32L
1,482 Elo+
Party 2
Jenos
Jenos
Platinum II
qCrusty
Jenos
Platinum II
Level 999
Champion Stats
3W - 5L
1,684 SR
Queue Stats
305W - 269L
1,553 Elo+
Party 2
Saati
Saati
Silver II
zloyololo
Saati
Silver II
Level 184
Champion Stats
17W - 35L
1,417 SR
Queue Stats
292W - 311L
1,337 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 684
1,525 SR
1,465 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 619
1,613 SR
1,485 Elo+
Maeve
Maeve
Gold I
Ewrloveu
Maeve
Gold I
Level 52
Champion Stats
41W - 40L
1,575 SR
Queue Stats
90W - 90L
1,447 Elo+
Party 1
Rei
Rei
Silver III
SweetyBunnyChan
Rei
Silver III
Level 989
Champion Stats
7W - 3L
1,780 SR
Queue Stats
20W - 21L
1,466 Elo+
Solo
Fernando
Fernando
Silver I
WhiskeyLuxe
Fernando
Silver I
Level 54
Champion Stats
1W - 3L
1,317 SR
Queue Stats
107W - 96L
1,473 Elo+
Party 1
Sha Lin
Sha Lin
Qualifying
choppysticky
Sha Lin
Qualifying
Level 999
Champion Stats
3W - 1L
1,676 SR
Queue Stats
131W - 129L
1,538 Elo+
Solo
Inara
Inara
Silver II
tatakuduro
Inara
Silver II
Level 999
Champion Stats
17W - 14L
1,718 SR
Queue Stats
217W - 215L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
23 / 11 / 13
4,400
259
93,636
137,524
33,592
Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Barik
Juwi-88
Barik
59
8 / 13 / 10
3,974
234
57,869
91,613
84,255
Foundation

Foundation

Barricade

Increase the duration of Barricade by 3s.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
7 / 12 / 10
3,245
191
66,628
64,076
0
Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Jenos
qCrusty
Jenos
59
9 / 4 / 33
4,377
257
71,845
27,128
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Saati
zloyololo
Saati
55
9 / 7 / 10
3,372
198
81,056
55,878
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
CaspianSkye
Team 1 Score

3

VS

Team 2 Score

4

Bans
YingSeris
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Ewrloveu
Maeve
27
18 / 16 / 6
3,893
229
80,502
58,984
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

57
5 / 9 / 23
4,314
254
50,815
48,556
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.2s.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
WhiskeyLuxe
Fernando
21
1 / 10 / 18
3,944
232
62,938
114,803
114,865
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Sha Lin
choppysticky
Sha Lin
58
13 / 12 / 13
3,751
221
100,249
41,425
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 15% Health.

Level 1

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 40%.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Inara
59
10 / 9 / 20
4,532
267
81,715
107,266
47,432
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 15%.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 26s
Objective Time
9m 56s
132
Kill Participation
127
56
Kills
47
47
Deaths
56
76
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Maeve
Ewrloveu
Maeve
18
16
6
1.31
L
23
11
13
2.68
L
Barik
Juwi-88
Barik
8
13
10
1
L
7
12
10
1
W
5
9
23
1.83
W
Fernando
WhiskeyLuxe
Fernando
1
10
18
1
W
Sha Lin
choppysticky
Sha Lin
13
12
13
1.63
L
Jenos
qCrusty
Jenos
9
4
33
6.38
W
Inara
10
9
20
2.22
L
Saati
zloyololo
Saati
9
7
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

371,034
Damage
376,219
376,219
Taken
371,034
117,847
Shielding
162,297
216,993
Healing
199,155
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
Ewrloveu
Maeve
80,502
69,969
0
9,884
58,984
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
93,636
85,054
8,635
37,743
137,524
33,592
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Barik
Juwi-88
Barik
57,869
57,869
0
2,804
91,613
84,255
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
66,628
54,373
0
913
64,076
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
50,815
49,625
143,049
26,278
48,556
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
WhiskeyLuxe
Fernando
62,938
50,156
0
7,689
114,803
114,865
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Sha Lin
choppysticky
Sha Lin
100,249
86,173
0
317
41,425
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
qCrusty
Jenos
71,845
57,619
143,509
17,426
27,128
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Inara
81,715
65,468
0
11,938
107,266
47,432
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Saati
zloyololo
Saati
81,056
53,516
0
5,963
55,878
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role